Rename MON_ID
to MON_OT_ID
(#1114)
* Rename MON_ID to MON_TRAINER_ID The constant name MON_ID implies it relates to the ID number of the Pokémon itself. However, it actually refers to the Trainer ID number of the Pokémon's Original Trainer. Renaming it to MON_TRAINER_ID makes it substantially more clear what its purpose is. The original definition of MON_ID is preserved in macros/legacy.asm * Remove MON_ID from macros/legacy.asm Co-authored-by: Sylvie <35663410+Rangi42@users.noreply.github.com> * Apply rename to missed file * Rename to `MON_OT_ID` --------- Co-authored-by: SnorlaxMonster <snorlaxmonster@users.noreply.github.com> Co-authored-by: Sylvie <35663410+Rangi42@users.noreply.github.com> Co-authored-by: vulcandth <vulcandth@gmail.com>
This commit is contained in:
@@ -296,7 +296,7 @@ HatchEggs:
|
||||
ld [hli], a
|
||||
ld a, [de]
|
||||
ld [hl], a
|
||||
ld hl, MON_ID
|
||||
ld hl, MON_OT_ID
|
||||
add hl, bc
|
||||
ld a, [wPlayerID]
|
||||
ld [hli], a
|
||||
|
@@ -191,7 +191,7 @@ CheckOwnMon:
|
||||
; wScriptVar should contain the species we're looking for
|
||||
|
||||
; outputs:
|
||||
; sets carry if monster matches species, ID, and OT name.
|
||||
; sets carry if monster matches species, Trainer ID, and OT name.
|
||||
|
||||
push bc
|
||||
push hl
|
||||
@@ -206,9 +206,9 @@ CheckOwnMon:
|
||||
cp b
|
||||
jr nz, .notfound
|
||||
|
||||
; check ID number
|
||||
; check Trainer ID number
|
||||
|
||||
ld bc, MON_ID
|
||||
ld bc, MON_OT_ID
|
||||
add hl, bc
|
||||
ld a, [wPlayerID]
|
||||
cp [hl]
|
||||
|
Reference in New Issue
Block a user