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README.md
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README.md
@@ -7,13 +7,6 @@ It aims to add playable AI to the multiplayer games of World at War.
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You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfare/downloads/t4-bot-warfare-latest).
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## <span style="color:red">Important to public dedicated servers</span>
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The ```bots_main_firstIsHost``` DVAR is enabled by default!
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This is so inexperienced users of the mod can access with menu without any configuration.
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Make sure to disable this DVAR by adding ```set bots_main_firstIsHost 0``` in your server config!
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## Contents
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- [Features](#Features)
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- [Installation](#Installation)
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@@ -120,12 +113,14 @@ Make sure to disable this DVAR by adding ```set bots_main_firstIsHost 0``` in yo
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| bots_play_aim | If the bots can aim. | 1 |
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## Changelog
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- v2.3.0 (not released yet)
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- v2.3.0
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- Smoothed bot aim at range
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- Fixed bots_manage_fill_spec players being counted with bots_manage_fill_mode 1 (bot only)
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- Added bots_manage_fill_watchplayers dvar
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- Bots hop off turrets if they get stuck on one
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- Fixed script variable leak with opening and closing the in-game menu
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- bots_main_firstIsHost is default off now as we now use Plutonium's `ishost` method call
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- Works on latest Plutonium r5106
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- v2.2.0
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- Bots can now melee lunge
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