Fix/update sprite y-coord offscreen definitions (#1108)
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@@ -2757,7 +2757,7 @@ _UpdateSprites::
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ld h, HIGH(wShadowOAM)
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ld de, SPRITEOAMSTRUCT_LENGTH
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ld a, b
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ld c, SCREEN_HEIGHT_PX + 2 * TILE_WIDTH
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ld c, OAM_YCOORD_HIDDEN
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.loop
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ld [hl], c ; y
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add hl, de
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