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Incomplete SP dump provided by Louvenarde
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16
maps/_drone_civilian.gsc
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16
maps/_drone_civilian.gsc
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#include maps\_utility;
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#include common_scripts\utility;
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#using_animtree( "generic_human" );
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init()
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{
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// drone type specific stuff
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level._drone_anims[ "neutral" ][ "stand" ][ "idle" ] = %casual_stand_idle;
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level._drone_anims[ "neutral" ][ "stand" ][ "run" ] = %unarmed_scared_run;
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level._drone_anims[ "neutral" ][ "stand" ][ "death" ] = %exposed_death;
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level._attachPropsFunction = animscripts\civilian\civilian_init_common::attachProps;
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// init the generic drone script
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maps\_drone::initGlobals();
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}
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