5feb5fd208d68a3d8f4d0ce4d925512a8fbe3b97
gbz80disasm reads wram/gbhw/hram and spaces blocks of asm
Pokémon Crystal
This is a hand-crafted disassembly of Pokémon Crystal.
The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.
Base ROM
The following ROM is required for compiling:
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
Eventually this will not be necessary.
See also
- disassembly of Pokémon Red.
Contributing
Description
Languages
Assembly
98.2%
C
1.2%
INI
0.4%
Makefile
0.2%