185b0a1c86e442d9c3ecd38d7c3fc7cfdb24be21
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
Pokémon Crystal
This is a disassembly of Pokémon Crystal.
It builds the following roms:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc
md5: 301899b8087289a6436b0a241fbbb474
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- irc: irc.freenode.net #pret
Description
Languages
Assembly
98.2%
C
1.2%
INI
0.4%
Makefile
0.2%