Trainer data structure and field move functions

Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
This commit is contained in:
PikalaxALT
2015-07-18 23:45:39 -04:00
parent e674869018
commit 60cd04b023
116 changed files with 2148 additions and 8705 deletions

View File

@@ -41,10 +41,10 @@ ENDM
spawn BLACKTHORN, BLACKTHORN_CITY, 21, 30
spawn MT_SILVER, SILVER_CAVE_OUTSIDE, 23, 20
spawn FAST_SHIP, FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
NUM_SPAWNS EQU const_value
const_value = -1
spawn N_A, N_A, -1, -1
NUM_SPAWNS EQU const_value
LoadSpawnPoint: ; 1531f