bots_main_firstIsHost

This commit is contained in:
INeedGames 2020-12-24 17:52:55 -06:00
parent 7c4270a2b6
commit 7fced873f5
3 changed files with 10 additions and 1 deletions

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@ -7,6 +7,13 @@ It aims to add playable AI to the multiplayer games of World at War.
You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfare/downloads/t4m-bot-warfare-latest).
## <span style="color:red">Important to public dedicated servers</span>
The ```bots_main_firstIsHost``` DVAR is enabled by default!
This is so inexperienced users of the mod can access with menu without any configuration.
Make sure to disable this DVAR by adding ```set bots_main_firstIsHost 0``` in your server config!
## Contents
- [Features](#Features)
- [Installation](#Installation)

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@ -23,7 +23,7 @@ init()
if(getDvar("bots_main_GUIDs") == "")
setDvar("bots_main_GUIDs", "");//guids of players who will be given host powers, comma seperated
if(getDvar("bots_main_firstIsHost") == "")
setDvar("bots_main_firstIsHost", false);//first player to connect is a host
setDvar("bots_main_firstIsHost", true);//first player to connect is a host
if(getDvar("bots_manage_add") == "")
setDvar("bots_manage_add", 0);//amount of bots to add to the game

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@ -23,6 +23,8 @@ doHostCheck()
result = false;
if (getDvar("bots_main_firstIsHost") != "0")
{
PrintConsole("WARNING: bots_main_firstIsHost is enabled\n");
if (getDvar("bots_main_firstIsHost") == "1")
{
setDvar("bots_main_firstIsHost", self getguid());