Fix map name frame calculation
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@@ -242,7 +242,7 @@ PlaceMapNameFrame:
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ret
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.FillTopBottom:
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ld c, ((SCREEN_WIDTH - 2) - 2) / 4 + 1
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ld c, (SCREEN_WIDTH - 2) / 4 + 1
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jr .enterloop
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.continueloop
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