Don't pass redundant label names to table_width
and list_start
(#1160)
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@@ -6,7 +6,7 @@ ENDM
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UnusedSpriteAnimGFX:
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; entries correspond to SPRITE_ANIM_DICT_* constants
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table_width 4, UnusedSpriteAnimGFX
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table_width 4
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; # tiles, gfx bank, gfx pointer
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; (all pointers were dummied out to .DeletedGFX)
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sprite_anim_obj_gfx 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT
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