mirror of
				https://github.com/JezuzLizard/t4sp_bot_warfare.git
				synced 2025-10-30 17:36:56 +00:00 
			
		
		
		
	lunge
This commit is contained in:
		| @@ -93,7 +93,7 @@ init() | ||||
| 	level.bots_minGrenadeDistance *= level.bots_minGrenadeDistance; | ||||
| 	level.bots_maxGrenadeDistance = 1024; | ||||
| 	level.bots_maxGrenadeDistance *= level.bots_maxGrenadeDistance; | ||||
| 	level.bots_maxKnifeDistance = 80; | ||||
| 	level.bots_maxKnifeDistance = 128; | ||||
| 	level.bots_maxKnifeDistance *= level.bots_maxKnifeDistance; | ||||
| 	level.bots_goalDistance = 27.5; | ||||
| 	level.bots_goalDistance *= level.bots_goalDistance; | ||||
|   | ||||
| @@ -87,6 +87,7 @@ resetBotVars() | ||||
| 	self.bot.issmokingafter = false; | ||||
| 	self.bot.isknifing = false; | ||||
| 	self.bot.isknifingafter = false; | ||||
| 	self.bot.knifing_target = undefined; | ||||
|  | ||||
| 	self.bot.semi_time = false; | ||||
| 	self.bot.jump_time = undefined; | ||||
| @@ -660,7 +661,7 @@ doBotMovement_loop( data ) | ||||
| 	} | ||||
|  | ||||
| 	// move! | ||||
| 	if ( self.bot.wantsprint && self.bot.issprinting ) | ||||
| 	if ( ( self.bot.wantsprint && self.bot.issprinting ) || isDefined( self.bot.knifing_target ) ) | ||||
| 		dir = ( 127, dir[1], 0 ); | ||||
|  | ||||
| 	self BotBuiltinBotMovement( int( dir[0] ), int( dir[1] ) ); | ||||
| @@ -1267,7 +1268,7 @@ aim_loop() | ||||
| 				} | ||||
| 				else | ||||
| 				{ | ||||
| 					if ( self canAds( dist, curweap ) ) | ||||
| 					if ( self canFire( curweap ) && self isInRange( dist, curweap ) && self canAds( dist, curweap ) ) | ||||
| 					{ | ||||
| 						if ( !self.bot.is_cur_sniper || !self.pers["bots"]["behavior"]["quickscope"] ) | ||||
| 							self thread pressAds(); | ||||
| @@ -1293,7 +1294,9 @@ aim_loop() | ||||
|  | ||||
| 					conedot = getConeDot( aimpos, eyePos, angles ); | ||||
|  | ||||
| 					if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 ) | ||||
| 					if ( isDefined( self.bot.knifing_target ) ) | ||||
| 						self thread bot_lookat( target getTagOrigin( "j_spine4" ), 0.05 ); | ||||
| 					else if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 ) | ||||
| 						self thread bot_lookat( aimpos, 0.05 ); | ||||
| 					else | ||||
| 						self thread bot_lookat( aimpos, aimspeed, target getAiVelocity(), true ); | ||||
| @@ -1313,7 +1316,7 @@ aim_loop() | ||||
| 				if ( isActor && !self.bot.isknifingafter && conedot > 0.9 && dist < level.bots_maxKnifeDistance && trace_time > reaction_time && !self.bot.isreloading && getDvarInt( "bots_play_knife" ) ) | ||||
| 				{ | ||||
| 					self clear_bot_after_target(); | ||||
| 					self thread knife(); | ||||
| 					self thread knife( target, isActor ); | ||||
| 					return; | ||||
| 				} | ||||
|  | ||||
| @@ -2027,16 +2030,54 @@ reload() | ||||
| 	self BotBuiltinBotAction( "-reload" ); | ||||
| } | ||||
|  | ||||
| /* | ||||
| 	Performs melee target | ||||
| */ | ||||
| do_knife_target( target, isActor ) | ||||
| { | ||||
| 	self endon( "death" ); | ||||
| 	self endon( "disconnect" ); | ||||
| 	self endon( "bot_knife" ); | ||||
|  | ||||
| 	if ( !isDefined( target ) || ( !isPlayer( target ) && ( !isDefined( isActor ) || !isActor ) ) ) | ||||
| 	{ | ||||
| 		self.bot.knifing_target = undefined; | ||||
| 		self BotBuiltinBotMeleeParams( 0, 0 ); | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	dist = distance( target.origin, self.origin ); | ||||
|  | ||||
| 	if ( dist > getDvarFloat( "aim_automelee_range" ) ) | ||||
| 	{ | ||||
| 		self.bot.knifing_target = undefined; | ||||
| 		self BotBuiltinBotMeleeParams( 0, 0 ); | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	self.bot.knifing_target = target; | ||||
|  | ||||
| 	angles = VectorToAngles( target.origin - self.origin ); | ||||
| 	self BotBuiltinBotMeleeParams( angles[1], dist ); | ||||
|  | ||||
| 	wait 1; | ||||
|  | ||||
| 	self.bot.knifing_target = undefined; | ||||
| 	self BotBuiltinBotMeleeParams( 0, 0 ); | ||||
| } | ||||
|  | ||||
| /* | ||||
| 	Bot will knife. | ||||
| */ | ||||
| knife() | ||||
| knife( target, isActor ) | ||||
| { | ||||
| 	self endon( "zombified" ); | ||||
| 	self endon( "disconnect" ); | ||||
| 	self notify( "bot_knife" ); | ||||
| 	self endon( "bot_knife" ); | ||||
|  | ||||
| 	self thread do_knife_target( target, isActor ); | ||||
|  | ||||
| 	self.bot.isknifing = true; | ||||
| 	self.bot.isknifingafter = true; | ||||
|  | ||||
|   | ||||
| @@ -67,6 +67,17 @@ BotBuiltinBotMovement( left, forward ) | ||||
| 	} | ||||
| } | ||||
|  | ||||
| /* | ||||
| 	Sets melee params | ||||
| */ | ||||
| BotBuiltinBotMeleeParams( yaw, dist ) | ||||
| { | ||||
| 	if ( isDefined( level.bot_builtins ) && isDefined( level.bot_builtins["botmeleeparams"] ) ) | ||||
| 	{ | ||||
| 		self [[ level.bot_builtins["botmeleeparams" ]]]( yaw, dist ); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| /* | ||||
| 	Test if is a bot | ||||
|  | ||||
|   | ||||
| @@ -4,6 +4,7 @@ init() | ||||
| 	level.bot_builtins["botaction"] = ::do_botaction; | ||||
| 	level.bot_builtins["botstop"] = ::do_botstop; | ||||
| 	level.bot_builtins["botmovement"] = ::do_botmovement; | ||||
| 	level.bot_builtins["botmeleeparams"] = ::do_botmeleeparams; | ||||
| 	level.bot_builtins["isbot"] = ::do_isbot; | ||||
| 	level.bot_builtins["generatepath"] = ::do_generatepath; | ||||
| 	level.bot_builtins["getfunction"] = ::do_getfunction; | ||||
| @@ -40,6 +41,11 @@ do_botmovement( left, forward ) | ||||
| 	self BotMovement( left, forward ); | ||||
| } | ||||
|  | ||||
| do_botmeleeparams( yaw, dist ) | ||||
| { | ||||
| 	// self BotMeleeParams( yaw, dist ); | ||||
| } | ||||
|  | ||||
| do_isbot() | ||||
| { | ||||
| 	return self isBot(); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user