Don't pass redundant label names to table_width
and list_start
(#1160)
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@@ -13,7 +13,7 @@ _DoItemEffect::
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ItemEffects:
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; entries correspond to item ids (see constants/item_constants.asm)
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table_width 2, ItemEffects
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table_width 2
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dw PokeBallEffect ; MASTER_BALL
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dw PokeBallEffect ; ULTRA_BALL
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dw NoEffect ; BRIGHTPOWDER
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