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iw5_bot_warfare/scripts/test.gsc
2021-05-07 18:47:54 -06:00

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init()
{
level thread onConnect();
}
onConnect()
{
for (;;)
{
level waittill("connected", player);
player thread connected();
}
}
connected()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
}
}