Don't pass redundant label names to table_width
and list_start
(#1160)
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@@ -1,6 +1,6 @@
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MoveEffectsPointers:
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; entries correspond to EFFECT_* constants
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table_width 2, MoveEffectsPointers
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table_width 2
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dw NormalHit
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dw DoSleep
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dw PoisonHit
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