t4sp_bot_warfare/maps/bots/_bot_debug.gsc
2023-07-18 20:29:09 -06:00

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/*
_bot_debug
Author: INeedGames
Date: 07/09/2023
The ingame waypoint visualizer. Designed to be ran on the client (not the server)
*/
#include maps\_utility;
#include common_scripts\utility;
#include maps\_hud_util;
#include maps\bots\_bot_utility;
init()
{
if ( getDvar( "bots_main_debug" ) == "" )
setDvar( "bots_main_debug", 0 );
if ( !getDVarint( "bots_main_debug" ) || !getDVarint( "bots_main_debug_wp_vis" ) )
return;
if ( !getDVarint( "developer" ) )
{
setdvar( "developer_script", 1 );
setdvar( "developer", 2 );
setdvar( "sv_mapRotation", "map " + getDvar( "mapname" ) );
exitLevel( false );
return;
}
setDvar( "bots_main", false );
setdvar( "bots_main_menu", false );
setdvar( "bots_manage_fill_mode", 0 );
setdvar( "bots_manage_fill", 0 );
setdvar( "bots_manage_add", 0 );
setdvar( "bots_manage_fill_kick", true );
setDvar( "bots_manage_fill_spec", true );
if ( getDvar( "bots_main_debug_distance" ) == "" )
setDvar( "bots_main_debug_distance", 512.0 );
if ( getDvar( "bots_main_debug_cone" ) == "" )
setDvar( "bots_main_debug_cone", 0.65 );
if ( getDvar( "bots_main_debug_minDist" ) == "" )
setDvar( "bots_main_debug_minDist", 32.0 );
if ( getDvar( "bots_main_debug_drawThrough" ) == "" )
setDvar( "bots_main_debug_drawThrough", false );
thread load_waypoints();
level waittill( "connected", player );
player thread onPlayerSpawned();
}
onPlayerSpawned()
{
self endon( "disconnect" );
for ( ;; )
{
self waittill( "spawned_player" );
self thread beginDebug();
}
}
beginDebug()
{
self endon( "disconnect" );
self endon( "zombified" );
self thread debug();
self thread textScroll( "^1xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD" );
}
debug()
{
self endon( "disconnect" );
self endon( "zombified" );
for ( ;; )
{
wait 0.05;
closest = -1;
myEye = self getTagOrigin( "j_head" );
myAngles = self GetPlayerAngles();
for ( i = 0; i < level.waypointCount; i++ )
{
if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) )
closest = i;
wpOrg = level.waypoints[i].origin + ( 0, 0, 25 );
if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( sightTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) && getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) )
{
linked = level.waypoints[i] getLinkedNodes();
for ( h = linked.size - 1; h >= 0; h-- )
line( wpOrg, linked[h].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) );
print3d( wpOrg, level.waypoints[i] getNodeNumber(), ( 1, 0, 0 ), 2 );
if ( isDefined( level.waypoints[i].animscript ) )
{
line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ) );
print3d( wpOrg + (0, 0, 15), level.waypoints[i].animscript, ( 1, 0, 0 ), 2 );
}
}
}
}
}
destroyOnDeath( hud )
{
hud endon( "death" );
self waittill_either( "zombified", "disconnect" );
hud destroy();
}
textScroll( string )
{
self endon( "zombified" );
self endon( "disconnect" );
//thanks ActionScript
back = createBar( ( 0, 0, 0 ), 1000, 30 );
back setPoint( "CENTER", undefined, 0, 220 );
self thread destroyOnDeath( back );
text = createFontString( "default", 1.5 );
text setText( string );
self thread destroyOnDeath( text );
for ( ;; )
{
text setPoint( "CENTER", undefined, 1200, 220 );
text setPoint( "CENTER", undefined, -1200, 220, 20 );
wait 20;
}
}