mirror of
https://github.com/JezuzLizard/t4sp_bot_warfare.git
synced 2025-04-20 21:45:44 +00:00
added debug
This commit is contained in:
parent
91d1728e41
commit
93829034d7
143
maps/bots/_bot_debug.gsc
Normal file
143
maps/bots/_bot_debug.gsc
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
/*
|
||||||
|
_bot_debug
|
||||||
|
Author: INeedGames
|
||||||
|
Date: 07/09/2023
|
||||||
|
The ingame waypoint visualizer. Designed to be ran on the client (not the server)
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include maps\_utility;
|
||||||
|
#include common_scripts\utility;
|
||||||
|
#include maps\_hud_util;
|
||||||
|
#include maps\bots\_bot_utility;
|
||||||
|
|
||||||
|
init()
|
||||||
|
{
|
||||||
|
if ( getDvar( "bots_main_debug" ) == "" )
|
||||||
|
setDvar( "bots_main_debug", 0 );
|
||||||
|
|
||||||
|
if ( !getDVarint( "bots_main_debug" ) || !getDVarint( "bots_main_debug_wp_vis" ) )
|
||||||
|
return;
|
||||||
|
|
||||||
|
if ( !getDVarint( "developer" ) )
|
||||||
|
{
|
||||||
|
setdvar( "developer_script", 1 );
|
||||||
|
setdvar( "developer", 2 );
|
||||||
|
|
||||||
|
setdvar( "sv_mapRotation", "map " + getDvar( "mapname" ) );
|
||||||
|
exitLevel( false );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
setDvar( "bots_main", false );
|
||||||
|
setdvar( "bots_main_menu", false );
|
||||||
|
setdvar( "bots_manage_fill_mode", 0 );
|
||||||
|
setdvar( "bots_manage_fill", 0 );
|
||||||
|
setdvar( "bots_manage_add", 0 );
|
||||||
|
setdvar( "bots_manage_fill_kick", true );
|
||||||
|
setDvar( "bots_manage_fill_spec", true );
|
||||||
|
|
||||||
|
if ( getDvar( "bots_main_debug_distance" ) == "" )
|
||||||
|
setDvar( "bots_main_debug_distance", 512.0 );
|
||||||
|
|
||||||
|
if ( getDvar( "bots_main_debug_cone" ) == "" )
|
||||||
|
setDvar( "bots_main_debug_cone", 0.65 );
|
||||||
|
|
||||||
|
if ( getDvar( "bots_main_debug_minDist" ) == "" )
|
||||||
|
setDvar( "bots_main_debug_minDist", 32.0 );
|
||||||
|
|
||||||
|
if ( getDvar( "bots_main_debug_drawThrough" ) == "" )
|
||||||
|
setDvar( "bots_main_debug_drawThrough", false );
|
||||||
|
|
||||||
|
thread load_waypoints();
|
||||||
|
|
||||||
|
level waittill( "connected", player );
|
||||||
|
player thread onPlayerSpawned();
|
||||||
|
}
|
||||||
|
|
||||||
|
onPlayerSpawned()
|
||||||
|
{
|
||||||
|
self endon( "disconnect" );
|
||||||
|
|
||||||
|
for ( ;; )
|
||||||
|
{
|
||||||
|
self waittill( "spawned_player" );
|
||||||
|
self thread beginDebug();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
beginDebug()
|
||||||
|
{
|
||||||
|
self endon( "disconnect" );
|
||||||
|
self endon( "zombified" );
|
||||||
|
|
||||||
|
self thread debug();
|
||||||
|
self thread textScroll( "^1xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD" );
|
||||||
|
}
|
||||||
|
|
||||||
|
debug()
|
||||||
|
{
|
||||||
|
self endon( "disconnect" );
|
||||||
|
self endon( "zombified" );
|
||||||
|
|
||||||
|
for ( ;; )
|
||||||
|
{
|
||||||
|
wait 0.05;
|
||||||
|
|
||||||
|
closest = -1;
|
||||||
|
myEye = self getTagOrigin( "j_head" );
|
||||||
|
myAngles = self GetPlayerAngles();
|
||||||
|
|
||||||
|
for ( i = 0; i < level.waypointCount; i++ )
|
||||||
|
{
|
||||||
|
if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) )
|
||||||
|
closest = i;
|
||||||
|
|
||||||
|
wpOrg = level.waypoints[i].origin + ( 0, 0, 25 );
|
||||||
|
|
||||||
|
if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( sightTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) && getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) )
|
||||||
|
{
|
||||||
|
linked = level.waypoints[i] getLinkedNodes();
|
||||||
|
|
||||||
|
for ( h = linked.size - 1; h >= 0; h-- )
|
||||||
|
line( wpOrg, linked[h].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) );
|
||||||
|
|
||||||
|
print3d( wpOrg, level.waypoints[i] getNodeNumber(), ( 1, 0, 0 ), 2 );
|
||||||
|
|
||||||
|
if ( isDefined( level.waypoints[i].animscript ) )
|
||||||
|
{
|
||||||
|
line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ) );
|
||||||
|
print3d( wpOrg + (0, 0, 15), level.waypoints[i].animscript, ( 1, 0, 0 ), 2 );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
destroyOnDeath( hud )
|
||||||
|
{
|
||||||
|
hud endon( "death" );
|
||||||
|
self waittill_either( "zombified", "disconnect" );
|
||||||
|
hud destroy();
|
||||||
|
}
|
||||||
|
|
||||||
|
textScroll( string )
|
||||||
|
{
|
||||||
|
self endon( "zombified" );
|
||||||
|
self endon( "disconnect" );
|
||||||
|
//thanks ActionScript
|
||||||
|
|
||||||
|
back = createBar( ( 0, 0, 0 ), 1000, 30 );
|
||||||
|
back setPoint( "CENTER", undefined, 0, 220 );
|
||||||
|
self thread destroyOnDeath( back );
|
||||||
|
|
||||||
|
text = createFontString( "default", 1.5 );
|
||||||
|
text setText( string );
|
||||||
|
self thread destroyOnDeath( text );
|
||||||
|
|
||||||
|
for ( ;; )
|
||||||
|
{
|
||||||
|
text setPoint( "CENTER", undefined, 1200, 220 );
|
||||||
|
text setPoint( "CENTER", undefined, -1200, 220, 20 );
|
||||||
|
wait 20;
|
||||||
|
}
|
||||||
|
}
|
@ -1,7 +1,3 @@
|
|||||||
#include common_scripts\utility;
|
|
||||||
#include maps\_utility;
|
|
||||||
#include maps\bots\_bot_utility;
|
|
||||||
|
|
||||||
init()
|
init()
|
||||||
{
|
{
|
||||||
level thread maps\bots\_bot::init();
|
level thread maps\bots\_bot::init();
|
||||||
|
4
scripts/sp/bots_debug.gsc
Normal file
4
scripts/sp/bots_debug.gsc
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
init()
|
||||||
|
{
|
||||||
|
level thread maps\bots\_bot_debug::init();
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user