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INeedBots
2021-02-18 13:53:14 -06:00
parent e11e055c68
commit 69bca119d9
85 changed files with 14865 additions and 14605 deletions

907
mods/patch_mp/ui/error.menu Normal file
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#include "ui/menudef.h"
#include "ui_mp/common_macro.inc"
#define CHOICE_X_START 0
#define CHOICE_Y_START 34
#define CHOICE_GROUP "errors"
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
#include "ui_mp/popupstyle.inc"
#include "ui/choices_setup_popmenu.menu"
#undef CHOICE_FOCUS_SOUND
#define CHOICE_FOCUS_SOUND "uin_navigation_over"
#define OPEN_WAGER_FAIL_IF_NEEDED \
if ( getDStat( "AfterActionReportStats", "wagerMatchFailed" ) == 1 ) \
{ \
open error_wagerfail; \
}
#define ERROR_ONESC \
uiScript clearError; \
close self; \
OPEN_WAGER_FAIL_IF_NEEDED \
execNow if( !menuisopen( main ) ) openmenu main;
#define ERROR_ACTION \
play CHOICE_FOCUS_SOUND; \
uiScript clearError; \
ERROR_ONESC
#define ERROR_CONTINUE \
play CHOICE_FOCUS_SOUND; \
uiScript clearError; \
close self; \
uiScript loadSaveGameMap;
{
menuDef
{
name fullscreen_error
fullscreen 1
rect 0 0 640 480 // Size and position of the menu
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( error_popmenu, setfocus error_popmenu_2, ERROR_ONESC, 1 )
onOpen
{
if( IN_MP_FRONTEND )
{
activateBlur;
}
if( dvarString("com_errorMessage") != "" )
{
execnow setLocalVarString error_popmenuTitle (dvarString("com_errorTitle"));
execnow setLocalVarString error_popmenuMessage (dvarString("com_errorMessage"));
}
if( IN_MP_FRONTEND )
{
uiScript clearError;
}
}
SYSTEM_POPUP_TITLE_VIS( localVarString( error_popmenuTitle ), 1 )
SYSTEM_POPUP_SUBTITLE_VIS( localVarString( error_popmenuMessage ), 1 )
//FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_CONTINUE", ERROR_CONTINUE, ( dvarString( "error_menu_info" ) == "MENU_SCRIPTS_OUT_OF_DATE" ), ; )
//FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_EXIT", ERROR_ACTION, 1, name error_popmenu_2 )
SIMPLE_CHOICE_BUTTON_SOUND_VIS_EX( 0 (SYSTEM_POPUP_HEIGHT+4) 70 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER
;,
"@MENU_CONTINUE", ITEM_ALIGN_MIDDLE_CENTER, ERROR_CONTINUE, when( dvarString( "error_menu_info" ) == "MENU_SCRIPTS_OUT_OF_DATE" ), ; )
SIMPLE_CHOICE_BUTTON_SOUND_VIS_EX( 0 (SYSTEM_POPUP_HEIGHT+4) 70 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER
exp rect X( SYSTEM_POPUP_WIDTH - getTextWidth( locString( "@MENU_EXIT" ), CHOICE_TEXTFONT, TEXTSIZE_DEFAULT ) - 8 ),
"@MENU_EXIT", ITEM_ALIGN_MIDDLE_CENTER, ERROR_ACTION, 1, name error_popmenu_2; )
}
#define SYSTEM_ERROR_POPUP( popupname ) \
menuDef \
{ \
SYSTEM_POPUP_SETUP_VIS( popupname, ;, focusFirst; uiScript clearError; close self;, 1 ) \
onOpen \
{ \
if( IN_MP_FRONTEND ) \
{ \
activateBlur; \
} \
execnow setLocalVarString (popupname + "Title") (dvarString("com_errorTitle")); \
execnow setLocalVarString (popupname + "Message") (dvarString("com_errorMessage")); \
} \
\
SYSTEM_POPUP_TITLE_VIS( localVarString( (popupname + "Title") ), 1 ) \
SYSTEM_POPUP_SUBTITLE_VIS( localVarString( (popupname + "Message") ), 1 ) \
\
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", uiScript clearError; close self; OPEN_WAGER_FAIL_IF_NEEDED, 1, ; ) \
}
menuDef
{
#define WAGERFAIL_ONFOCUS \
execnow statwriteddl AfterActionReportStats wagerMatchFailed 0;
#define WAGERFAIL_ONESC \
close self;
#define WAGERFAIL_ACTION \
play CHOICE_FOCUS_SOUND; \
WAGERFAIL_ONESC
SYSTEM_POPUP_SETUP_VIS( error_wagerfail, WAGERFAIL_ONFOCUS, WAGERFAIL_ONESC, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_WAGER_FAIL_TITLE", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_WAGER_FAIL_DESC", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_EXIT", WAGERFAIL_ACTION, 1, ; )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( autojoinfriend_popmenu, setfocus autojoinfriend_popmenu_2, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( dvarString( "com_errorMessage" ), 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_AUTOJOIN_FRIEND", 1 )
#define FRIEND_AUTO_JOIN_ON \
exec "party_autojoindevfriend 1"; \
close autojoinfriend_popmenu; \
setdvar com_errorMessage ""; \
setdvar com_errorTitle "";
#define FRIEND_AUTO_JOIN_OFF \
exec "party_autojoindevfriend 0"; \
close autojoinfriend_popmenu; \
setdvar com_errorMessage ""; \
setdvar com_errorTitle "";
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_YES_CAPS", FRIEND_AUTO_JOIN_ON, 1, ; )
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_NO_CAPS", FRIEND_AUTO_JOIN_OFF, 1, name autojoinfriend_popmenu_2 )
}
#undef POPUP_BUTTON_COUNT
#define POPUP_BUTTON_COUNT 1
menuDef
{
SYSTEM_POPUP_SETUP_VIS( consolestatsalert_popmenu, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@EXE_CONSOLE_STATS_CHECK_ALERT_TITLE", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@EXE_CONSOLE_STATS_CHECK_ALERT_MESSAGE", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_OK", close consolestatsalert_popmenu;, 1, ; )
}
#ifdef PS3
// PS3 controller removed warning
menuDef
{
SYSTEM_POPUP_SETUP_VIS( controllerremoved_popmenu, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString("@PLATFORM_CONTROLLER_DISCONNECTED") + (dvarString( "disconnected_ctrls" )), 1 )
itemDef
{
type ITEM_TYPE_BUTTON_NO_TEXT
rect 0 0 0 0 0 0
visible 1
}
}
// I know, not an error, handy here
// profile lookup dialog
menuDef
{
SYSTEM_POPUP_SETUP_VIS( profile_lookup_popmenu, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@PLATFORM_PROFILE_LOOKUP", 1 )
itemDef
{
type ITEM_TYPE_BUTTON_NO_TEXT
rect 0 0 0 0 0 0
visible 1
}
SYSTEM_POPUP_SPINNER( 1 )
}
#endif
// save game data corrupted warning
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_connectingtodw, ;, ;, 1 )
onESC
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
CENTER_POPUP_ON_CLOSE
execNow ui_animate popup_connectingtodwhandler notification default 0;
close popup_connectingtodwhandler;
close self;
}
onClose
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
execNow ui_animate popup_connectingtodwhandler notification default 0;
close popup_connectingtodwhandler;
}
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_CONNECTING_TO_DW" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
name popup_connectingtodwhandler
rect 0 0 640 480 HORIZONTAL_ALIGN_FULLSCREEN VERTICAL_ALIGN_FULLSCREEN
visible 1
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
onOpen
{
exec "initiateDemonWareConnect";
if( dvarBool( live_banned ) )
{
execNow ui_animate popup_connectingtodwhandler notification show 2000;
}
else
{
execNow ui_animate popup_connectingtodwhandler notification show 30000;
}
open popup_connectingtodw;
}
itemDef
{
name "notification"
visible 0
state
{
name "show"
onEnter
{
if( dvarBool( live_banned ) )
{
setdvar com_errorTitle "@MENU_NOTICE_CAPS";
setdvar com_errorMessage "@PLATFORM_BANNED";
open error_popmenu;
}
elseif( isDemonwareFetchingDone() == 0 )
{
setdvar com_errorTitle "@MENU_NOTICE_CAPS";
setdvar com_errorMessage "@EXE_DEMONWARE_DISCONNECT";
open error_popmenu;
}
close popup_connectingtodw;
close popup_inliveconnectingtodw;
}
}
}
}
// Shown while connecting to DemonWare & getting all needed items for playing on
// LIVE while in the online (dvar) sections of the game, happens when another user
// signs in on another controller
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_inliveconnectingtodw, ;, ;, 1 )
onESC
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
CENTER_POPUP_ON_CLOSE
close self;
}
onClose
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
}
execKeyInt BUTTON_BACK {}
execKeyInt BUTTON_B {}
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_CONNECTING_TO_DW" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_gettingdata, ;, ;, 1 )
onESC
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
close menu_xboxlive;
close findgame_category;
close popup_gettingdata;
close live_cac_popup;
close popup_gamesetup_private;
close private_cac_popup;
exec "onlinegame 0";
exec "xstopprivateparty";
exec "xstopparty";
}
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_DOWNLOADING_GAME_SETTINGS_CAPS" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_downloadingfile, ;, execnow fileShareAbortOperation;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_DOWNLOAD_FILE" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_downloadinginfo, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_DOWNLOADING" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_downloadingCompressedStats, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_DOWNLOAD_OTHER_PLAYER_STATS" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_fetchstats, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_FETCH_STATS" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_uploadingfile, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_UPLOAD_FILE" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_gettingPlayercardInfo, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_GETTING_PLAYERCARD" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_getlclaninfofromxuid, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_GETTING_CLAN_INFO" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_gettingoffers, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_GETTING_STORE_DATA" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_connectingtolobby, ;, focusFirst;, 1 )
onESC
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
close menu_xboxlive;
close popup_gettingdata;
close live_cac_popup;
close popup_gamesetup_private;
close private_cac_popup;
exec "onlinegame 0";
exec "xstopprivateparty";
exec "xstopparty";
}
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_CONNECTING_TO_LOBBY" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_connecting_dw, ;, focusFirst;, 1 )
onESC
{
if( IN_MP_FRONTEND )
{
deactivateBlur;
}
close menu_xboxlive;
close popup_gettingdata;
close live_cac_popup;
close popup_gamesetup_private;
close private_cac_popup;
close main_online
exec "onlinegame 0";
close self;
}
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_CONNECTING_DW" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_creating_account, ;, focusFirst;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_CREATING_PROFILE" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_deleting_account, ;, focusFirst;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_DELETING_PROFILE" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_error_deleting_account, ;, focusFirst;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_ERROR_DELETING_PROFILE", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", close self;, 1, ; )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_error_creating_account, ;, focusFirst;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_ERROR_CREATING_PROFILE", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", close self;, 1, ; )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_account_not_available, ;, focusFirst;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_ACCOUNT_NOT_AVAILABLE", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", close self;, 1, ; )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_reconnectingtoparty, ;, close menu_xboxlive; close popup_gettingdata;, 1 )
SYSTEM_POPUP_TITLE_VIS( locString( "@MENU_RECONNECTING_TO_SQUAD" ), 1 )
SYSTEM_POPUP_SPINNER( 1 )
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( popup_error_contentserver_down, ;, focusFirst; uiScript clearError; close self;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MPUI_ERROR_CAPS", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_CONTENT_SERVER_DOWN", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", uiScript clearError; close self;, 1, ; )
}
}
menuDef
{
SYSTEM_POPUP_SETUP_VIS( stats_notfound_error_popup, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_STATERROR_TITLE", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_STATS_ERROR", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", close self;, 1, ; )
}
SYSTEM_ERROR_POPUP( "error_dw_fetch_file" )
menuDef
{
SYSTEM_POPUP_SETUP_VIS( save_corrupted, ;, close self; close blackout_3d_tv, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_SAVE_CORRUPTED", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_SAVEDATA_CORRUPTED", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", close self; close blackout_3d_tv, 1, ; )
}
SYSTEM_ERROR_POPUP( "error_popmenu_party" )
SYSTEM_ERROR_POPUP( "error_popmenu_lobby" )
SYSTEM_ERROR_POPUP( "error_popmenu_keyboard" )
menuDef
{
SYSTEM_POPUP_SETUP_VIS( startmatch_popup, ;, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MPUI_ERROR_CAPS", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@PLATFORM_MIN_ONE_REMOTE", 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", close self, 1, ; )
}
#undef POPUP_BUTTON_COUNT
#define POPUP_BUTTON_COUNT 2
menuDef
{
SYSTEM_POPUP_SETUP_VIS( acceptinvite_warning, setFocus acceptinvite_warning_2, close self;, 1 )
onOpen
{
close menu_joinsession;
}
SYSTEM_POPUP_TITLE_VIS( "@MENU_ACCEPTINVITETITLE", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_LEAVEMPGAMEWARNINGSQUADHOST", when( privatepartyhost() && !aloneinparty() ); )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_LEAVESQUADWARNING", when( !privatepartyhost() && !inlobby() ); )
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_LEAVEMPGAMEWARNING", when( !privatepartyhost() && inlobby() ); )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_RESUMEGAME", close menu_joinsession; close self;, 1, ; )
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_ACCEPTINVITE", close self; exec "acceptInvite";, 1, name acceptinvite_warning_2 )
}
#undef CHOICE_SIZE_X
#define CHOICE_SIZE_X 180
#undef CHOICE_Y_START
#define CHOICE_Y_START 230
#define TOAST_POPUP_Y_OFFSET -55
#define TOAST_POPUP_HEIGHT 36
#define TOAST_POPUP_ICON_HEIGHT 26
#define TOAST_POPUP_ICON_WIDTH 26
#define TOAST_BIG_DESC_WIDTH ( GetTextWidth( getToastPopupDescription(), CHOICE_TEXTFONT, TEXTSIZE_DEFAULT ) )
#define TOAST_SIDE_PAD_SIZE 10
#define TOAST_MIDDLE_PAD_SIZE 5
#define TOAST_POPUP_BG_WIDTH( textWidth ) ( TOAST_SIDE_PAD_SIZE + TOAST_POPUP_ICON_WIDTH + TOAST_MIDDLE_PAD_SIZE + textWidth + TOAST_SIDE_PAD_SIZE )
#define TOAST_POPUP_BG_X_START( textWidth ) ( -1 * ( TOAST_POPUP_BG_WIDTH( textWidth ) / 2 ) )
#define TOAST_POPUP_ICON_X_START( textWidth ) ( TOAST_POPUP_BG_X_START( textWidth ) + TOAST_SIDE_PAD_SIZE )
#define TOAST_POPUP_TEXT_X_START( textWidth ) ( TOAST_POPUP_ICON_X_START( textWidth ) + TOAST_POPUP_ICON_WIDTH + TOAST_MIDDLE_PAD_SIZE )
#define SHOW_NORMAL_TOAST_POPUP ( getToastPopupTitle() != "" )
menuDef
{
name menu_toast_popup
rect 0 0 640 480
focuscolor COLOR_FOCUSED
style WINDOW_STYLE_FILLED
priority MENU_PRI_POPUP
openSlideSpeed 150
closeSlideSpeed 700
openSlideDirection MENU_SLIDE_DIRECTION_BOTTOM_TO_TOP
closeSlideDirection MENU_SLIDE_DIRECTION_TOP_TO_BOTTOM
// Title and description version
itemDef
{
rect 0 TOAST_POPUP_Y_OFFSET 0 TOAST_POPUP_HEIGHT HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM
exp rect X( TOAST_POPUP_BG_X_START( getToastPopupWidth() ) )
exp rect W( TOAST_POPUP_BG_WIDTH( getToastPopupWidth() ) )
style WINDOW_STYLE_SHADER_FRAMED
frame 16 0.5 FRAME_SIDE_ALL
background "menu_mp_lobby_frame_circle"
forecolor 0 0 0 0.5
visible when( SHOW_NORMAL_TOAST_POPUP );
decoration
}
PREPROC_SHADER_DRAW_ADV_VIS_EX( TOAST_POPUP_ICON_X_START( getToastPopupWidth() ),
(TOAST_POPUP_Y_OFFSET+5),
TOAST_POPUP_ICON_WIDTH,
TOAST_POPUP_ICON_HEIGHT,
HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM,
getToastPopupIcon(), 1 1 1 0.8,
when( SHOW_NORMAL_TOAST_POPUP );, ; )
PREPROC_TEXT_DRAW_ADV_VIS_EX( TOAST_POPUP_TEXT_X_START( getToastPopupWidth() ),
(TOAST_POPUP_Y_OFFSET+2),
( getToastPopupWidth() ),
15,
HORIZONTAL_ALIGN_CENTER,
VERTICAL_ALIGN_BOTTOM,
getToastPopupTitle(),
TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_MIDDLE_CENTER, 1 1 1 1,
when( SHOW_NORMAL_TOAST_POPUP );, ; )
PREPROC_TEXT_DRAW_ADV_VIS_EX( TOAST_POPUP_TEXT_X_START( getToastPopupWidth() ),
(TOAST_POPUP_Y_OFFSET+18),
( getToastPopupWidth() ),
15,
HORIZONTAL_ALIGN_CENTER,
VERTICAL_ALIGN_BOTTOM,
getToastPopupDescription(),
TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_MIDDLE_CENTER, 1 1 1 1,
when( SHOW_NORMAL_TOAST_POPUP );, ; )
// Description only version
itemDef
{
rect 0 TOAST_POPUP_Y_OFFSET 0 TOAST_POPUP_HEIGHT HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM
exp rect X( TOAST_POPUP_BG_X_START( TOAST_BIG_DESC_WIDTH ) )
exp rect W( TOAST_POPUP_BG_WIDTH( TOAST_BIG_DESC_WIDTH ) )
style WINDOW_STYLE_SHADER_FRAMED
frame 16 0.5 FRAME_SIDE_ALL
background "menu_mp_lobby_frame_circle"
forecolor 0 0 0 0.5
visible when( !SHOW_NORMAL_TOAST_POPUP );
decoration
}
PREPROC_SHADER_DRAW_ADV_VIS_EX( TOAST_POPUP_ICON_X_START( TOAST_BIG_DESC_WIDTH ),
(TOAST_POPUP_Y_OFFSET+5),
TOAST_POPUP_ICON_WIDTH,
TOAST_POPUP_ICON_HEIGHT,
HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM,
getToastPopupIcon(), 1 1 1 0.8,
when( !SHOW_NORMAL_TOAST_POPUP );, ; )
PREPROC_TEXT_DRAW_ADV_VIS_EX( TOAST_POPUP_TEXT_X_START( TOAST_BIG_DESC_WIDTH ),
(TOAST_POPUP_Y_OFFSET+5),
TOAST_BIG_DESC_WIDTH,
TOAST_POPUP_ICON_HEIGHT,
HORIZONTAL_ALIGN_CENTER,
VERTICAL_ALIGN_BOTTOM,
getToastPopupDescription(),
TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_MIDDLE_CENTER, 1 1 1 1,
when( !SHOW_NORMAL_TOAST_POPUP );, ; )
}
#define VIS_PRESS_START 1
menuDef
{
name "pregame_loaderror"
rect 0 0 640 480
fullScreen 1
focusColor COLOR_FOCUSED
backcolor 1 1 1 0
style WINDOW_STYLE_FILLED
onClose
{
uiScript clearError
}
onOpen
{
setdvar ui_SaveLoadVisible "0";
}
onEsc
{
uiScript playerstart
}
// background
itemDef
{
style WINDOW_STYLE_FILLED
type ITEM_TYPE_OWNERDRAW
rect FULLSCREEN_WIDE
backcolor 1 1 1 1
visible 1
background cinematic
decoration
}
itemDef
{
name "profile"
type ITEM_TYPE_OWNERDRAW
visible 1
rect 40 40 560 400
ownerdraw UI_LOADPROFILING
decoration
}
itemDef
{
name errorinfo
type ITEM_TYPE_TEXT
rect 120 142 400 255
style WINDOW_STYLE_FILLED
textalign ITEM_ALIGN_TOP_CENTER
autowrapped
dvar "com_errorMessage"
textscale .8
forecolor 1 .2 .2 1
visible 1
decoration
}
#ifdef PS3
itemDef
{
type ITEM_TYPE_TEXT
text "@PLATFORM_UI_PRESS_BUTTONSELECTCHOICE"
style WINDOW_STYLE_FILLED
textscale TEXTSIZE_SMALL
border 0
bordercolor 1 1 1 1
rect 0 388 640 45
textalign ITEM_ALIGN_TOP_CENTER
textaligny 4
forecolor 1 1 1 0.4
backcolor 0 0 0 0
visible when ( !dvarbool( ui_isSaving ) && VIS_PRESS_START );
decoration
}
#endif
#ifdef XENON
itemDef
{
type ITEM_TYPE_TEXT
text "@MENU_PRESS_START_TO_SKIP"
style WINDOW_STYLE_FILLED
textscale TEXTSIZE_SMALL
border 0
bordercolor 1 1 1 1
rect 0 388 640 45
textalign ITEM_ALIGN_TOP_CENTER
textaligny 4
forecolor 1 1 1 0.4
backcolor 0 0 0 0
visible when ( !dvarbool( ui_isSaving ) && VIS_PRESS_START );
decoration
}
#endif
#ifdef PC
itemDef
{
type ITEM_TYPE_TEXT
text "@MENU_CLICK_TO_START_THE_MISSION"
style WINDOW_STYLE_FILLED
textscale TEXTSIZE_SMALL
border 0
bordercolor 1 1 1 1
rect 0 388 640 45
textalign ITEM_ALIGN_TOP_CENTER
textaligny 4
forecolor 1 1 1 0.4
backcolor 0 0 0 0
visible when ( !dvarbool( ui_isSaving ) && VIS_PRESS_START );
decoration
}
#endif // #ifdef PC
itemDef
{
type ITEM_TYPE_BUTTON
rect -128 0 896 480
style WINDOW_STYLE_EMPTY
visible 1
forecolor 0 0 0 0
backcolor 0 0 0 0
action
{
uiScript playerstart
}
}
#include "ui/safearea.menu"
}
menuDef
{
name "pregame_loaderror_mp"
rect 0 0 640 480
fullScreen 1
focusColor COLOR_FOCUSED
backcolor 1 1 1 0
style WINDOW_STYLE_FILLED
blurWorld 6.0
onClose
{
uiScript clearError
}
onOpen
{
setdvar ui_SaveLoadVisible "0";
}
// background
itemDef
{
style WINDOW_STYLE_FILLED
rect FULLSCREEN_WIDE
backcolor 0.2 0.2 0.2 .5
visible 1
decoration
}
itemDef
{
name "profile"
type ITEM_TYPE_OWNERDRAW
visible 1
rect 40 40 560 400
ownerdraw UI_LOADPROFILING
decoration
}
itemDef
{
name errorinfo
type ITEM_TYPE_TEXT
rect 120 142 400 255
style WINDOW_STYLE_FILLED
textalign ITEM_ALIGN_TOP_CENTER
autowrapped
dvar "com_errorMessage"
textscale .8
forecolor 1 .2 .2 1
visible 1
decoration
}
// the button
// Text message saying you should click to continue
#ifdef CONSOLE
itemDef
{
type ITEM_TYPE_TEXT
text "@MENU_PRESS_START"
style WINDOW_STYLE_FILLED
textscale TEXTSIZE_TITLE
rect 0 388 640 45
textalign ITEM_ALIGN_TOP_CENTER
textaligny 4
forecolor 1 1 1 1
visible 1
decoration
}
#endif // #ifdef CONSOLE
#ifdef PC
itemDef
{
type ITEM_TYPE_TEXT
text "@MENU_CLICK_TO_START_THE_MISSION"
style WINDOW_STYLE_FILLED
textscale TEXTSIZE_TITLE
rect 0 388 640 45
textalign ITEM_ALIGN_TOP_CENTER
textaligny 4
forecolor 1 1 1 1
visible 1
decoration
}
#endif // #ifdef PC
itemDef
{
type ITEM_TYPE_BUTTON
rect -128 0 896 480
style WINDOW_STYLE_EMPTY
visible 1
forecolor 0 0 0 0
backcolor 0 0 0 0
action
{
uiScript clearLoadErrorsSummary
}
}
#include "ui/safearea.menu"
}
}

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@ -0,0 +1,447 @@
#include "ui/menudef.h"
#include "ui_mp/common_macro.inc"
#define OPTIONS_STYLE 1
#define CHOICE_SEP_1 27
#define CHOICE_SEP_2 30
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
#include "ui/framestyle.inc"
#include "ui/frame.inc"
#undef CHOICE_ACTION_SOUND
#define CHOICE_ACTION_SOUND "uin_mouse_click_t"
#undef CHOICE_BUTTON_NAME
#define CHOICE_BUTTON_NAME "options_graphics_"
#undef MENUDEF_NAME
#define MENUDEF_NAME options_graphics
#undef OPTIONS_GRAPHICS_HEIGHT
#undef OPTIONS_GRAPHICS_WIDTH
#define OPTIONS_GRAPHICS_HEIGHT 332
#define OPTIONS_GRAPHICS_WIDTH OPTIONS_GRAPHICS_HEIGHT * FRAME_ASPECT_RATIO
{
menuDef
{
name options_graphics
fullScreen 0
rect 0 0 640 480
focusColor COLOR_FOCUSED
soundloop ""
onOpen
{
LOCAL_CLOSE_ALL_BUT( options_graphics )
setLocalVarBool ui_showApply 0;
setLocalVarBool ui_hideBack 1;
// setfromdvar dst src
exec "exec ui/options_graphics.cfg";
if ( dvarInt( r_picmip_manual ) == 0 )
{
exec "set ui_r_picmip -1";
exec "set ui_r_picmip_bump -1";
exec "set ui_r_picmip_spec -1";
exec "set ui_r_picmip_manual 0";
}
setdvar g_reloading "0";
// round ai_corpsecount down to valid values.
if ( dvarInt( ai_corpsecount ) >= 32 )
{
// KTouevsky: Bump this number when the RAGDOLL_MAX_SIMULATING in ragdoll.h is bumped to 32 too
// setDvar ai_corpseCount 32;
setDvar ai_corpseCount 16;
}
elseif ( dvarInt( ai_corpsecount ) >= 16 )
{
setDvar ai_corpseCount 16;
}
elseif ( dvarInt( ai_corpsecount ) >= 10 )
{
setDvar ai_corpseCount 10;
}
elseif ( dvarInt( ai_corpsecount ) >= 5 )
{
setDvar ai_corpseCount 5;
}
elseif ( dvarInt( ai_corpsecount ) >= 3 )
{
setDvar ai_corpseCount 3;
}
// 2008-Aug-1 KTouevsky: loosk like COD4 have "Soften Smoke Edges" to be "Yes/No" only and linked to r_zfeather directly
//execOnDvarFloatValue r_zfeather 0 "set ui_zfeather 0"; // off
//execOnDvarFloatValue r_zfeather 1 "set ui_zfeather 1"; // world
//execOnDvarFloatValue r_depthPrepassModels 1 "set ui_zfeather 2"; // everything
if (IsInGame())
{
showMenu "pausedbkgnd";
}
else
{
activateBlur;
}
}
onClose
{
setLocalVarBool ui_hideBack 0;
//execOnDvarIntValue ui_zfeather 0 "set r_zfeather 0;set r_depthPrepassModels 0"; // off
//execOnDvarIntValue ui_zfeather 1 "set r_zfeather 1;set r_depthPrepassModels 0"; // world
//execOnDvarIntValue ui_zfeather 2 "set r_zfeather 1;set r_depthPrepassModels 1"; // everything
if (IsInGame())
{
hideMenu "pausedbkgnd";
}
else
{
deactivateBlur;
}
// be sure brightness (r_gamma) is stored in the profile
exec updategamerprofile;
}
onESC
{
close self;
open options_new_pc;
}
PC_TAB_SWITCH_ACTIONS( options_new_pc, options_controls_new_pc, options_controls_new_pc )
#include "ui_mp/leftside_options.inc"
#undef CHOICE_X_START
#undef CHOICE_Y_START
#undef CHOICE_HORIZONTAL_ALIGN
#undef CHOICE_VERTICAL_ALIGN
#undef CHOICE_DVAR_EXTRA_WIDTH
#undef CHOICE_TEXT_OFFSET_X
#define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_CENTER
#define CHOICE_VERTICAL_ALIGN VERTICAL_ALIGN_CENTER
#define CHOICE_X_START ((-OPTIONS_GRAPHICS_WIDTH/2) - 75)
#define CHOICE_Y_START ((-OPTIONS_GRAPHICS_HEIGHT/2) + 32)
#define CHOICE_DVAR_EXTRA_WIDTH 120
#define CHOICE_TEXT_OFFSET_X -10
#undef CHOICE_TEXTSTYLE
#undef CHOICE_TEXTSIZE
#define CHOICE_TEXTSTYLE ITEM_TEXTSTYLE_NORMAL
#define CHOICE_TEXTSIZE TEXTSIZE_DEFAULT
#undef CHOICE_TEXT_COLOR_NO_HL
#undef CHOICE_TEXT_COLOR_HL
#undef CHOICE_CAPTION_TEXT_COLOR_NO_HL
#undef CHOICE_CAPTION_TEXT_COLOR_HL
#define CHOICE_TEXT_COLOR_NO_HL CHOICE_TEXTCOLOR
#define CHOICE_TEXT_COLOR_HL 1 1 1 1
#define CHOICE_CAPTION_TEXT_COLOR_NO_HL CHOICE_TEXTCOLOR
#define CHOICE_CAPTION_TEXT_COLOR_HL 0 0 0 1
#define TEXTURE_QUALITY_ACTION \
setLocalVarBool ui_showApply 1; \
setDvar ui_r_picmip_bump dvarInt( ui_r_picmip ); \
setDvar ui_r_picmip_spec dvarInt( ui_r_picmip ); \
if ( dvarInt( ui_r_picmip ) == -1 ) \
{ \
setDvar ui_r_picmip_manual 0; \
} \
else \
{ \
setDVar ui_r_picmip_manual 1; \
}
#define MP_ZOMBIE_INGAME ( IsInGame() && ( dvarBool( ui_multiplayer ) || dvarBool( zombiemode ) ) )
FRAME_CHOICE_SECTION_TITLE( 21, "@MENU_GRAPHICS_CAPS" )
FRAME_CHOICE_DVARENUMLIST_VIS( 22, "@MENU_VIDEO_MODE_CAPS", ui_r_mode, r_mode, setLocalVarBool ui_showApply 1, !MP_ZOMBIE_INGAME )
FRAME_CHOICE_DVARYESNO_VIS( 23, "@MENU_FULLSCREEN_CAPS", ui_r_fullscreen, setLocalVarBool ui_showApply 1, !MP_ZOMBIE_INGAME )
FRAME_CHOICE_DVARFLOATLIST_VIS( 24, "@MENU_ANTIALIASING_CAPS", ui_r_aasamples, { "@MENU_OFF_CAPS" 1 "@MENU_2X_CAPS" 2 "@MENU_4X_CAPS" 4 "@MENU_8X_CAPS" 8 }, setLocalVarBool ui_showApply 1;, !MP_ZOMBIE_INGAME && !dvarbool(r_supports16xAA) )
FRAME_CHOICE_DVARFLOATLIST_VIS( 24, "@MENU_ANTIALIASING_CAPS", ui_r_aasamples, { "@MENU_OFF_CAPS" 1 "@MENU_2X_CAPS" 2 "@MENU_4X_CAPS" 4 "@MENU_8X_CAPS" 8 "@MENU_16X_CAPS" 16 }, setLocalVarBool ui_showApply 1;, !MP_ZOMBIE_INGAME && dvarbool(r_supports16xAA) )
FRAME_CHOICE_DVARSTRINGLIST_VIS( 25, "@MENU_ASPECT_RATIO_CAPS", ui_r_aspectratio, { "@MENU_AUTO_CAPS"; "auto"; "@MENU_STANDARD_4_3_CAPS"; "standard"; "@MENU_WIDE_16_10_CAPS"; "wide 16:10"; "@MENU_WIDE_16_9_CAPS"; "wide 16:9" }, setLocalVarBool ui_showApply 1, !MP_ZOMBIE_INGAME )
FRAME_CHOICE_DVARENUMLIST_VIS( 26, "@MENU_SCREEN_REFRESH_RATE_CAPS", ui_r_displayRefresh, r_displayRefresh, setLocalVarBool ui_showApply 1;, !MP_ZOMBIE_INGAME )
FRAME_CHOICE_DVARYESNO_VIS( 27, "@MENU_SYNC_EVERY_FRAME_CAPS", ui_r_vsync, setLocalVarBool ui_showApply 1, !MP_ZOMBIE_INGAME )
FRAME_CHOICE_DVARSTRINGLIST( 28, "@MENU_TEXTURE_MIPMAPS_CAPS", r_texFilterMipMode, { "@MENU_AUTOMATIC_CAPS"; "Unchanged"; "@MENU_BILINEAR_CAPS"; "Force Bilinear"; "@MENU_TRILINEAR_CAPS"; "Force Trilinear" }, ; )
FRAME_DVARSLIDER( 29, "@MENU_TEXTURE_ANISOTROPY_CAPS", r_texFilterAnisoMin, 1, 1, 16, ; )
FRAME_CHOICE_DVARFLOATLIST_VIS( 30, "@MENU_TEXTURE_QUALITY_CAPS", ui_r_picmip, { "@MENU_AUTOMATIC_CAPS" -1 "@PLATFORM_LOW_CAPS" 3 "@MENU_NORMAL_CAPS" 2 "@PLATFORM_HIGH_CAPS" 1 "@MENU_EXTRA_CAPS" 0 }, TEXTURE_QUALITY_ACTION, !MP_ZOMBIE_INGAME )
FRAME_CHOICE_DVARYESNO_VIS( 31, "@PATCH_MENU_OPTION_SHADERWARMING_CAPS", r_shaderWarming, ;, 1 )
FRAME_CHOICE_DVARYESNO_VIS( 32, "@MENU_SHADOWS_CAPS", sm_enable, ;, dvarbool( ui_showShadowOptions ) )
FRAME_CHOICE_DVARYESNO_VIS( 33, "@MENU_OPTION_BULLET_IMPACTS_CAPS", fx_marks, ;, 1 )
// KTouevsky: Add back insane when the RAGDOLL_MAX_SIMULATING in ragdoll.h is bumped to 32 too
// FRAME_CHOICE_DVARFLOATLIST_VIS( 34, "@MENU_NUMBER_OF_CORPSES_CAPS", ai_corpsecount, { "@MENU_TINY_CAPS" 3 "@MENU_SMALL_CAPS" 5 "@MENU_MEDIUM_CAPS" 10 "@MENU_LARGE_CAPS" 16 "@MENU_INSANE_CAPS" 32 }, ;, !dvarBool( ui_multiplayer ) )
FRAME_CHOICE_DVARFLOATLIST_VIS( 34, "@MENU_NUMBER_OF_CORPSES_CAPS", ai_corpsecount, { "@MENU_TINY_CAPS" 3 "@MENU_SMALL_CAPS" 5 "@MENU_MEDIUM_CAPS" 10 "@MENU_LARGE_CAPS" 16 }, ;, !dvarBool( ui_multiplayer ) )
FRAME_DVARSLIDER( 35, "@MENU_BRIGHTNESS_CAPS", r_gamma, 1, 0.5, 3, ; )
FRAME_DVARSLIDER_VIS( 36, "@PLATFORM_FOV_CAPS", cg_fov_default, 1, 65, 80, ;, ( dvarint( ui_multiplayer ) ) )
#undef CHOICE_TEXTCOLOR
#define CHOICE_TEXTCOLOR 0.2 0.2 0.2 1
// darker disabled color in-game
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 22, "@MENU_VIDEO_MODE_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 23, "@MENU_FULLSCREEN_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 24, "@MENU_ANTIALIASING_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 25, "@MENU_ASPECT_RATIO_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 26, "@MENU_SCREEN_REFRESH_RATE_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 27, "@MENU_SYNC_EVERY_FRAME_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 30, "@MENU_TEXTURE_QUALITY_CAPS", ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 32, "@MENU_SHADOWS_CAPS", ;, ;, !dvarbool( ui_showShadowOptions ) && MP_ZOMBIE_INGAME, ; )
#undef CHOICE_TEXTCOLOR
#define CHOICE_TEXTCOLOR 0.4 0.4 0.4 1
// lighter disabled color in the shell
FRAME_CHOICE_DBUTTON_DARK_FOCUS_VIS_EX( 32, "@MENU_SHADOWS_CAPS", ;, ;, !dvarbool( ui_showShadowOptions ), ; )
#undef CHOICE_TEXT_COLOR_NO_HL
#undef CHOICE_TEXT_COLOR_HL
#undef CHOICE_CAPTION_TEXT_COLOR_NO_HL
#undef CHOICE_CAPTION_TEXT_COLOR_HL
#define CHOICE_TEXT_COLOR_NO_HL 1 1 1 1
#define CHOICE_TEXT_COLOR_HL 0 0 0 1
#define CHOICE_CAPTION_TEXT_COLOR_NO_HL 1 1 1 1
#define CHOICE_CAPTION_TEXT_COLOR_HL 0 0 0 1
FRAME_BUTTON_PC_RIGHT_OFFSET( NEW_FRAME_DEFAULT_WIDTH, NEW_FRAME_DEFAULT_HEIGHT, 0,
"@MENU_APPLY",
open vid_restart_popmenu;,
when( ( localVarBool( ui_showApply ) && !dvarint( sv_running ) ) || dvarInt(ui_allow_graphic_change) ); )
FRAME_BUTTON_PC_RIGHT_OFFSET( NEW_FRAME_DEFAULT_WIDTH, NEW_FRAME_DEFAULT_HEIGHT, 0,
"@MENU_APPLY",
uiScript openMenuOnDvar g_reloading 0 vid_restart_popmenu_listen;
uiScript openMenuOnDvarNot g_reloading 0 vid_restart_popmenu_dead;,
when( localVarBool( ui_showApply ) && dvarint( sv_running ) && dvarInt( ui_allow_graphic_change ) == 0 ); )
//CHOICE_APPLY_VIS( "@MENU_APPLY", open vid_restart_popmenu, when( ( localVarBool( ui_showApply ) && !dvarint( sv_running ) ) || dvarInt(ui_allow_graphic_change) ); )
//CHOICE_APPLY_VIS( "@MENU_APPLY", uiScript openMenuOnDvar g_reloading 0 vid_restart_popmenu_listen; uiScript openMenuOnDvarNot g_reloading 0 vid_restart_popmenu_dead;, when( localVarBool( ui_showApply ) && dvarint( sv_running ) && dvarInt( ui_allow_graphic_change ) == 0 ); )
//CHOICE_BACK( "@MENU_BACK", close self )
// These are last so I don't have to redefine everything.
#undef CHOICE_TEXTALIGN
#define CHOICE_TEXTALIGN ITEM_ALIGN_MIDDLE_LEFT
#undef CHOICE_TEXT_OFFSET_X
#define CHOICE_TEXT_OFFSET_X -5010
#undef CHOICE_X_START
#define CHOICE_X_START ((-OPTIONS_GRAPHICS_WIDTH/2) - 125 + 5000)
#undef CHOICE_TEXTCOLOR
#define CHOICE_TEXTCOLOR 0.2 0.2 0.2 1
// darker disabled color in-game
FRAME_CHOICE_DBUTTON_DARK_VIS_EX( 41, dvarString( ui_r_mode ), ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 42, ui_r_fullscreen, ITEM_TYPE_MULTI, dvarFloatList { "@MENU_NO_CAPS" 0 "@MENU_YES_CAPS" 1 }, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 43, ui_r_aasamples, ITEM_TYPE_MULTI, dvarFloatList { "@MENU_OFF_CAPS" 1 "@MENU_2X_CAPS" 2 "@MENU_4X_CAPS" 4 "@MENU_8X_CAPS" 8 "@MENU_16X_CAPS" 16 }, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 44, ui_r_aspectratio, ITEM_TYPE_MULTI, dvarStrList { "@MENU_AUTO_CAPS"; "auto"; "@MENU_STANDARD_4_3_CAPS"; "standard"; "@MENU_WIDE_16_10_CAPS"; "wide 16:10"; "@MENU_WIDE_16_9_CAPS"; "wide 16:9" }, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_VIS_EX( 45, dvarString( ui_r_displayRefresh ), ;, ;, MP_ZOMBIE_INGAME, ; )
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 46, ui_r_vsync, ITEM_TYPE_MULTI, dvarFloatList { "@MENU_NO_CAPS" 0 "@MENU_YES_CAPS" 1 }, ;, MP_ZOMBIE_INGAME, ; )
#undef CHOICE_Y_OFFSET
#define CHOICE_Y_OFFSET (CHOICE_SIZE_Y / 2)
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 49, ui_r_picmip, ITEM_TYPE_MULTI, dvarFloatList { "@MENU_AUTOMATIC_CAPS" -1 "@PLATFORM_LOW_CAPS" 3 "@MENU_NORMAL_CAPS" 2 "@PLATFORM_HIGH_CAPS" 1 "@MENU_EXTRA_CAPS" 0 }, ;, MP_ZOMBIE_INGAME, ; )
#undef CHOICE_Y_OFFSET
#define CHOICE_Y_OFFSET 0
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 52, sm_enable, ITEM_TYPE_MULTI, dvarFloatList { "@MENU_NO_CAPS" 0 "@MENU_YES_CAPS" 1 }, ;, !dvarbool( ui_showShadowOptions ) && MP_ZOMBIE_INGAME, ; )
#undef CHOICE_TEXTCOLOR
#define CHOICE_TEXTCOLOR 0.4 0.4 0.4 1
// lighter disabled color in the shell
FRAME_CHOICE_DBUTTON_DARK_LIST_VIS_EX( 52, sm_enable, ITEM_TYPE_MULTI, dvarFloatList { "@MENU_NO_CAPS" 0 "@MENU_YES_CAPS" 1 }, ;, !dvarbool( ui_showShadowOptions ), ; )
/*
itemDef
{
name graphic_warning
type ITEM_TYPE_BUTTON
text "@MENU_GRAPHICS_WARNING"
style WINDOW_STYLE_FILLED
textstyle ITEM_TEXTSTYLE_SHADOWED
rect 20 -116 240 240 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM
textfont UI_FONT_NORMAL
textalign ITEM_ALIGN_LEFT
textscale TEXTSIZE_SMALL
visible 1
mouseEnter { play CHOICE_FOCUS_SOUND; }
decoration
autowrapped
}
*/
//CHOICE_FOOTNOTE( "@MENU_GRAPHICS_WARNING", 340, 340 )
}
// restoring button properties
// ---
#undef TEXTSIZE_BUTTON_PC
#define TEXTSIZE_BUTTON_PC 0.4
#undef CHOICE_SIZE_X
#define CHOICE_SIZE_X 224
#undef SECTION_X_OFFSET
#define SECTION_X_OFFSET 0
// ---
#undef CHOICE_BUTTON_NAME
#define CHOICE_BUTTON_NAME "options_graphics_texture_"
#undef MENUDEF_NAME
#define MENUDEF_NAME options_graphics_texture
menuDef
{
name options_graphics_texture
fullScreen 0
rect 0 0 640 480
focusColor COLOR_FOCUSED
soundloop ""
onOpen
{
LOCAL_CLOSE_ALL_BUT( options_graphics_texture )
setLocalVarBool ui_hideBack 1;
setLocalVarBool ui_showApply 0;
exec "setfromdvar ui_r_picmip r_picmip";
exec "setfromdvar ui_r_picmip_bump r_picmip_bump";
exec "setfromdvar ui_r_picmip_spec r_picmip_spec";
exec "setfromdvar ui_r_picmip_manual r_picmip_manual";
if (IsInGame())
{
showMenu "pausedbkgnd";
}
else
{
activateBlur;
}
}
onClose
{
setLocalVarBool ui_hideBack 0;
if (IsInGame())
{
hideMenu "pausedbkgnd";
}
else
{
deactivateBlur;
}
}
onESC
{
close self;
open options_new_pc;
}
PC_TAB_SWITCH_ACTIONS( options_new_pc, options_controls_new_pc, options_controls_new_pc )
#include "ui_mp/leftside_options.inc"
#undef CHOICE_X_START
#undef CHOICE_Y_START
#undef CHOICE_HORIZONTAL_ALIGN
#undef CHOICE_VERTICAL_ALIGN
#undef CHOICE_DVAR_EXTRA_WIDTH
#undef CHOICE_TEXT_OFFSET_X
#define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_CENTER
#define CHOICE_VERTICAL_ALIGN VERTICAL_ALIGN_CENTER
#define CHOICE_X_START ((-OPTIONS_GRAPHICS_WIDTH/2) - 75)
#define CHOICE_Y_START ((-OPTIONS_GRAPHICS_HEIGHT/2) + 32)
#define CHOICE_DVAR_EXTRA_WIDTH 120
#define CHOICE_TEXT_OFFSET_X -10
#undef CHOICE_TEXTSTYLE
#undef CHOICE_TEXTSIZE
#define CHOICE_TEXTSTYLE ITEM_TEXTSTYLE_NORMAL
#define CHOICE_TEXTSIZE TEXTSIZE_DEFAULT
#undef CHOICE_TEXT_COLOR_NO_HL
#undef CHOICE_TEXT_COLOR_HL
#undef CHOICE_CAPTION_TEXT_COLOR_NO_HL
#undef CHOICE_CAPTION_TEXT_COLOR_HL
#define CHOICE_TEXT_COLOR_NO_HL CHOICE_TEXTCOLOR
#define CHOICE_TEXT_COLOR_HL 1 1 1 1
#define CHOICE_CAPTION_TEXT_COLOR_NO_HL CHOICE_TEXTCOLOR
#define CHOICE_CAPTION_TEXT_COLOR_HL 0 0 0 1
FRAME_CHOICE_SECTION_TITLE( 21, "@MENU_TEXTURE_SETTINGS_CAPS" )
FRAME_CHOICE_DVARSTRINGLIST( 22, "@MENU_TEXTURE_MIPMAPS_CAPS", r_texFilterMipMode, { "@MENU_AUTOMATIC_CAPS"; "Unchanged"; "@MENU_BILINEAR_CAPS"; "Force Bilinear"; "@MENU_TRILINEAR_CAPS"; "Force Trilinear" }, setLocalVarBool ui_showApply 1 )
FRAME_DVARSLIDER( 23, "@MENU_TEXTURE_ANISOTROPY_CAPS", r_texFilterAnisoMin, 1, 1, 16, setLocalVarBool ui_showApply 1 )
FRAME_CHOICE_DVARFLOATLIST_VIS( 24, "@MENU_TEXTURE_QUALITY_CAPS", ui_r_picmip_manual, { "@MENU_AUTOMATIC_CAPS" 0 "@MENU_MANUAL_CAPS" 1 }, setLocalVarBool ui_showApply 1, 1 )
FRAME_CHOICE_DVARFLOATLIST_VIS( 25, "@MENU_TEXTURE_RESOLUTION_CAPS", ui_r_picmip, { "@PLATFORM_LOW_CAPS" 3 "@MENU_NORMAL_CAPS" 2 "@PLATFORM_HIGH_CAPS" 1 "@MENU_EXTRA_CAPS" 0 }, setLocalVarBool ui_showApply 1, ( dvarint( ui_r_picmip_manual ) ) )
FRAME_CHOICE_DVARFLOATLIST_VIS( 26, "@MENU_NORMAL_MAP_RESOLUTION_CAPS", ui_r_picmip_bump, { "@PLATFORM_LOW_CAPS" 3 "@MENU_NORMAL_CAPS" 2 "@PLATFORM_HIGH_CAPS" 1 "@MENU_EXTRA_CAPS" 0 }, setLocalVarBool ui_showApply 1, ( dvarint( ui_r_picmip_manual ) ) )
FRAME_CHOICE_DVARFLOATLIST_VIS( 27, "@MENU_SPECULAR_MAP_RESOLUTION_CAPS", ui_r_picmip_spec, { "@PLATFORM_LOW_CAPS" 3 "@MENU_NORMAL_CAPS" 2 "@PLATFORM_HIGH_CAPS" 1 "@MENU_EXTRA_CAPS" 0 }, setLocalVarBool ui_showApply 1, ( dvarint( ui_r_picmip_manual ) ) )
FRAME_BUTTON_PC_RIGHT_OFFSET( NEW_FRAME_DEFAULT_WIDTH, NEW_FRAME_DEFAULT_HEIGHT, 0,
"@MENU_APPLY",
close self;
open apply_picmip_popmenu;,
when( localVarBool( ui_showApply ) ); )
//CHOICE_APPLY_VIS( "@MENU_APPLY", close self; open apply_picmip_popmenu, when( localVarBool( ui_showApply ) ) )
//CHOICE_BACK( "@MENU_BACK", close self; open options_graphics )
/*
itemDef
{
name graphic_warning
type ITEM_TYPE_BUTTON
text "@MENU_GRAPHICS_WARNING"
style WINDOW_STYLE_FILLED
textstyle ITEM_TEXTSTYLE_SHADOWED
rect 20 -116 240 240 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM
textfont UI_FONT_NORMAL
textalign ITEM_ALIGN_LEFT
textscale TEXTSIZE_SMALL
visible 1
mouseEnter { play CHOICE_FOCUS_SOUND; }
decoration
autowrapped
}
*/
//CHOICE_FOOTNOTE( "@MENU_GRAPHICS_WARNING", 340, 340 )
}
menuDef
{
name apply_picmip_popmenu
fullScreen 0
rect 0 0 640 480
focusColor COLOR_FOCUSED
soundloop ""
onOpen
{
setLocalVarBool ui_showApply 0;
execnow "setfromdvar r_picmip ui_r_picmip";
execnow "setfromdvar r_picmip_bump ui_r_picmip_bump";
execnow "setfromdvar r_picmip_spec ui_r_picmip_spec";
execnow "setfromdvar r_picmip_manual ui_r_picmip_manual";
exec "wait; wait; r_applyPicmip";
close apply_picmip_popmenu;
open options_graphics_texture;
}
// background black frame
PREPROC_SHADER_DRAW( 320 0 600 480, "white", 0.1 0.1 0.12 1 )
CHOICE_SECTION_TITLE( 1, "@MENU_APPLYING_CHANGES" )
}
}