added mw2 playstyle

This commit is contained in:
INeedBots 2021-03-26 19:37:20 -06:00
parent 48261be3d2
commit a3b2e2e655
2 changed files with 70 additions and 0 deletions

View File

@ -334,7 +334,10 @@ bot_spawn()
self thread bot_radiation_think(); self thread bot_radiation_think();
if (getDvarInt("bots_play_nade")) if (getDvarInt("bots_play_nade"))
{
self thread bot_use_equipment_think(); self thread bot_use_equipment_think();
self thread bot_watch_think_mw2();
}
if (getDvarInt("bots_play_target_other")) if (getDvarInt("bots_play_target_other"))
{ {
@ -2531,6 +2534,52 @@ follow_target()
} }
} }
/*
Bots play mw2
*/
bot_watch_think_mw2()
{
self endon("disconnect");
self endon("death");
level endon("game_ended");
for (;;)
{
wait randomIntRange(1, 4);
if(self isDefusing() || self isPlanting())
continue;
if (self IsRemoteControlling())
continue;
if (self InLastStand())
continue;
if (isDefined(self GetThreat()))
continue;
tube = self getValidTube();
if (!isDefined(tube))
{
if (self GetAmmoCount("m72_law_mp"))
tube = "m72_law_mp";
else if (self GetAmmoCount("rpg_mp"))
tube = "rpg_mp";
else
continue;
}
if (self GetCurrentWeapon() == tube)
continue;
if (randomInt(100) > 35)
continue;
self ChangeToWeapon(tube);
}
}
/* /*
Fast swaps or reload cancels don't work cause t5 bots wait for the anim to complete Fast swaps or reload cancels don't work cause t5 bots wait for the anim to complete
Bots will think to switch weapons Bots will think to switch weapons

View File

@ -156,6 +156,27 @@ isWeaponAltmode(weap)
return false; return false;
} }
/*
Returns a valid grenade launcher weapon
*/
getValidTube()
{
weaps = self getweaponslist();
for (i = 0; i < weaps.size; i++)
{
weap = weaps[i];
if(!self getAmmoCount(weap))
continue;
if ((isSubStr(weap, "gl_") && !isSubStr(weap, "_gl_")) || weap == "china_lake_mp")
return weap;
}
return undefined;
}
/* /*
Taken from iw4 script Taken from iw4 script
*/ */