Files
pokecrystal/home/map_objects.asm
PikalaxALT 185b0a1c86 Wild Pokemon functions and data
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00

675 lines
7.4 KiB
NASM

; Functions handling map objects.
GetSpritePalette:: ; 17ff
push hl
push de
push bc
ld c, a
callba _GetSpritePalette
ld a, c
pop bc
pop de
pop hl
ret
; 180e
Function180e:: ; 180e
push hl
push bc
ld hl, UsedSprites + 2
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
ld a, [hConnectionStripLength]
cp 0
jr z, .nope
ld a, b
.loop
cp [hl]
jr z, .found
rept 2
inc hl
endr
dec c
jr nz, .loop
ld a, [UsedSprites + 1]
scf
jr .done
.nope
ld a, [UsedSprites + 1]
jr .done
.found
inc hl
xor a
ld a, [hl]
.done
pop bc
pop hl
ret
; 1836
Function1836:: ; 1836
push de
push hl
ld b, a
ld a, [hROMBank]
push af
ld a, BANK(Function142a7)
rst Bankswitch
ld a, b
call Function142a7
ld c, a
pop de
ld a, d
rst Bankswitch
pop hl
pop de
ret
; 184a
Function184a:: ; 184a
ld a, [StandingTile]
call GetTileCollision
ld b, a
ret
; 1852
CheckOnWater:: ; 1852
ld a, [StandingTile]
call GetTileCollision
sub 1
ret z
and a
ret
; 185d
GetTileCollision:: ; 185d
; Get the collision type of tile a.
push de
push hl
ld hl, TileCollisionTable
ld e, a
ld d, 0
add hl, de
ld a, [hROMBank]
push af
ld a, BANK(TileCollisionTable)
rst Bankswitch
ld e, [hl]
pop af
rst Bankswitch
ld a, e
and $f ; lo nybble only
pop hl
pop de
ret
; 1875
Function1875:: ; 1875
ld d, a
and $f0
cp $10
jr z, .ok_10
cp $20
jr z, .ok_20
scf
ret
.ok_10
ld a, d
and 7
ret z
scf
ret
.ok_20
ld a, d
and 7
ret z
scf
ret
; 188e
CheckSuperTallGrassTile:: ; 188e
cp $14
ret z
cp $1c
ret
; 1894
CheckCutTreeTile:: ; 1894
cp $12
ret z
cp $1a
ret
; 189a
CheckHeadbuttTreeTile:: ; 189a
cp $15
ret z
cp $1d
ret
; 18a0
CheckCounterTile:: ; 18a0
cp $90
ret z
cp $98
ret
; 18a6
CheckPitTile:: ; 18a6
cp $60
ret z
cp $68
ret
; 18ac
CheckIceTile:: ; 18ac
cp $23
ret z
cp $2b
ret z
scf
ret
; 18b4
CheckWhirlpoolTile:: ; 18b4
nop
cp $24
ret z
cp $2c
ret z
scf
ret
; 18bd
CheckWaterfallTile:: ; 18bd
cp $33
ret z
cp $3b
ret
; 18c3
CheckStandingOnEntrance:: ; 18c3
ld a, [StandingTile]
cp $71 ; door
ret z
cp $79
ret z
cp $7a ; stairs
ret z
cp $7b ; cave
ret
; 18d2
GetMapObject:: ; 18d2
; Return the location of map object a in bc.
ld hl, MapObjects
ld bc, OBJECT_LENGTH
call AddNTimes
ld b, h
ld c, l
ret
; 18de
Function18de:: ; 18de
; Sets carry if the object is not visible on the screen.
ld [hConnectionStripLength], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
jr z, .not_visible
ld [hConnectedMapWidth], a
call GetObjectStruct
and a
ret
.not_visible
scf
ret
; 18f5
Function18f5:: ; 18f5
ld hl, MAPOBJECT_HOUR
add hl, bc
ld a, [hl]
cp -1
jr nz, .check_hour
ld hl, MAPOBJECT_TIMEOFDAY
add hl, bc
ld a, [hl]
cp -1
jr z, .timeofday_always
ld hl, .TimeOfDayValues_191e
ld a, [TimeOfDay]
add l
ld l, a
jr nc, .ok
inc h
.ok
ld a, [hl]
ld hl, MAPOBJECT_TIMEOFDAY
add hl, bc
and [hl]
jr nz, .timeofday_always
scf
ret
.timeofday_always
and a
ret
.TimeOfDayValues_191e
db 1 << MORN ; 1
db 1 << DAY ; 2
db 1 << NITE ; 4
.check_hour
ld hl, MAPOBJECT_HOUR
add hl, bc
ld d, [hl]
ld hl, MAPOBJECT_TIMEOFDAY
add hl, bc
ld e, [hl]
ld hl, hHours
ld a, d
cp e
jr z, .yes
jr c, .check_timeofday
ld a, [hl]
cp d
jr nc, .yes
cp e
jr c, .yes
jr z, .yes
jr .no
.check_timeofday
ld a, e
cp [hl]
jr c, .no
ld a, [hl]
cp d
jr nc, .yes
jr .no
.yes
and a
ret
.no
scf
ret
; 194d
Function194d:: ; 194d
ld [hConnectionStripLength], a
call GetMapObject
call CopyObjectStruct
ret
; 1956
_CopyObjectStruct:: ; 1956
ld [hConnectionStripLength], a
call Function271e
ld a, [hConnectionStripLength]
call GetMapObject
callba CopyObjectStruct
ret
; 1967
Function1967:: ; 1967
ld [hConnectionStripLength], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
ret z
ld [hl], -1
push af
call Function1985
pop af
call GetObjectStruct
callba Function4357
ret
; 1985
Function1985:: ; 1985
ld hl, wd4cd
cp [hl]
jr z, .ok
ld hl, wd4ce
cp [hl]
ret nz
.ok
callba Function581f
ld a, -1
ld [wd4cd], a
ld [wd4ce], a
ret
; 199f
DeleteObjectStruct:: ; 199f
call Function1967
call Function2712
ret
; 19a6
Function19a6:: ; 19a6
push hl
call GetMapObject
ld d, b
ld e, c
ld a, -1
ld [de], a
inc de
pop hl
ld bc, OBJECT_LENGTH - 1
call CopyBytes
ret
; 19b8
Function19b8:: ; 19b8
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
push af
ld [hl], -1
inc hl
ld bc, OBJECT_LENGTH - 1
xor a
call ByteFill
pop af
cp -1
ret z
cp $d
ret nc
ld b, a
ld a, [wd4cd]
cp b
jr nz, .ok
ld a, -1
ld [wd4cd], a
.ok
ld a, b
call GetObjectStruct
callba Function4357
ret
; 19e9
Function19e9:: ; 19e9
ld [wc2e2], a
ld a, [hROMBank]
ld [wc2e3], a
ld a, l
ld [wc2e3 + 1], a
ld a, h
ld [wc2e3 + 2], a
ld a, [wc2e2]
call Function18de
ret c
ld hl, OBJECT_03
add hl, bc
ld [hl], $14
ld hl, OBJECT_09
add hl, bc
ld [hl], 0
ld hl, VramState
set 7, [hl]
and a
ret
; 1a13
Function1a13:: ; 1a13
push bc
push de
ld hl, ObjectStructs
ld de, OBJECT_STRUCT_LENGTH
ld c, NUM_OBJECT_STRUCTS
.loop
ld a, [hl]
and a
jr z, .empty
add hl, de
dec c
jr nz, .loop
xor a
jr .done
.empty
ld a, $d
sub c
scf
.done
pop de
pop bc
ret
; 1a2f
Function1a2f:: ; 1a2f
ld hl, OBJECT_03
add hl, bc
ld a, [hl]
cp OBJECT_STRUCT_3_DATA_HEIGHT
jr c, .ok
xor a
.ok
ld hl, ObjectStruct3_Data
ld e, a
ld d, 0
rept OBJECT_STRUCT_3_DATA_WIDTH
add hl,de
endr
ld a, [hl]
ret
; 1a47
Function1a47:: ; 1a47
push bc
push de
ld e, a
ld d, 0
ld hl, ObjectStruct3_Data + 1
rept OBJECT_STRUCT_3_DATA_WIDTH
add hl,de
endr
ld a, BANK(ObjectStruct3_Data)
call GetFarByte
rept 2
add a
endr
and $c
pop de
pop bc
ret
; 1a61
Function1a61:: ; 1a61
ld l, a
ld a, [hROMBank]
push af
ld a, BANK(ObjectStruct3_Data)
rst Bankswitch
ld a, l
push bc
call Function1a71
pop bc
pop af
rst Bankswitch
ret
; 1a71
Function1a71:: ; 1a71
ld hl, OBJECT_03
add hl, de
ld [hl], a
push de
ld e, a
ld d, 0
ld hl, ObjectStruct3_Data + 1
rept OBJECT_STRUCT_3_DATA_WIDTH
add hl,de
endr
ld b, h
ld c, l
pop de
ld a, [bc]
inc bc
rlca
rlca
and $c
ld hl, OBJECT_FACING
add hl, de
ld [hl], a
ld a, [bc]
inc bc
ld hl, OBJECT_11
add hl, de
ld [hl], a
ld a, [bc]
inc bc
ld hl, OBJECT_04
add hl, de
ld [hl], a
ld a, [bc]
inc bc
ld hl, OBJECT_FLAGS
add hl, de
ld [hl], a
ld a, [bc]
inc bc
ld hl, OBJECT_PALETTE
add hl, de
ld [hl], a
ret
; 1aae
Function1aae:: ; 1aae
ld a, [hROMBank]
push af
ld a, [hli]
rst Bankswitch
ld a, [hli]
ld d, [hl]
ld hl, OBJECT_27
add hl, bc
add [hl]
ld e, a
ld a, d
adc 0
ld d, a
inc [hl]
ld a, [de]
ld h, a
pop af
rst Bankswitch
ld a, h
ret
; 1ac6
SetVramState_Bit0:: ; 1ac6
ld hl, VramState
set 0, [hl]
ret
; 1acc
ResetVramState_Bit0:: ; 1acc
ld hl, VramState
res 0, [hl]
ret
; 1ad2
UpdateSprites:: ; 1ad2
ld a, [VramState]
bit 0, a
ret z
callba Function55e0
callba RefreshMapAppearDisappear
ret
; 1ae5
GetObjectStruct:: ; 1ae5
ld bc, OBJECT_STRUCT_LENGTH
ld hl, ObjectStructs
call AddNTimes
ld b, h
ld c, l
ret
; 1af1
GetObjectSprite:: ; 1af1
ld hl, OBJECT_SPRITE
add hl, bc
ld a, [hl]
and a
ret
; 1af8
SetSpriteDirection:: ; 1af8
push af
ld hl, OBJECT_FACING
add hl, bc
ld a, [hl]
and %11110011
ld e, a
pop af
and %00001100
or e
ld [hl], a
ret
; 1b07
GetSpriteDirection:: ; 1b07
ld hl, OBJECT_FACING
add hl, bc
ld a, [hl]
and %00001100
ret
; 1b0f