fix meme map

This commit is contained in:
ineed bots 2023-07-17 02:39:36 -06:00
parent 50cc792fd4
commit 8a9aa8fdb4
2 changed files with 17 additions and 6 deletions

View File

@ -7,11 +7,11 @@ init()
{ {
vending_triggers = GetEntArray( "zombie_vending", "targetname" ); vending_triggers = GetEntArray( "zombie_vending", "targetname" );
if ( !isDefined( vending_triggers ) && vending_triggers.size < 1 ) if ( !isDefined( vending_triggers ) || vending_triggers.size < 1 )
{ {
vending_triggers = getEntArray( "harrybo21_perk_trigger", "targetname" ); vending_triggers = getEntArray( "harrybo21_perk_trigger", "targetname" );
if ( !isDefined( vending_triggers ) && vending_triggers.size < 1 ) if ( !isDefined( vending_triggers ) || vending_triggers.size < 1 )
{ {
return; return;
} }
@ -57,11 +57,11 @@ Finder( eObj )
vending_triggers = GetEntArray( "zombie_vending", "targetname" ); vending_triggers = GetEntArray( "zombie_vending", "targetname" );
if ( !isDefined( vending_triggers ) && vending_triggers.size < 1 ) if ( !isDefined( vending_triggers ) || vending_triggers.size < 1 )
{ {
vending_triggers = getEntArray( "harrybo21_perk_trigger", "targetname" ); vending_triggers = getEntArray( "harrybo21_perk_trigger", "targetname" );
if ( !isDefined( vending_triggers ) && vending_triggers.size < 1 ) if ( !isDefined( vending_triggers ) || vending_triggers.size < 1 )
{ {
return answer; return answer;
} }

View File

@ -61,7 +61,12 @@ Finder( eObj )
} }
} }
model = getEnt( weapon_spawns[ i ].target, "targetname" ); model = weapon_spawns[ i ];
if ( isDefined( weapon_spawns[ i ].target ) )
{
model = getEnt( weapon_spawns[ i ].target, "targetname" );
}
if ( !isDefined( model ) ) if ( !isDefined( model ) )
{ {
@ -183,7 +188,13 @@ GoDoWallweapon( eObj )
self endon( "cancel_bot_objective" ); self endon( "cancel_bot_objective" );
weapon = eObj.eEnt; weapon = eObj.eEnt;
model = getEnt( weapon.target, "targetname" ); model = weapon;
if ( isDefined( weapon.target ) )
{
model = getEnt( weapon.target, "targetname" );
}
org = self getOffset( model, weapon ); org = self getOffset( model, weapon );
weap = self GetCurrentWeapon(); weap = self GetCurrentWeapon();