mirror of
https://github.com/alicealys/t5-gsc-utils.git
synced 2025-09-02 22:57:26 +00:00
HTTP functions #5
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@@ -67,6 +67,12 @@ namespace game
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return utils::hook::invoke<unsigned int>(func, inst);
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}
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void Scr_NotifyId(scriptInstance_t inst, int /*client_num*/, unsigned int id,
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unsigned int string_value, unsigned int paramcount)
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{
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game::Scr_NotifyNum_Internal(inst, -1, id, 0, string_value, paramcount);
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}
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VariableValue Scr_GetArrayIndexValue(scriptInstance_t, unsigned int name)
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{
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VariableValue value{};
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@@ -65,6 +65,9 @@ namespace game
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VariableValue Scr_GetArrayIndexValue(scriptInstance_t inst, unsigned int name);
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unsigned int Scr_GetSelf(scriptInstance_t inst, unsigned int threadId);
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void Scr_NotifyId(scriptInstance_t inst, int client_num, unsigned int id,
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unsigned int string_value, unsigned int paramcount);
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}
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#include "symbols.hpp"
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@@ -72,6 +72,8 @@ namespace scripting
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{
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return {this->id_, this->get_value_id(key.as<S>())};
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}
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throw std::runtime_error("Invalid key type");
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}
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private:
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@@ -63,17 +63,7 @@ namespace scripting
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object::object()
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{
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this->id_ = make_object();
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}
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object::object(std::unordered_map<std::string, script_value> values)
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{
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this->id_ = make_object();
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for (const auto& value : values)
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{
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this->set(value.first, value.second);
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}
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this->id_ = game::AllocObject(game::SCRIPTINSTANCE_SERVER);
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}
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object::~object()
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@@ -157,14 +147,14 @@ namespace scripting
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return game::Scr_GetSelf(game::SCRIPTINSTANCE_SERVER, this->id_);
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}
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void object::erase(const std::string& key) const
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void object::erase(const std::string& /*key*/) const
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{
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const auto string_value = game::SL_GetCanonicalString(key.data(), 0);
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/*const auto string_value = game::SL_GetCanonicalString(key.data(), 0);
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const auto variable_id = game::FindVariable(game::SCRIPTINSTANCE_SERVER, this->id_, string_value);
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if (variable_id)
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{
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game::RemoveVariableValue(game::SCRIPTINSTANCE_SERVER, this->id_, variable_id);
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}
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}*/
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}
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script_value object::get(const std::string& /*key*/) const
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@@ -19,8 +19,6 @@ namespace scripting
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object();
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object(const unsigned int);
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object(std::unordered_map<std::string, script_value>);
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object(const object& other);
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object(object&& other) noexcept;
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@@ -41,7 +41,7 @@ namespace game
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WEAK symbol<void(scriptInstance_t inst)> Scr_ClearOutParams{0x654D10, 0x588680};
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WEAK symbol<unsigned int(scriptInstance_t inst)> AllocObject{0x0, 0x0};
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WEAK symbol<unsigned int(scriptInstance_t inst)> AllocObject{0x603400, 0x6970B0};
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WEAK symbol<unsigned int(scriptInstance_t inst, unsigned int id)> AllocThread{0x69E140, 0x43CA60};
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WEAK symbol<void(scriptInstance_t inst, unsigned int id)> RemoveRefToObject{0x5517B0, 0x698FA0};
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WEAK symbol<void(scriptInstance_t inst, const float* vectorValue)> RemoveRefToVector{0x0, 0x0};
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@@ -69,7 +69,8 @@ namespace game
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WEAK symbol<VariableValue(scriptInstance_t inst, unsigned int classnum, int entnum, int clientNum, int offset)> GetEntityFieldValue{0x0, 0x0};
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WEAK symbol<void(gentity_s* ent, unsigned int stringValue, unsigned int paramcount)> Scr_Notify{0x0, 0x0};
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WEAK symbol<void(scriptInstance_t inst, int clientNum, unsigned int id, unsigned int stringValue, unsigned int paramcount)> Scr_NotifyId{0x0, 0x0};
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WEAK symbol<void(scriptInstance_t inst, int clientNum, int entnum,
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unsigned int classnum, unsigned int stringValue, unsigned int paramcount)> Scr_NotifyNum_Internal{0x41D270, 0x4162E0};
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WEAK symbol<void(int entnum, unsigned int classnum, unsigned int stringValue, unsigned int paramcount)> Scr_NotifyNum{0x0, 0x0};
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WEAK symbol<unsigned int(const char* str, unsigned int user, scriptInstance_t inst)> SL_GetString{0x463130, 0x4B1770};
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