Progress.

This commit is contained in:
JezuzLizard 2023-07-03 20:12:04 -07:00
parent 6994631128
commit 845b377eff
5 changed files with 443 additions and 272 deletions

View File

@ -7,7 +7,7 @@
*/
bot_script_init()
{
//level thread maps\bots\script_objectives\_obj_init::init();
level thread maps\bots\script_objectives\_obj_init::init();
}
/*
@ -31,7 +31,7 @@ connected()
self thread onBotSpawned();
self thread onSpawned();
//self thread maps\bots\script_objectives\_obj_init::connected();
self thread maps\bots\script_objectives\_obj_init::connected();
}
/*
@ -370,7 +370,7 @@ onSpawned()
self.bot_lock_goal = false;
self.bot_was_follow_script_update = undefined;
//self thread maps\bots\script_objectives::spawned();
self thread maps\bots\script_objectives\_obj_init::spawned();
}
}
@ -383,5 +383,5 @@ start_bot_threads()
level endon( "intermission" );
self endon( "zombified" );
//self thread maps\bots\script_objectives::start_bot_threads();
self thread maps\bots\script_objectives\_obj_init::start_bot_threads();
}

View File

@ -3,25 +3,25 @@
#include maps\bots\_bot_utility;
#include maps\bots\script_objectives\_obj_common;
bot_post_think_common( state, obj_ent )
bot_post_think_common( state )
{
obj = bot_objective_history_get_current();
switch ( state )
{
case "completed":
bot_objective_print( "powerup", obj.id, "Bot <" + self.playername + "> objective was completed", "bot_post_think_common" );
self bot_objective_print( obj.group, obj.id, "Bot <" + self.playername + "> objective was completed", "bot_post_think_common" );
break;
case "postponed":
bot_objective_print( "powerup", obj.id, "Bot <" + self.playername + "> objective was postponed Reason: " + self.obj_postponed_reason, "bot_post_think_common" );
self bot_objective_print( obj.group, obj.id, "Bot <" + self.playername + "> objective was postponed Reason: " + self.obj_postponed_reason, "bot_post_think_common" );
break;
case "canceled":
bot_objective_print( "powerup", obj.id, "Bot <" + self.playername + "> objective was canceled Reason: " + self.obj_cancel_reason, "bot_post_think_common" );
self bot_objective_print( obj.group, obj.id, "Bot <" + self.playername + "> objective was canceled Reason: " + self.obj_cancel_reason, "bot_post_think_common" );
break;
}
self.obj_postponed_reason = "";
self.obj_cancel_reason = "";
self ClearScriptGoal();
self thread ClearScriptGoal();
self ClearScriptAimPos();
self ClearPriorityObjective();
self bot_clear_objective();
@ -31,7 +31,6 @@ bot_grab_powerup()
{
self endon( "disconnect" );
self endon( "powerup_end_think" );
self endon( "bot_in_invalid_state" );
level endon( "end_game" );
if ( !isDefined( self.available_powerups ) || self.available_powerups.size <= 0 )
@ -44,7 +43,7 @@ bot_grab_powerup()
self bot_set_objective( "powerup", powerup_obj_ent );
self bot_set_objective_owner( "powerup", powerup_obj_ent );
bot_objective_print( "powerup", powerup_obj.id, "Bot <" + self.playername + "> starts objective", "bot_grab_powerup" );
self bot_objective_print( "powerup", powerup_obj.id, "Bot <" + self.playername + "> starts objective", "bot_grab_powerup" );
while ( true )
{
wait 1;
@ -55,7 +54,7 @@ bot_grab_powerup()
if ( result != "goal" )
{
bot_objective_print( "powerup", powerup_obj.id, "Bot <" + self.playername + "> bad path", "bot_grab_powerup" );
self bot_objective_print( "powerup", powerup_obj.id, "Bot <" + self.playername + "> bad path", "bot_grab_powerup" );
continue;
}
//Wait to see if the bot was able to grab the powerup
@ -83,7 +82,7 @@ bot_grab_powerup()
if ( powerup_obj.bad )
{
bot_objective_print( "powerup", powerup_obj.id, "Bot <" + self.playername + "> objective was marked as bad", "bot_grab_powerup" );
self bot_objective_print( "powerup", powerup_obj.id, "Bot <" + self.playername + "> objective was marked as bad", "bot_grab_powerup" );
break;
}
}
@ -102,9 +101,7 @@ bot_powerup_init()
bot_powerup_post_think( state )
{
obj = self bot_get_objective();
powerup_obj_ent = obj.target_ent;
self bot_post_think_common( state, powerup_obj_ent );
self bot_post_think_common( state );
self.successfully_grabbed_powerup = false;
}
@ -166,17 +163,13 @@ bot_powerup_should_cancel()
{
obj = self bot_get_objective();
canceled_goal = false;
goal_canceled = false;
if ( !self bot_is_objective_owner( "powerup", obj.target_ent ) )
{
self.obj_cancel_reason = "No longer the obj owner";
canceled_goal = true;
goal_canceled = true;
}
if ( canceled_goal )
{
self notify( "goal" );
}
return canceled_goal;
return goal_canceled;
}
bot_powerup_should_postpone()
@ -204,7 +197,6 @@ bot_revive_player()
self endon( "disconnect" );
self endon( "revive_end_think" );
self endon( "bot_in_invalid_state" );
level endon( "end_game" );
player_to_revive_obj = self.available_revives[ 0 ];
@ -212,7 +204,7 @@ bot_revive_player()
player_to_revive = player_to_revive_obj.target_ent;
self bot_set_objective( "revive", player_to_revive );
self bot_set_objective_owner( "revive", player_to_revive );
bot_objective_print( "revive", player_to_revive_obj.id, "Bot <" + self.playername + "> objective started", "bot_revive_player" );
self bot_objective_print( "revive", player_to_revive_obj.id, "Bot <" + self.playername + "> objective started", "bot_revive_player" );
//If player is no longer valid to revive stop trying to revive
//If bot doesn't have an objective anymore or the objective has changed stop trying to revive
while ( true )
@ -227,7 +219,7 @@ bot_revive_player()
if ( result != "goal" )
{
bot_objective_print( "revive", player_to_revive_obj.id, "Bot <" + self.playername + "> bad path", "bot_revive_player" );
self bot_objective_print( "revive", player_to_revive_obj.id, "Bot <" + self.playername + "> bad path", "bot_revive_player" );
continue;
}
if ( !isDefined( player_to_revive.revivetrigger ) )
@ -265,16 +257,12 @@ bot_revive_process_order()
bot_revive_player_init()
{
self.should_cancel_revive_obj = false;
self.successfully_revived_player = false;
}
bot_revive_player_post_think( state )
{
obj = self bot_get_objective();
revive_obj_ent = obj.target_ent;
self bot_post_think_common( state, revive_obj_ent );
self.should_cancel_revive_obj = false;
self bot_post_think_common( state );
self.successfully_revived_player = false;
}
@ -300,6 +288,10 @@ bot_should_revive_player()
{
continue;
}
if ( !isDefined( generatePath( self.origin, obj.target_ent.origin, self.team, level.bot_allowed_negotiation_links ) ) )
{
continue;
}
self.available_revives[ self.available_revives.size ] = obj;
}
return self.available_revives.size > 0;
@ -325,10 +317,6 @@ bot_revive_player_should_cancel()
self.obj_cancel_reason = "No longer the obj owner";
goal_canceled = true;
}
if ( goal_canceled )
{
self notify( "goal" );
}
return goal_canceled;
}
@ -344,24 +332,101 @@ bot_revive_player_priority()
bot_magicbox_purchase()
{
self.target_pos = self.available_chests[ 0 ].origin;
if ( !isDefined( self.available_chests ) || self.available_chests.size <= 0 )
{
return;
}
self endon( "disconnect" );
self endon( "magicbox_end_think" );
level endon( "end_game" );
magicbox_obj = self.available_chests[ 0 ];
magicbox = magicbox_obj.target_ent;
self bot_set_objective( "magicbox", magicbox );
self bot_set_objective_owner( "magicbox", magicbox );
self bot_objective_print( "magicbox", magicbox_obj.id, "Bot <" + self.playername + "> objective started", "bot_magicbox_purchase" );
magicbox_obj.magicbox_weapon_spawn_time = undefined;
magicbox_obj.magicbox_weapon_string = undefined;
while ( true )
{
wait 1;
self ClearScriptAimPos();
self SetPriorityObjective();
self SetScriptGoal( magicbox.bot_use_node, 32 );
result = self waittill_any_return( "goal", "bad_path", "new_goal" );
if ( result != "goal" )
{
self bot_objective_print( "magicbox", magicbox_obj.id, "Bot <" + self.playername + "> bad path", "bot_magicbox_purchase" );
continue;
}
self SetScriptAimPos( magicbox.origin );
self thread BotPressUse( 0.1 );
wait 0.1;
waittillframeend;
if ( !magicbox._box_open )
{
self bot_objective_print( "magicbox", magicbox_obj.id, "Bot <" + self.playername + "> magicbox didn't open", "bot_magicbox_purchase" );
continue;
}
// self ClearScriptGoal();
// self ClearScriptAimPos();
// self ClearPriorityObjective();
break;
}
while ( !isDefined( magicbox.weapon_spawn_org ) )
{
wait 0.05;
}
magicbox.weapon_spawn_org waittill( "randomization_done" );
magicbox_obj.magicbox_weapon_spawn_time = getTime();
magicbox_obj.magicbox_weapon_string = magicbox.weapon_string;
//Pickup logic
while ( true )
{
wait 1;
self ClearScriptAimPos();
self SetPriorityObjective();
self SetScriptGoal( magicbox.bot_use_node, 32 );
result = self waittill_any_return( "goal", "bad_path", "new_goal" );
if ( result != "goal" )
{
self bot_objective_print( "magicbox", magicbox_obj.id, "Bot <" + self.playername + "> bad path on pickup", "bot_magicbox_purchase" );
continue;
}
self SetScriptAimPos( magicbox.origin );
self thread BotPressUse( 0.1 );
wait 0.1;
waittillframeend;
}
}
bot_magicbox_purchase_process_order()
{
return 0;
}
bot_magicbox_purchase_init()
{
self.successfully_grabbed_magicbox_weapon = false;
}
bot_magicbox_purchase_post_think( state )
{
obj = self bot_get_objective();
magicbox_obj_ent = obj.target_ent;
self bot_post_think_common( state, magicbox_obj_ent );
self bot_post_think_common( state );
self.successfully_grabbed_magicbox_weapon = false;
}
bot_should_purchase_magicbox()
@ -371,49 +436,72 @@ bot_should_purchase_magicbox()
{
return false;
}
if ( !level.enable_magic )
{
return false;
}
if ( level.chests.size <= 0 )
if ( isDefined( level.enable_magic ) && !level.enable_magic )
{
return false;
}
self.available_chests = [];
magicbox_objs_keys = getArrayKeys( magicbox_objs );
for ( i = 0; i < magicbox_objs.size; i++ )
{
if ( level.chests[ i ].hidden )
obj = magicbox_objs[ magicbox_objs_keys[ i ] ];
magicbox = obj.target_ent;
if ( magicbox.hidden )
{
self bot_objective_print( "magicbox", obj.id, "Bot <" + self.playername + "> not purchasing this magicbox box because it is hidden", "bot_should_purchase_magicbox" );
continue;
}
if ( self.score < level.chests[ i ].zombie_cost )
if ( isDefined( obj.owner ) )
{
self bot_objective_print( "magicbox", obj.id, "Bot <" + self.playername + "> not purchasing this magicbox box because it has an owner", "bot_should_purchase_magicbox" );
continue;
}
self.available_chests[ self.available_chests.size ] = level.chests[ i ];
}
if ( self.available_chests.size > 0 )
{
for ( i = 0; i < self.available_chests.size; i++ )
if ( self.score < magicbox.zombie_cost )
{
if ( isDefined( self.available_chests[ i ].chest_user ) )
{
maps\_utility::array_remove_index( self.available_chests, i );
i--;
}
self bot_objective_print( "magicbox", obj.id, "Bot <" + self.playername + "> not purchasing this magicbox box because it is unaffordable", "bot_should_purchase_magicbox" );
continue;
}
if ( !isDefined( generatePath( self.origin, magicbox.bot_use_node, self.team, level.bot_allowed_negotiation_links ) ) )
{
self bot_objective_print( "magicbox", obj.id, "Bot <" + self.playername + "> not purchasing this magicbox box because it cannot be pathed to", "bot_should_purchase_magicbox" );
continue;
}
self.available_chests[ self.available_chests.size ] = obj;
}
return self.available_chests.size > 0;
}
bot_check_complete_purchase_magicbox()
{
return self.successfully_grabbed_magicbox_weapon;
}
bot_should_reject_magicbox_weapon( obj )
{
return false;
}
bot_magicbox_purchase_should_cancel()
{
return false;
obj = self bot_get_objective();
goal_canceled = false;
if ( !self bot_is_objective_owner( "magicbox", obj.target_ent ) )
{
self.obj_cancel_reason = "No longer the obj owner";
goal_canceled = true;
}
else if ( isDefined( obj.magicbox_weapon_string ) && self bot_should_reject_magicbox_weapon( obj ) )
{
self.obj_cancel_reason = "Rejected magicbox weapon: " + obj.magicbox_weapon_string;
goal_canceled = true;
}
else if ( isDefined( obj.magicbox_weapon_spawn_time ) && ( getTime() >= ( obj.magicbox_weapon_spawn_time + 12000 ) ) )
{
self.obj_cancel_reason = "Weapon timed out";
goal_canceled = true;
}
return goal_canceled;
}
bot_magicbox_purchase_should_postpone()
@ -423,6 +511,7 @@ bot_magicbox_purchase_should_postpone()
bot_magicbox_purchase_priority()
{
/*
priority = 0;
LOW_AMMO_THRESHOLD = 0.3;
weapons = self getWeaponsListPrimaries();
@ -438,4 +527,6 @@ bot_magicbox_purchase_priority()
}
}
return priority;
*/
return 0;
}

View File

@ -47,6 +47,8 @@ add_possible_bot_objective( objective_group, target_ent, is_global_shared )
objective_struct.id = id;
level.zbot_objective_glob[ objective_group ].active_objectives[ "obj_id_" + id ] = objective_struct;
return level.zbot_objective_glob[ objective_group ].active_objectives[ "obj_id_" + id ];
}
get_objective( objective_group, ent, id )
@ -69,7 +71,7 @@ bot_has_objective()
return isDefined( self.zbot_current_objective );
}
bot_set_objective( objective_group, ent )
bot_set_objective( objective_group, ent, id )
{
objective = get_objective_safe( objective_group, ent, id, "bot_set_objective" );
if ( !isDefined( objective ) )
@ -100,82 +102,16 @@ bot_set_objective( objective_group, ent )
bot_clear_objective()
{
objective = self.zbot_current_objective;
if ( !isDefined( objective ) )
{
return;
}
self bot_clear_objective_owner( objective.group, objective.target_ent );
self.zbot_current_objective = undefined;
}
objective_set_blocked( primary_objective_group, primary_ent, blocked_by_objective_group, blocked_by_ent )
{
if ( !isDefined( primary_ent ) )
{
assertMsg( "Primary_ent is undefined" );
return;
}
if ( !isDefined( blocked_by_ent ) )
{
assertMsg( "Blocked_by_ent is undefined" );
return;
}
primary_id = primary_ent getEntityNumber();
blocked_by_id = blocked_by_ent getEntityNumber();
primary_active_objectives = level.zbot_objective_glob[ primary_objective_group ].active_objectives;
primary_objective = primary_active_objectives[ "obj_id_" + primary_id ];
primary_objective_exists = isDefined( primary_objective );
assert( primary_objective_exists, "Objective with " + primary_id + " id does not point to a objective in group " + primary_objective_group );
if ( !primary_objective_exists )
{
return;
}
if ( primary_objective_group == blocked_by_objective_group )
{
assert( primary_id != blocked_by_id, "Objective with " + primary_id + " id should not be the same as the blocked_by_id if the objectives are in the same group of " + primary_objective_group );
if ( primary_id == blocked_by_id )
{
return;
}
blocking_objective = primary_active_objectives[ "obj_id_" + blocked_by_id ];
blocking_objective_exists = isDefined( blocking_objective );
assert( blocking_objective_exists, "Objective with " + blocked_by_id + " id does not point to a objective in group " + blocked_by_objective_group );
if ( !blocking_objective_exists )
{
return;
}
primary_objective.blocking_objective = blocking_objective;
}
else
{
secondary_active_objectives = level.zbot_objective_glob[ blocked_by_objective_group ].active_objectives;
blocking_objective = secondary_active_objectives[ "obj_id_" + blocked_by_id ];
blocking_objective_exists = isDefined( blocking_objective );
assert( blocking_objective_exists, "Objective with " + blocked_by_id + " id does not point to a objective in group " + blocked_by_objective_group );
if ( !blocking_objective_exists )
{
return;
}
primary_objective.blocking_objective = blocking_objective;
}
}
objective_remove_blocked()
{
}
objective_has_owner( objective_group, ent )
objective_has_owner( objective_group, ent, id )
{
objective = get_objective_safe( objective_group, ent, id, "objective_has_owner" );
if ( !isDefined( objective ) )
@ -183,18 +119,21 @@ objective_has_owner( objective_group, ent )
return false;
}
id = ent getEntityNumber();
if ( !isDefined( id ) )
{
id = ent getEntityNumber();
}
if ( !objective.is_global_shared )
{
objective_assert( objective_group, id, "objective_has_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group )
objective_assert( objective_group, id, "objective_has_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group );
return false;
}
return isDefined( objective.owner );
}
bot_is_objective_owner( objective_group, ent )
bot_is_objective_owner( objective_group, ent, id )
{
objective = get_objective_safe( objective_group, ent, id, "bot_is_objective_owner" );
if ( !isDefined( objective ) )
@ -202,18 +141,21 @@ bot_is_objective_owner( objective_group, ent )
return false;
}
id = ent getEntityNumber();
if ( !isDefined( id ) )
{
id = ent getEntityNumber();
}
if ( !objective.is_global_shared )
{
objective_assert( objective_group, id, "bot_is_objective_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group )
objective_assert( objective_group, id, "bot_is_objective_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group );
return false;
}
return isDefined( objective.owner ) && objective.owner == self;
}
bot_set_objective_owner( objective_group, ent )
bot_set_objective_owner( objective_group, ent, id )
{
objective = get_objective_safe( objective_group, ent, id, "bot_set_objective_owner" );
if ( !isDefined( objective ) )
@ -221,18 +163,42 @@ bot_set_objective_owner( objective_group, ent )
return;
}
id = ent getEntityNumber();
if ( !isDefined( id ) )
{
id = ent getEntityNumber();
}
if ( !objective.is_global_shared )
{
objective_assert( objective_group, id, "bot_set_objective_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group )
objective_assert( objective_group, id, "bot_set_objective_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group );
return;
}
objective.owner = self;
}
mark_objective_bad( objective_group, ent )
bot_clear_objective_owner( objective_group, ent, id )
{
objective = get_objective_safe( objective_group, ent, id, "clear_objective_owner" );
if ( !isDefined( objective ) )
{
return;
}
if ( !isDefined( objective.owner ) )
{
return;
}
if ( objective.owner != self )
{
return;
}
objective.owner = undefined;
}
mark_objective_bad( objective_group, ent, id )
{
objective = get_objective_safe( objective_group, ent, id, "mark_objective_bad" );
if ( !isDefined( objective ) )
@ -249,6 +215,10 @@ free_bot_objective( objective_group, ent, id )
{
return;
}
if ( isDefined( ent ) )
{
id = ent getEntityNumber();
}
players = getPlayers();
for ( i = 0; i < players.size; i++ )
{
@ -300,7 +270,7 @@ bot_objective_print( objective_group, id, message, function_name )
{
if ( getDvarInt( "bot_obj_debug_all" ) != 0 || getDvarInt( "bot_obj_debug_" + objective_group ) != 0 )
{
objective_info_print( objective_group, id, function_name, message );
self objective_info_print( objective_group, id, function_name, message );
}
}
@ -311,11 +281,11 @@ objective_assert( objective_group, id, function_name, message )
{
if ( !isDefined( id ) )
{
error_message = "ERROR: " + function_name + "() Obj <" + objective_group + "> " + message;
error_message = "BOT_OBJ_ERROR: Time <" + getTime() + "> " + function_name + "() Obj <" + objective_group + "> " + message;
}
else
{
error_message = "ERROR: " + function_name + "() Obj <" + objective_group + "> ent <" + id + "> " + message;
error_message = "BOT_OBJ_ERROR: Time <" + getTime() + "> " + function_name + "() Obj <" + objective_group + "> Ent <" + id + "> " + message;
}
logprint( error_message + "\n" );
printConsole( error_message );
@ -324,8 +294,7 @@ objective_assert( objective_group, id, function_name, message )
objective_info_print( objective_group, id, function_name, message )
{
obj = bot_objective_history_get_current();
message = "INFO: " + function_name + "() Obj <" + objective_group + "> ent <" + id + "> pos <" + obj.ent_end_pos + "> " + message;
message = "BOT_OBJ_INFO: Time <" + getTime() + "> " + function_name + "() Obj <" + objective_group + "> ent <" + id + "> " + message;
logprint( message + "\n" );
printConsole( message );
}
@ -346,12 +315,12 @@ bot_objective_history_get_oldest()
bot_objective_history_get_current()
{
return self.obj_history[ level.bot_obj_history_index ];
return self.obj_history[ self.bot_obj_history_index ];
}
bot_objective_history_get_previous()
{
return self.obj_history[ level.bot_obj_history_prev_index ];
return self.obj_history[ self.bot_obj_history_prev_index ];
}
/**********Action Section**********/
@ -489,7 +458,7 @@ wait_for_action_completion( group_name, action_name )
}
self.obj_history[ self.bot_obj_history_index ].end_time = getTime();
end_time = self.obj_history[ self.bot_obj_history_index ].end_time
end_time = self.obj_history[ self.bot_obj_history_index ].end_time;
start_time = self.obj_history[ self.bot_obj_history_index ].start_time;
self.obj_history[ self.bot_obj_history_index ].time_spent = end_time - start_time;
self.obj_history[ self.bot_obj_history_index ].bot_end_pos = self.origin;
@ -553,42 +522,58 @@ check_if_action_is_completed_in_group( group_name, action_name )
{
assert( isDefined( level.zbots_actions[ group_name ][ action_name ].check_if_complete_func ) );
if ( self [[ level.zbots_actions[ group_name ][ action_name ].check_if_complete_func ]]() )
is_complete = self [[ level.zbots_actions[ group_name ][ action_name ].check_if_complete_func ]]();
if ( is_complete )
{
self notify( action_name + "_complete" );
}
return is_complete;
}
check_if_action_should_be_postponed_in_group( group_name, action_name )
{
if ( self [[ level.zbots_actions[ group_name ][ action_name ].should_postpone_func ]]() )
should_postpone = self [[ level.zbots_actions[ group_name ][ action_name ].should_postpone_func ]]();
if ( should_postpone )
{
self notify( action_name + "_postpone" );
self notify( "goal" );
}
return should_postpone;
}
check_if_action_should_be_canceled_in_group( group_name, action_name )
{
if ( self [[ level.zbots_actions[ group_name ][ action_name ].should_cancel_func ]]() )
should_cancel = self [[ level.zbots_actions[ group_name ][ action_name ].should_cancel_func ]]();
if ( should_cancel )
{
self notify( action_name + "_cancel" );
self notify( "goal" );
}
return should_cancel;
}
check_if_action_should_be_postponed_globally( group_name, action_name )
{
if ( action_should_be_postponed_global( group_name, action_name ) )
should_postpone = self action_should_be_postponed_global( group_name, action_name );
if ( should_postpone )
{
self notify( action_name + "_postpone" );
self notify( "goal" );
}
return should_postpone;
}
check_if_action_should_be_canceled_globally( group_name, action_name )
{
if ( action_should_be_canceled_global( group_name, action_name ) )
should_cancel = self action_should_be_canceled_global( group_name, action_name );
if ( should_cancel )
{
self notify( action_name + "_cancel" );
self notify( "goal" );
}
return should_cancel;
}
//TODO: Figure out way of overriding the current action for flee movement action
@ -618,7 +603,14 @@ bot_action_think()
while ( true )
{
wait 0.05;
if ( getDvarInt( "bot_obj_debug_all" ) != 0 )
{
wait 1;
}
else
{
wait 0.05;
}
//Wait until the end of the frame so any variables set by _bot_internal in the current frame will have up to date values
waittillframeend;
@ -642,12 +634,31 @@ bot_action_think()
action_name = self.action_queue[ group_name ][ 0 ].action_name;
self check_if_action_is_completed_in_group( group_name, action_name );
self check_if_action_should_be_postponed_in_group( group_name, action_name );
self check_if_action_should_be_canceled_in_group( group_name, action_name );
self check_if_action_should_be_postponed_globally( group_name, action_name );
self check_if_action_should_be_canceled_globally( group_name, action_name );
if ( self check_if_action_is_completed_in_group( group_name, action_name ) )
{
wait 0.1;
continue;
}
if ( self check_if_action_should_be_postponed_globally( group_name, action_name ) )
{
wait 0.1;
continue;
}
if ( self check_if_action_should_be_canceled_globally( group_name, action_name ) )
{
wait 0.1;
continue;
}
if ( self check_if_action_should_be_postponed_in_group( group_name, action_name ) )
{
wait 0.1;
continue;
}
if ( self check_if_action_should_be_canceled_in_group( group_name, action_name ) )
{
wait 0.1;
continue;
}
}
}
@ -671,9 +682,14 @@ action_should_be_canceled_global( primary_group_name, action_name )
self.obj_cancel_reason = "Obj entity doesn't exist";
canceled_goal = true;
}
else if ( self GetPathIsInaccessible( obj.target_ent.origin ) )
else if ( !isDefined( obj.target_ent.bot_use_node ) && self GetPathIsInaccessible( obj.target_ent.origin ) )
{
self.obj_cancel_reason = "Path was inaccessible";
self.obj_cancel_reason = "Path to ent was inaccessible";
goal_canceled = true;
}
else if ( isDefined( obj.target_ent.bot_use_node ) && self GetPathIsInaccessible( obj.target_ent.bot_use_node ) )
{
self.obj_cancel_reason = "Path to use node was inaccessible";
goal_canceled = true;
}
else if ( obj.bad )
@ -683,12 +699,24 @@ action_should_be_canceled_global( primary_group_name, action_name )
}
else if ( !maps\so\zm_common\_zm_utility::is_player_valid( self ) )
{
self.obj_cancel_reason = "In laststand";
self.obj_cancel_reason = "In invalid state";
goal_canceled = true;
}
if ( goal_canceled )
{
self notify( "goal" );
}
return goal_canceled;
}
get_angle_offset_node( ent, angle_offset, forward_size, offset )
{
angles = ent.angles;
angles += angle_offset;
angles = ( 0, AngleClamp180( angles[ 1 ] ), 0 );
node = ent.origin + ( AnglesToForward( angles ) * forward_size );
node = clamp_to_ground( node ) + offset;
return node;
}
clamp_to_ground( org )
{
trace = playerPhysicsTrace( org + ( 0, 0, 20 ), org - ( 0, 0, 2000 ) );
return trace;
}

View File

@ -38,18 +38,22 @@ init()
::bot_magicbox_purchase_should_cancel,
::bot_magicbox_purchase_should_postpone,
::bot_magicbox_purchase_priority );
register_bot_objective( "powerup" );
register_bot_objective( "revive" );
register_bot_objective( "magicbox" );
register_bot_objective( "wallbuy" );
register_bot_objective( "wallbuyammo" );
register_bot_objective( "perk" );
register_bot_objective( "door" );
register_bot_objective( "debris" );
register_bot_objective( "trap" );
register_bot_objective( "packapunch" );
register_bot_objective( "revive" );
//register_bot_objective( "grabbuildable" );
//register_bot_objective( "buildbuildable" );
//register_bot_objective( "part" );
register_bot_objective( "powerup" );
if ( isDefined( level.chests ) && level.chests.size > 0 )
{
level thread watch_magicbox_objectives();
}
//maps\bots\script_objectives\_obj_trackers;
level thread store_powerups_dropped();
level thread watch_for_downed_players();
create_static_objectives();
}
connected()
@ -57,11 +61,10 @@ connected()
self endon( "disconnect" );
self thread initialize_bot_actions_queue();
self thread bot_valid_pump();
//self thread bot_objective_inaccessible_pump();
self.on_powerup_grab_func = ::bot_on_powerup_grab;
self.on_revive_success_func = ::bot_on_revive_success;
self.on_magicbox_weapon_grab_func = ::bot_on_magicbox_weapon_grab;
self.obj_postponed_reason = "";
self.obj_cancel_reason = "";
@ -79,6 +82,7 @@ spawned()
self endon( "zombified" );
self thread bot_action_think();
//self thread cleanup_on_disconnect();
}
start_bot_threads()

View File

@ -3,6 +3,94 @@
#include maps\bots\_bot_utility;
#include maps\bots\script_objectives\_obj_common;
create_static_objectives()
{
weapon_spawns = GetEntArray( "weapon_upgrade", "targetname" );
if ( isDefined( weapon_spawns ) && weapon_spawns.size > 0 )
{
for( i = 0; i < weapon_spawns.size; i++ )
{
obj = add_possible_bot_objective( "wallbuy", weapon_spawns[ i ], false );
obj = add_possible_bot_objective( "wallbuyammo", weapon_spawns[ i ], false );
}
}
vending_triggers = GetEntArray( "zombie_vending", "targetname" );
if ( isDefined( vending_triggers ) && vending_triggers.size > 0 )
{
for ( i = 0; i < vending_triggers.size; i++ )
{
obj = add_possible_bot_objective( "perk", vending_triggers[ i ], false );
}
}
//TODO: See if its possible to automatically detect if a door is blocking an objective
zombie_doors = GetEntArray( "zombie_door", "targetname" );
if ( isDefined( zombie_doors ) && zombie_doors.size > 0 )
{
for ( i = 0; i < zombie_doors.size; i++ )
{
obj = add_possible_bot_objective( "door", zombie_doors[ i ], true );
}
level thread watch_door_objectives( zombie_doors );
}
zombie_debris = GetEntArray( "zombie_debris", "targetname" );
if ( isDefined( zombie_debris ) && zombie_debris.size > 0 )
{
for ( i = 0; i < zombie_debris.size; i++ )
{
obj = add_possible_bot_objective( "debris", zombie_debris[ i ], true );
}
level thread watch_debris_objectives( zombie_debris );
}
vending_upgrade_trigger = GetEntArray("zombie_vending_upgrade", "targetname");
if ( isDefined( vending_upgrade_trigger ) && vending_upgrade_trigger.size > 0 )
{
for ( i = 0; i < vending_upgrade_trigger.size; i++ )
{
obj = add_possible_bot_objective( "packapunch", vending_upgrade_trigger[ i ], false );
}
}
if ( isDefined( level.chests ) && level.chests.size > 0 )
{
level thread watch_magicbox_objectives();
}
//maps\bots\script_objectives\_obj_trackers;
level thread store_powerups_dropped();
level thread watch_for_downed_players();
}
watch_door_objectives( zombie_doors )
{
level endon( "end_game" );
for ( doors_opened_count = 0; doors_opened_count < zombie_doors.size; doors_opened_count++ )
{
level waittill( "door_opened", door, player );
free_bot_objective( "door", door );
}
}
watch_debris_objectives( zombie_debris )
{
level endon( "end_game" );
for ( debris_opened_count = 0; debris_opened_count < zombie_debris.size; debris_opened_count++ )
{
level waittill( "debris_opened", debris, player );
free_bot_objective( "debris", debris );
}
}
store_powerups_dropped()
{
level endon( "end_game" );
@ -18,7 +106,8 @@ store_powerups_dropped()
{
continue;
}
add_possible_bot_objective( "powerup", powerup, true );
obj = add_possible_bot_objective( "powerup", powerup, true );
obj.accessible = true;
//maps\bots\_bot_utility::assign_priority_to_powerup( powerup );
//level.zbots_powerups = maps\bots\_bot_utility::sort_array_by_priority_field( level.zbots_powerups, powerup );
}
@ -31,7 +120,9 @@ free_powerups_dropped()
while ( true )
{
level waittill( "powerup_freed", powerup );
free_bot_objective( "powerup", powerup );
id = powerup getEntityNumber();
waittillframeend;
free_bot_objective( "powerup", powerup, id );
}
}
@ -46,7 +137,8 @@ watch_for_downed_players()
{
continue;
}
add_possible_bot_objective( "revive", player, true );
obj = add_possible_bot_objective( "revive", player, true );
obj.accessible = true;
player thread free_revive_objective_when_needed();
}
}
@ -55,114 +147,70 @@ free_revive_objective_when_needed()
{
level endon( "end_game" );
id = self.id;
while ( isDefined( self ) && isDefined( self.revivetrigger ) )
{
wait 0.05;
}
id = self getEntityNumber();
self waittill_any( "disconnect", "zombified", "player_revived" );
waittillframeend;
free_bot_objective( "revive", self, id );
}
bot_valid_pump()
{
level endon( "end_game" );
obj_sav = undefined;
while ( true )
{
obj_sav = self.zbot_current_objective;
wait 0.5;
if ( !maps\so\zm_common\_zm_utility::is_player_valid( self ) )
{
if ( isDefined( self ) )
{
self notify( "bot_in_invalid_state" );
self bot_clear_objective();
}
else if ( isDefined( obj_sav ) )
{
//set_bot_global_shared_objective_owner_by_ent( obj_sav.group, obj_sav.target_ent, undefined );
}
while ( isDefined( self ) && !maps\so\zm_common\_zm_utility::is_player_valid( self ) )
{
wait 0.5;
}
if ( !isDefined( self ) )
{
return;
}
}
}
}
bot_objective_inaccessible_pump()
{
self endon( "disconnect" );
level endon( "end_game" );
while ( true )
{
invalid_obj = false;
wait 0.5;
while ( !self bot_has_objective() )
{
wait 0.5;
}
while ( self bot_has_objective() )
{
wait 1;
obj = self bot_get_objective();
if ( !isDefined( obj ) || !isDefined( obj.target_ent ) )
{
invalid_obj = true;
}
else if ( !isDefined( generatePath( self.origin, obj.target_ent.origin, self.team, level.bot_allowed_negotiation_links ) ) )
{
invalid_obj = true;
}
if ( invalid_obj )
{
self notify( "bot_objective_inaccessible" );
self.bot.path_inaccessible = true;
break;
}
}
}
}
watch_magicbox_objectives()
{
level endon( "end_game" );
level waittill( "connected", player );
prev_magicbox = maps\so\zm_common\_zm_magicbox::get_active_magicbox();
cur_magicbox = maps\so\zm_common\_zm_magicbox::get_active_magicbox();
add_possible_bot_objective( "magicbox", cur_magicbox, true );
cur_magicbox.bot_use_node = get_angle_offset_node( cur_magicbox maps\so\zm_common\_zm_magicbox::get_chest_pieces()[ 1 ], ( 0, 90, 0 ), 40, ( 0, 0, 1 ) );
cur_magicbox thread magicbox_debug();
while ( true )
{
cur_magicbox = maps\so\zm_common\_zm_magicbox::get_active_magicbox();
if ( prev_magicbox != cur_magicbox )
{
add_possible_bot_objective( "magicbox", cur_magicbox, false );
free_bot_objective( "magicbox", prev_magicbox );
prev_magicbox = cur_magicbox;
}
wait 1;
level waittill( "magicbox_teddy_bear", old_magicbox );
waittillframeend;
free_bot_objective( "magicbox", old_magicbox );
level waittill( "new_magicbox", new_magicbox );
add_possible_bot_objective( "magicbox", new_magicbox, true );
new_magicbox.bot_use_node = get_angle_offset_node( new_magicbox maps\so\zm_common\_zm_magicbox::get_chest_pieces()[ 1 ], ( 0, 90, 0 ), 40, ( 0, 0, 1 ) );
new_magicbox thread magicbox_debug();
}
}
magicbox_debug()
{
self notify( "magicbox_debug" );
self endon( "magicbox_debug");
level endon( "magicbox_teddy_bear" );
if ( getDvarInt( "bot_obj_debug_all" ) == 0 && getDvarInt( "bot_obj_debug_magicbox" ) == 0 )
{
return;
}
while ( true )
{
node = get_angle_offset_node( self maps\so\zm_common\_zm_magicbox::get_chest_pieces()[ 1 ], ( 0, 90, 0 ), getDvarInt( "magicbox_node_forward_size" ), ( 0, 0, 1 ) );
self.bot_use_node = node;
line( self.origin, node, ( 1.0, 1.0, 1.0 ) );
wait 0.05;
}
}
bot_on_powerup_grab( powerup )
{
bot_objective_print( "powerup", powerup getEntityNumber(), "Bot <" + self.playername + "> grabbed powerup" );
self bot_objective_print( "powerup", powerup getEntityNumber(), "bot_on_powerup_grab", "Bot <" + self.playername + "> grabbed powerup" );
self.successfully_grabbed_powerup = true;
}
bot_on_revive_success( revivee )
{
bot_objective_print( "revive", revivee getEntityNumber(), "Bot <" + self.playername + "> revived <" + revivee.playername + ">" );
self bot_objective_print( "revive", revivee getEntityNumber(), "bot_on_revive_success", "Bot <" + self.playername + "> revived <" + revivee.playername + ">" );
self.successfully_revived_player = true;
}
bot_on_magicbox_weapon_grab( magicbox, weapon )
{
self bot_objective_print( "magicbox", magicbox getEntityNumber(), "bot_on_magicbox_weapon_grab", "Bot <" + self.playername + "> grabbed <" + weapon + "> from the box" );
self.successfully_grabbed_magicbox_weapon = true;
}