Trainer data structure and field move functions

Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
This commit is contained in:
PikalaxALT
2015-07-18 23:45:39 -04:00
parent e674869018
commit 60cd04b023
116 changed files with 2148 additions and 8705 deletions

View File

@@ -6,23 +6,7 @@ Route15_MapScriptHeader:
db 0
TrainerTeacherColette:
; bit/flag number
dw EVENT_BEAT_TEACHER_COLETTE
; trainer group && trainer id
db TEACHER, COLETTE
; text when seen
dw TeacherColetteSeenText
; text when trainer beaten
dw TeacherColetteBeatenText
; script when lost
dw $0000
; script when talk again
dw TeacherColetteScript
trainer EVENT_BEAT_TEACHER_COLETTE, TEACHER, COLETTE, TeacherColetteSeenText, TeacherColetteBeatenText, $0000, TeacherColetteScript
TeacherColetteScript:
talkaftercancel
@@ -33,23 +17,7 @@ TeacherColetteScript:
end
TrainerTeacherHillary:
; bit/flag number
dw EVENT_BEAT_TEACHER_HILLARY
; trainer group && trainer id
db TEACHER, HILLARY
; text when seen
dw TeacherHillarySeenText
; text when trainer beaten
dw TeacherHillaryBeatenText
; script when lost
dw $0000
; script when talk again
dw TeacherHillaryScript
trainer EVENT_BEAT_TEACHER_HILLARY, TEACHER, HILLARY, TeacherHillarySeenText, TeacherHillaryBeatenText, $0000, TeacherHillaryScript
TeacherHillaryScript:
talkaftercancel
@@ -60,23 +28,7 @@ TeacherHillaryScript:
end
TrainerSchoolboyKipp:
; bit/flag number
dw EVENT_BEAT_SCHOOLBOY_KIP
; trainer group && trainer id
db SCHOOLBOY, KIPP
; text when seen
dw SchoolboyKippSeenText
; text when trainer beaten
dw SchoolboyKippBeatenText
; script when lost
dw $0000
; script when talk again
dw SchoolboyKippScript
trainer EVENT_BEAT_SCHOOLBOY_KIP, SCHOOLBOY, KIPP, SchoolboyKippSeenText, SchoolboyKippBeatenText, $0000, SchoolboyKippScript
SchoolboyKippScript:
talkaftercancel
@@ -87,23 +39,7 @@ SchoolboyKippScript:
end
TrainerSchoolboyTommy:
; bit/flag number
dw EVENT_BEAT_SCHOOLBOY_TOMMY
; trainer group && trainer id
db SCHOOLBOY, TOMMY
; text when seen
dw SchoolboyTommySeenText
; text when trainer beaten
dw SchoolboyTommyBeatenText
; script when lost
dw $0000
; script when talk again
dw SchoolboyTommyScript
trainer EVENT_BEAT_SCHOOLBOY_TOMMY, SCHOOLBOY, TOMMY, SchoolboyTommySeenText, SchoolboyTommyBeatenText, $0000, SchoolboyTommyScript
SchoolboyTommyScript:
talkaftercancel
@@ -114,23 +50,7 @@ SchoolboyTommyScript:
end
TrainerSchoolboyJohnny:
; bit/flag number
dw EVENT_BEAT_SCHOOLBOY_JOHNNY
; trainer group && trainer id
db SCHOOLBOY, JOHNNY
; text when seen
dw SchoolboyJohnnySeenText
; text when trainer beaten
dw SchoolboyJohnnyBeatenText
; script when lost
dw $0000
; script when talk again
dw SchoolboyJohnnyScript
trainer EVENT_BEAT_SCHOOLBOY_JOHNNY, SCHOOLBOY, JOHNNY, SchoolboyJohnnySeenText, SchoolboyJohnnyBeatenText, $0000, SchoolboyJohnnyScript
SchoolboyJohnnyScript:
talkaftercancel
@@ -141,23 +61,7 @@ SchoolboyJohnnyScript:
end
TrainerSchoolboyBilly:
; bit/flag number
dw EVENT_BEAT_SCHOOLBOY_BILLY
; trainer group && trainer id
db SCHOOLBOY, BILLY
; text when seen
dw SchoolboyBillySeenText
; text when trainer beaten
dw SchoolboyBillyBeatenText
; script when lost
dw $0000
; script when talk again
dw SchoolboyBillyScript
trainer EVENT_BEAT_SCHOOLBOY_BILLY, SCHOOLBOY, BILLY, SchoolboyBillySeenText, SchoolboyBillyBeatenText, $0000, SchoolboyBillyScript
SchoolboyBillyScript:
talkaftercancel