fix comment formatting

This commit is contained in:
ineed bots 2023-12-20 15:19:08 -06:00
parent 4aba1289f2
commit 2492ffc97b
3 changed files with 21 additions and 21 deletions

View File

@ -29,52 +29,52 @@ init()
if ( getdvar( "bots_main_GUIDs" ) == "" )
{
setdvar( "bots_main_GUIDs", "" ); //guids of players who will be given host powers, comma seperated
setdvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated
}
if ( getdvar( "bots_main_firstIsHost" ) == "" )
{
setdvar( "bots_main_firstIsHost", false ); //first player to connect is a host
setdvar( "bots_main_firstIsHost", false ); // first player to connect is a host
}
if ( getdvar( "bots_main_waitForHostTime" ) == "" )
{
setdvar( "bots_main_waitForHostTime", 10.0 ); //how long to wait to wait for the host player
setdvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player
}
if ( getdvar( "bots_main_kickBotsAtEnd" ) == "" )
{
setdvar( "bots_main_kickBotsAtEnd", false ); //kicks the bots at game end
setdvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end
}
if ( getdvar( "bots_manage_add" ) == "" )
{
setdvar( "bots_manage_add", 0 ); //amount of bots to add to the game
setdvar( "bots_manage_add", 0 ); // amount of bots to add to the game
}
if ( getdvar( "bots_manage_fill" ) == "" )
{
setdvar( "bots_manage_fill", 0 ); //amount of bots to maintain
setdvar( "bots_manage_fill", 0 ); // amount of bots to maintain
}
if ( getdvar( "bots_manage_fill_mode" ) == "" )
{
setdvar( "bots_manage_fill_mode", 0 ); //fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
setdvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
}
if ( getdvar( "bots_manage_fill_kick" ) == "" )
{
setdvar( "bots_manage_fill_kick", false ); //kick bots if too many
setdvar( "bots_manage_fill_kick", false ); // kick bots if too many
}
if ( getdvar( "bots_skill" ) == "" )
{
setdvar( "bots_skill", 0 ); //0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
setdvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
}
if ( getdvar( "bots_skill_hard" ) == "" )
{
setdvar( "bots_skill_hard", 0 ); //amount of hard bots on axis team
setdvar( "bots_skill_hard", 0 ); // amount of hard bots on axis team
}
if ( getdvar( "bots_skill_med" ) == "" )
@ -92,27 +92,27 @@ init()
setdvar( "bots_loadout_prestige", -1 );
}
if ( getdvar( "bots_play_move" ) == "" ) //bots move
if ( getdvar( "bots_play_move" ) == "" ) // bots move
{
setdvar( "bots_play_move", true );
}
if ( getdvar( "bots_play_knife" ) == "" ) //bots knife
if ( getdvar( "bots_play_knife" ) == "" ) // bots knife
{
setdvar( "bots_play_knife", true );
}
if ( getdvar( "bots_play_fire" ) == "" ) //bots fire
if ( getdvar( "bots_play_fire" ) == "" ) // bots fire
{
setdvar( "bots_play_fire", true );
}
if ( getdvar( "bots_play_nade" ) == "" ) //bots grenade
if ( getdvar( "bots_play_nade" ) == "" ) // bots grenade
{
setdvar( "bots_play_nade", true );
}
if ( getdvar( "bots_play_ads" ) == "" ) //bot ads
if ( getdvar( "bots_play_ads" ) == "" ) // bot ads
{
setdvar( "bots_play_ads", true );
}

View File

@ -284,7 +284,7 @@ textScroll( string )
{
self endon( "zombified" );
self endon( "disconnect" );
//thanks ActionScript
// thanks ActionScript
back = createbar( ( 0, 0, 0 ), 1000, 30 );
back setpoint( "CENTER", undefined, 0, 220 );

View File

@ -480,7 +480,7 @@ stance_loop()
toStance = "crouch";
}
toStance = "stand"; //Hack to make the bots never crouch
toStance = "stand"; // Hack to make the bots never crouch
if ( toStance == "stand" )
{
@ -1413,7 +1413,7 @@ aim_loop()
{
if ( isact )
{
//better room to nade? cook time function with dist?
// better room to nade? cook time function with dist?
if ( !self.bot.isfraggingafter && !self.bot.issmokingafter )
{
nade = self getValidGrenade();
@ -1770,7 +1770,7 @@ doWalk( goal, dist, isScriptGoal )
{
level endon( "intermission" );
self endon( "kill_goal" );
self endon( "goal_internal" ); //so that the watchOnGoal notify can happen same frame, not a frame later
self endon( "goal_internal" ); // so that the watchOnGoal notify can happen same frame, not a frame later
dist *= dist;
@ -1998,7 +1998,7 @@ strafe( target )
*/
getRandomLargestStafe( dist )
{
//find a better algo?
// find a better algo?
traces = NewHeap( ::HeapTraceFraction );
myOrg = self.origin + ( 0, 0, 16 );
@ -2035,7 +2035,7 @@ initAStar( goal )
if ( !isdefined( nodes ) || nodes.size <= 0 )
{
//Try again to find a path to the origin using best effort algo
// Try again to find a path to the origin using best effort algo
nodes = BotBuiltinGeneratePath( self.origin, goal, self.team, 192.0 );
if ( !isdefined( nodes ) || nodes.size <= 0 )