mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-26 15:44:49 +00:00
24 lines
997 B
Lua
24 lines
997 B
Lua
level:onnotify("connected", function(player)
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print("Player connected: " .. player.name)
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local onframe = game:oninterval(function()
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if game:isalive(player) == 0 or not player:getguid():find("^bot") then
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return
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end
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game:setdvar("bot" .. player:getentitynumber() .. "_buttons", game:randomintrange(0, 16384))
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game:setdvar("bot" .. player:getentitynumber() .. "_movement", game:randomintrange(-127, 127) .. " " .. game:randomintrange(-127, 127))
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game:setdvar("bot" .. player:getentitynumber() .. "_ping", game:randomintrange(0, 999))
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local weapons = player:getweaponslistall()
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game:setdvar("bot" .. player:getentitynumber() .. "_weapon", weapons[1 + game:randomint(weapons.getkeys():size())])
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player:setplayerangles(vector:new(game:randomfloatrange(-180, 180), game:randomfloatrange(-180, 180), 0))
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end, 50)
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player:onnotifyonce("disconnect", function()
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onframe:clear()
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end)
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end)
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