mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-26 15:44:49 +00:00
29 lines
855 B
Lua
29 lines
855 B
Lua
game:onplayerdamage(function(_self, inflictor, attacker, damage, dflags, mod, weapon, point, dir, hitloc)
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if (game:isplayer(attacker) ~= 1 or _self.sessionteam == attacker.sessionteam or _self == attacker) then
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return
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end
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local huddamage = game:newclienthudelem(attacker)
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huddamage.alignx = "center"
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huddamage.horzalign = "center"
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huddamage.x = 10
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huddamage.y = 235
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huddamage.fontscale = 1.6
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huddamage.font = "objective"
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huddamage:setvalue(damage)
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if (hitloc == "head") then
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huddamage.color = vector:new(1, 1, 0.25)
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end
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huddamage:moveovertime(1)
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huddamage:fadeovertime(1)
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huddamage.alpha = 0
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huddamage.x = math.random(25, 70)
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huddamage.y = 235 + math.random(25, 70) * (math.random(0, 1) == 1 and -1 or 1)
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game:ontimeout(function()
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huddamage:destroy()
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end, 1000)
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end)
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