Add more assert cases in the codebase (#1115)

* Add assert for FACING_GRASS_1 and FACING_GRASS_2

* Add more assert cases

* Add assert for HP bar colors

* Assert LINK_NULL == 0

* Fix assert syntax

* Add asserts for WILD_BATTLE == 1

* Add additional WILD assert

- I need to sleep more...

* Revert asserts for WILD_BATTLE and LINK_NULL

* Commit suggested changes

* Add more assert cases

* Fix syntax error
This commit is contained in:
Idain
2024-04-27 13:17:07 -04:00
committed by GitHub
parent b9dce73573
commit 4432df05cb
8 changed files with 72 additions and 38 deletions

View File

@@ -624,7 +624,8 @@ ParsePlayerAction:
jr nz, .locked_in
xor a
ld [wMoveSelectionMenuType], a
inc a ; POUND
assert POUND == 1
inc a
ld [wFXAnimID], a
call MoveSelectionScreen
push af
@@ -3826,7 +3827,8 @@ TryToRunAwayFromBattle:
cp BATTLEACTION_FORFEIT
ld a, DRAW
jr z, .fled
dec a ; LOSE
assert DRAW - 1 == LOSE
dec a
.fled
ld b, a
ld a, [wBattleResult]