ffa63c51df4d954e5fd9af99f376e1a4837b9dad
Some of the TX_ commands didn't use the TX_ prefix for their constants, and the label names were inconsistent. I've chosen to adopt the `TextCommand_` prefix as opposed to `Text_`, as it has a clear difference in namespace compared to the possibly-used `Text_` namespace for actual dialogue text.
Pokémon Crystal 
This is a disassembly of Pokémon Crystal.
It builds the following ROMs:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc
sha1: f2f52230b536214ef7c9924f483392993e226cfb
To set up the repository, see INSTALL.md.
See also
- FAQ
- Documentation
- Wiki (includes tutorials)
- Discord: pret
- IRC: freenode#pret
Other disassembly projects:
Description
Languages
Assembly
98.2%
C
1.2%
INI
0.4%
Makefile
0.2%