Trainer data structure and field move functions

Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
This commit is contained in:
PikalaxALT
2015-07-18 23:45:39 -04:00
parent e674869018
commit 60cd04b023
116 changed files with 2148 additions and 8705 deletions

View File

@@ -6,23 +6,7 @@ Route2_MapScriptHeader:
db 0
TrainerBug_catcherRob:
; bit/flag number
dw EVENT_BEAT_BUG_CATCHER_ROB
; trainer group && trainer id
db BUG_CATCHER, ROB
; text when seen
dw Bug_catcherRobSeenText
; text when trainer beaten
dw Bug_catcherRobBeatenText
; script when lost
dw $0000
; script when talk again
dw Bug_catcherRobScript
trainer EVENT_BEAT_BUG_CATCHER_ROB, BUG_CATCHER, ROB, Bug_catcherRobSeenText, Bug_catcherRobBeatenText, $0000, Bug_catcherRobScript
Bug_catcherRobScript:
talkaftercancel
@@ -33,23 +17,7 @@ Bug_catcherRobScript:
end
TrainerBug_catcherEd:
; bit/flag number
dw EVENT_BEAT_BUG_CATCHER_ED
; trainer group && trainer id
db BUG_CATCHER, ED
; text when seen
dw Bug_catcherEdSeenText
; text when trainer beaten
dw Bug_catcherEdBeatenText
; script when lost
dw $0000
; script when talk again
dw Bug_catcherEdScript
trainer EVENT_BEAT_BUG_CATCHER_ED, BUG_CATCHER, ED, Bug_catcherEdSeenText, Bug_catcherEdBeatenText, $0000, Bug_catcherEdScript
Bug_catcherEdScript:
talkaftercancel
@@ -60,23 +28,7 @@ Bug_catcherEdScript:
end
TrainerBug_catcherDoug:
; bit/flag number
dw EVENT_BEAT_BUG_CATCHER_DOUG
; trainer group && trainer id
db BUG_CATCHER, DOUG
; text when seen
dw Bug_catcherDougSeenText
; text when trainer beaten
dw Bug_catcherDougBeatenText
; script when lost
dw $0000
; script when talk again
dw Bug_catcherDougScript
trainer EVENT_BEAT_BUG_CATCHER_DOUG, BUG_CATCHER, DOUG, Bug_catcherDougSeenText, Bug_catcherDougBeatenText, $0000, Bug_catcherDougScript
Bug_catcherDougScript:
talkaftercancel