6c3000efd2818f8d5cb0a01770d1b92991b80340
Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
Pokémon Crystal
This is a disassembly of Pokémon Crystal.
It builds the following roms:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc
md5: 301899b8087289a6436b0a241fbbb474
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- irc: irc.freenode.net #pret
Description
Languages
Assembly
98.2%
C
1.2%
INI
0.4%
Makefile
0.2%