mirror of
https://github.com/ineedbots/t5_bot_warfare.git
synced 2025-04-22 17:25:43 +00:00
814 lines
39 KiB
Plaintext
814 lines
39 KiB
Plaintext
|
|
#include "ui/menudef.h"
|
|
#include "ui_mp/common_macro.inc"
|
|
#include "ui_mp/popup_player_info.inc"
|
|
|
|
#include "ui/framestyle.inc"
|
|
#include "ui_mp/menustyle.inc"
|
|
#include "ui/choices_setup_common.menu"
|
|
#include "ui_mp/popupstyle.inc"
|
|
#include "ui_mp/cac_stats.inc"
|
|
#include "ui/choices_setup_popmenu.menu"
|
|
|
|
#define IS_ONLINE_GAME ( dvarInt( splitscreen ) == 0 && dvarInt( systemlink ) == 0 )
|
|
#define IS_BASICTRAINING_GAME ( dvarInt( xblive_basictraining ) > 0 )
|
|
|
|
// saving popup for CAC ONLY - for a lack of better place
|
|
#define LOCAL_SAVING \
|
|
"wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;"
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( saving_popup, exec LOCAL_SAVING" "LOCAL_SAVING" closemenu saving_popup";, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( "@MENU_SAVING", 1 )
|
|
SYSTEM_POPUP_SPINNER( 1 )
|
|
}
|
|
|
|
|
|
#define LOCAL_ACCEPT_ACTION( pclass, pclass_s ) \
|
|
if ( IS_ONLINE_GAME && !IS_BASICTRAINING_GAME ) \
|
|
{ \
|
|
setDvarFromLocString( dvarString( ui_custom_name ), pclass ); \
|
|
} \
|
|
execNow "equipDefaultClass ( dvarString( ui_custom_name ) ) class_custom"pclass_s; \
|
|
execNow "updategamerprofile"; \
|
|
play CHOICE_FOCUS_SOUND; \
|
|
close "popup_cac_defaultclasswarning"pclass_s; \
|
|
close "popup_cac_template";
|
|
|
|
#define LOCAL_CANCEL_ACTION( pclass_s ) \
|
|
play CHOICE_FOCUS_SOUND; \
|
|
close "popup_cac_defaultclasswarning"pclass_s;
|
|
|
|
|
|
// reset to default class confirmation popup menu
|
|
#define RESET_WARNING_POPUP( pclass, pclass_s ) \
|
|
menuDef \
|
|
{ \
|
|
SYSTEM_POPUP_SETUP_VIS( "popup_cac_defaultclasswarning"pclass_s, setfocus "popup_cac_defaultclasswarning"pclass_s"_2", ;, 1 ) \
|
|
\
|
|
SYSTEM_POPUP_TITLE_VIS( "@MENU_RESET_TO_DEFAULT", 1 ) \
|
|
SYSTEM_POPUP_SUBTITLE_VIS( "@MENU_CUSTOM_CLASS_RESET_WARNING", 1 ) \
|
|
\
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_YES", LOCAL_ACCEPT_ACTION( pclass, pclass_s ), 1, ; ) \
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_NO", LOCAL_CANCEL_ACTION( pclass_s ), 1, name "popup_cac_defaultclasswarning"pclass_s"_2" ) \
|
|
}
|
|
|
|
RESET_WARNING_POPUP( "@CLASS_CLASS1", "_smg" )
|
|
RESET_WARNING_POPUP( "@CLASS_CLASS2", "_cqb" )
|
|
RESET_WARNING_POPUP( "@CLASS_CLASS3", "_assault" )
|
|
RESET_WARNING_POPUP( "@CLASS_CLASS4", "_lmg" )
|
|
RESET_WARNING_POPUP( "@CLASS_CLASS5", "_sniper" )
|
|
|
|
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( copyClassConfirmation, setfocus copyClassConfirmation_2;, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( getCopyClassConfirmationText( dvarInt("ui_custom_class_highlighted"), dvarInt("ui_classToReplace") ), 1 )
|
|
|
|
#define COPY_CLASS_ACTION \
|
|
execNow copyClass (dvarInt("ui_custom_class_highlighted")) (dvarInt("ui_classToReplace")); \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_YES", COPY_CLASS_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL", close self;, 1, name copyClassConfirmation_2 )
|
|
}
|
|
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( copyCustomGametypeClassConfirmation, setfocus copyCustomGametypeClassConfirmation_2;, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( getCopyCustomGametypeClassConfirmationText( dvarInt("ui_custom_gametype_class_highlighted"), dvarInt("ui_customGametypeClassToReplace") ), 1 )
|
|
|
|
#define COPY_CUSTOM_CLASS_ACTION \
|
|
execNow copyCustomGametypeClass (dvarInt("ui_custom_gametype_class_highlighted")) (dvarInt("ui_customGametypeClassToReplace")); \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_YES", COPY_CUSTOM_CLASS_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL", close self;, 1, name copyCustomGametypeClassConfirmation_2 )
|
|
}
|
|
|
|
#ifdef XENON
|
|
#define SELECT_ICON "ui_button_xenon_3d_a_32x32"
|
|
#endif
|
|
#ifdef PS3
|
|
#define SELECT_ICON "ui_button_ps3_x_32x32"
|
|
#endif
|
|
|
|
#undef POPUP_BUTTON_COUNT
|
|
#define POPUP_BUTTON_COUNT 5
|
|
// Copy Class Popup
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( copyClassPopup, ;, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( GetCopyClassDialogTitle( dvarInt("ui_custom_class_highlighted") ), 1 )
|
|
|
|
itemDef
|
|
{
|
|
name custom_class_list
|
|
type ITEM_TYPE_LISTBOX
|
|
feeder FEEDER_CUSTOM_CLASSES
|
|
rect CHOICE_X_START CHOICE_Y_START CHOICE_SIZE_X (CHOICE_SIZE_Y*6) CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN
|
|
elementwidth CHOICE_SIZE_X
|
|
elementheight CHOICE_SIZE_Y
|
|
elementtype LISTBOX_TEXT
|
|
textstyle ITEM_TEXTSTYLE_NORMAL
|
|
textfont UI_FONT_NORMAL
|
|
textscale TEXTSIZE_DEFAULT
|
|
textalignx CHOICE_SIZE_Y
|
|
textaligny 0
|
|
forecolor 1 1 1 1
|
|
focusColor 1 1 1 1
|
|
disableColor 1 1 1 1
|
|
selectBorder 0.8 0.95 1 0
|
|
outlinecolor 1 1 1 1
|
|
elementBackgroundColor NEW_FRAME_BUTTON_BG_COLOR
|
|
selectIcon SELECT_ICON
|
|
elementHighlightColor NEW_FRAME_BUTTON_TEXT_HIGHLIGHT_COLOR
|
|
#ifdef PC
|
|
modal
|
|
usepaging
|
|
#else //#ifdef PC
|
|
noscrollbars
|
|
#endif //#ifdef PC
|
|
noBlinkingHighlight
|
|
visible 1
|
|
onfocus
|
|
{
|
|
play CHOICE_FOCUS_SOUND;
|
|
}
|
|
onListboxSelectionChange
|
|
{
|
|
play CHOICE_FOCUS_SOUND;
|
|
}
|
|
doubleclick
|
|
{
|
|
execNow set ui_classToReplace (getFeederData("selection"));
|
|
open copyClassConfirmation;
|
|
close self;
|
|
}
|
|
}
|
|
|
|
SYSTEM_POPUP_BACK_BUTTON
|
|
}
|
|
|
|
|
|
#undef POPUP_BUTTON_COUNT
|
|
#define POPUP_BUTTON_COUNT 5
|
|
// Copy Custom Gametype Class Popup
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( copyCustomGametypeClassPopup, ;, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( GetCopyCustomGametypeClassDialogTitle( dvarInt("ui_custom_gametype_class_highlighted") ), 1 )
|
|
|
|
itemDef
|
|
{
|
|
name custom_class_list
|
|
type ITEM_TYPE_LISTBOX
|
|
feeder FEEDER_CUSTOM_GAMETYPE_CLASSES
|
|
rect CHOICE_X_START CHOICE_Y_START CHOICE_SIZE_X (CHOICE_SIZE_Y*6) CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN
|
|
elementwidth CHOICE_SIZE_X
|
|
elementheight CHOICE_SIZE_Y
|
|
elementtype LISTBOX_TEXT
|
|
textstyle ITEM_TEXTSTYLE_NORMAL
|
|
textfont UI_FONT_NORMAL
|
|
textscale TEXTSIZE_DEFAULT
|
|
textalignx CHOICE_SIZE_Y
|
|
textaligny 0
|
|
forecolor 1 1 1 1
|
|
focusColor 1 1 1 1
|
|
disableColor 1 1 1 1
|
|
selectBorder 0.8 0.95 1 0
|
|
outlinecolor 1 1 1 1
|
|
elementBackgroundColor NEW_FRAME_BUTTON_BG_COLOR
|
|
selectIcon SELECT_ICON
|
|
elementHighlightColor NEW_FRAME_BUTTON_TEXT_HIGHLIGHT_COLOR
|
|
#ifdef PC
|
|
modal
|
|
usepaging
|
|
#else //#ifdef PC
|
|
noscrollbars
|
|
#endif //#ifdef PC
|
|
noBlinkingHighlight
|
|
visible 1
|
|
onfocus
|
|
{
|
|
play CHOICE_FOCUS_SOUND;
|
|
}
|
|
onListboxSelectionChange
|
|
{
|
|
play CHOICE_FOCUS_SOUND;
|
|
}
|
|
doubleclick
|
|
{
|
|
execNow set ui_customGametypeClassToReplace (getFeederData("selection"));
|
|
open copyCustomGametypeClassConfirmation;
|
|
close self;
|
|
}
|
|
}
|
|
|
|
SYSTEM_POPUP_BACK_BUTTON
|
|
}
|
|
|
|
|
|
#ifdef PC
|
|
#undef CHOICE_FOCUS_SOUND
|
|
#define CHOICE_FOCUS_SOUND "uin_navigation_over"
|
|
|
|
#undef POPUP_BUTTON_COUNT
|
|
#define POPUP_BUTTON_COUNT 3
|
|
|
|
#define RENAME_ACTION \
|
|
exec "setNewCustomName"; close self;
|
|
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( "pc_rename", exec "getOldCustomName"; setFocus nameEntry;, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( "@MPUI_RENAME_CLASS", 1 )
|
|
|
|
itemDef
|
|
{
|
|
name nameEntry
|
|
TYPE ITEM_TYPE_UPREDITFIELD
|
|
text "@MENU_NAME1"
|
|
dvar "ui_custom_newname"
|
|
rect CHOICE_RECT( 1 )
|
|
textaligny 2
|
|
maxchars 15
|
|
maxpaintchars 15
|
|
textalign ITEM_ALIGN_MIDDLE_LEFT
|
|
textfont UI_FONT_NORMAL
|
|
textscale TEXTSIZE_DEFAULT
|
|
forecolor .9 .9 .9 1
|
|
style WINDOW_STYLE_FILLED
|
|
backcolor 0 0 0 .3
|
|
visible 1
|
|
mouseenter { show keyBindStatus; play CHOICE_FOCUS_SOUND; }
|
|
mouseexit { hide keyBindStatus; setfocus ok_button; }
|
|
accept { if ( dvarString( ui_custom_newname ) != "" ) { RENAME_ACTION } }
|
|
}
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_OK", RENAME_ACTION, ( dvarString( ui_custom_newname ) != "" ), ; )
|
|
FRAME_CHOICE_DBUTTON_FOCUS_VIS_EX( 2, "@MENU_OK", ;, ;, ( dvarString( ui_custom_newname ) == "" ), ; )
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MENU_CANCEL", close self; setDvar ui_custom_newname "";, 1, ; )
|
|
}
|
|
#endif
|
|
|
|
|
|
#undef POPUP_BUTTON_COUNT
|
|
#define POPUP_BUTTON_COUNT 2
|
|
menuDef
|
|
{
|
|
SYSTEM_POPUP_SETUP_VIS( clearAttachmentNotification, focusFirst;, ;, 1 )
|
|
SYSTEM_POPUP_TITLE_VIS( "@MPUI_CAC_ATTACHMENTS_CLEARED", 1 )
|
|
|
|
#define CLEAR_ATTACHMENTS_ACTION \
|
|
execNow clearAllAttachmentsForItem (dvarString( ui_custom_name )) (STAT_CAC_PRIMARY); \
|
|
if ( !dvarBool("buyingAndEquippingProItem") ) \
|
|
{ \
|
|
execnow equipclasscurrentitem (dvarString( ui_custom_name )); \
|
|
} \
|
|
else \
|
|
{ \
|
|
execnow equipclassitem (dvarString( ui_custom_name )) (GetCurrentItemIndex() + 1); \
|
|
execnow buildItemListForSlotName (dvarString( selected_loadout_slot )); \
|
|
} \
|
|
setDvar buyingAndEquippingProItem "0";
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_OK", CLEAR_ATTACHMENTS_ACTION; close self; execnow ui_animate menu_cac_custom * CloseDropDownList 0;, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_CANCEL", close self;, 1, ; )
|
|
}
|
|
|
|
// Redefinitions for MEDIUM_POPUP_SETUP popups
|
|
#undef POPUP_WIDTH
|
|
#define POPUP_WIDTH MEDIUM_POPUP_WIDTH
|
|
#undef POPUP_HEIGHT
|
|
#define POPUP_HEIGHT MEDIUM_POPUP_HEIGHT
|
|
#undef CHOICE_SIZE_X
|
|
#define CHOICE_SIZE_X CONFIRM_PURCHASE_SIZE_X
|
|
#undef CHOICE_Y_START
|
|
#define CHOICE_Y_START POPUP_Y_START_TOP
|
|
#undef PLAYER_INFO_ALIGN
|
|
#define PLAYER_INFO_ALIGN // Purposely set to nothing. The popup setup macro sets the alignment. If items within it set their own aligment, they end up offset incorrectly.
|
|
#undef PLAYER_INFO_X_START
|
|
#define PLAYER_INFO_X_START( frameWidth ) ( frameWidth - PLAYER_INFO_WIDTH - PLAYER_INFO_PAD )
|
|
#undef PLAYER_INFO_Y_START
|
|
#define PLAYER_INFO_Y_START( frameHeight ) ( PLAYER_INFO_PAD * 2 )
|
|
#undef BG_BACKCOLOR
|
|
#define BG_BACKCOLOR POPUP_BACKCOLOR
|
|
// Redefinitions for MEDIUM_POPUP_SETUP popups
|
|
|
|
|
|
#define PURCHASE_CONFIRMATION_RIGHT_X ( MEDIUM_POPUP_WIDTH / 2 )
|
|
#define PURCHASE_INFO_WIDTH ( ( MEDIUM_POPUP_WIDTH / 2 ) - POPUP_SIDE_PAD )
|
|
|
|
#define CONFIRMATION_ITEM_INFO_VIS( itemName, itemCost, itemDesc, balanceHeader, balanceAfter, visArg ) \
|
|
PREPROC_TEXT_DRAW_VIS_EX( (PURCHASE_CONFIRMATION_RIGHT_X) CHOICE_Y( 1 ) PURCHASE_INFO_WIDTH CHOICE_SIZE_Y, 0 0, locString( "@MENU_POINTS", itemCost ), TEXTSIZE_LARGE, 0, 0, ITEM_ALIGN_MIDDLE_LEFT, NEW_FRAME_GREEN_RGB 1, visArg, ; ) \ /* Cost */
|
|
PREPROC_TEXT_DRAW_VIS_EX( (PURCHASE_CONFIRMATION_RIGHT_X) CHOICE_Y( 2 ) PURCHASE_INFO_WIDTH CHOICE_SIZE_Y, 0 0, "@" + itemName, TEXTSIZE_LARGE, 0, 0, ITEM_ALIGN_MIDDLE_LEFT, NEW_FRAME_GREEN_RGB 1, visArg, ; ) \ /* Name */
|
|
PREPROC_TEXT_DRAW_VIS_EX( (PURCHASE_CONFIRMATION_RIGHT_X) CHOICE_Y( 4 ) PURCHASE_INFO_WIDTH 200, 0 0, "@" + itemDesc, TEXTSIZE_SMALL, 0, 0, ITEM_ALIGN_TOP_LEFT, MEDIUM_POPUP_GRAY, visArg, autowrapped; ) \ /* Description */
|
|
PREPROC_TEXT_DRAW_VIS_EX( (PURCHASE_CONFIRMATION_RIGHT_X) CHOICE_Y( 7 ) PURCHASE_INFO_WIDTH CHOICE_SIZE_Y, 0 0, "@MPUI_YOUR_BANK", TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_TOP_LEFT, MEDIUM_POPUP_GRAY, visArg, ; ) \ /* Currency Available Header */
|
|
PREPROC_TEXT_DRAW_VIS_EX( (MEDIUM_POPUP_WIDTH-75) CHOICE_Y( 7 ) PURCHASE_INFO_WIDTH CHOICE_SIZE_Y, 0 0, locString( "@MENU_POINTS", GetStatByName( "CODPOINTS" ) ), TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_TOP_LEFT, 1 1 1 1, visArg, ; ) \ /* Currency Available */
|
|
PREPROC_TEXT_DRAW_VIS_EX( (PURCHASE_CONFIRMATION_RIGHT_X) CHOICE_Y( 8 ) PURCHASE_INFO_WIDTH CHOICE_SIZE_Y, 0 0, balanceHeader, TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_TOP_LEFT, MEDIUM_POPUP_GRAY, visArg, ; ) \ /* Balance After Purchase Header */
|
|
PREPROC_TEXT_DRAW_VIS_EX( (MEDIUM_POPUP_WIDTH-75) CHOICE_Y( 8 ) PURCHASE_INFO_WIDTH CHOICE_SIZE_Y, 0 0, balanceAfter, TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_TOP_LEFT, 1 1 1 1, visArg, ; ) /* Balance After Purchase */
|
|
|
|
#define PURCHASE_CONFIRMATION_ITEM_INFO( itemName, itemCost, itemDesc ) \
|
|
CONFIRMATION_ITEM_INFO_VIS( itemName, itemCost, itemDesc, "@MPUI_BALANCE_AFTER_PURCHASE", locString( "@MENU_POINTS", GetStatByName( "CODPOINTS" ) - itemCost ), 1 )
|
|
|
|
#define PURCHASE_CONFIRMATION_ITEM_INFO_VIS( itemName, itemCost, itemDesc, visArg ) \
|
|
CONFIRMATION_ITEM_INFO_VIS( itemName, itemCost, itemDesc, "@MPUI_BALANCE_AFTER_PURCHASE", locString( "@MENU_POINTS", GetStatByName( "CODPOINTS" ) - itemCost ), visArg )
|
|
|
|
#define IS_TWO_ATTACHMENT_PERK_EQUIPPED \
|
|
( ( STAT_CAC_SPECIALTY2 == getItemIndex( "PERKS_PROFESSIONAL" ) ) || ( STAT_CAC_SPECIALTY2 == getItemIndex( "PERKS_PROFESSIONAL_PRO" ) ) )
|
|
|
|
#define TWO_ATTACHMENTS_EQUIPPED \
|
|
( GetItemNumAttachmentsEquipped( dvarString( ui_custom_name ), STAT_CAC_PRIMARY ) > 1 || GetItemNumAttachmentsEquipped( dvarString( ui_custom_name ), STAT_CAC_SECONDARY ) > 1 )
|
|
|
|
#define TWO_ATTACHMENT_PERK_NOT_HIGHLIGHTED \
|
|
( GetCurrentItemIndex() != getItemIndex( "PERKS_PROFESSIONAL" ) && GetCurrentItemIndex() != getItemIndex( "PERKS_PROFESSIONAL_PRO" ) )
|
|
|
|
#define PERK_2_EQUIP_ACTION \
|
|
if( TWO_ATTACHMENTS_EQUIPPED && IS_TWO_ATTACHMENT_PERK_EQUIPPED && TWO_ATTACHMENT_PERK_NOT_HIGHLIGHTED ) \
|
|
{ \
|
|
setDvar buyingAndEquippingProItem "0"; \
|
|
execNow openMenu clearAttachmentNotification; \
|
|
execnow set ui_closeAfterPurchase 0; \
|
|
} \
|
|
else \
|
|
{ \
|
|
execnow equipclasscurrentitem (dvarString( ui_custom_name )); \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
}
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseConfirmation", setfocus "PurchaseConfirmation_3";, ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetCurrentItemName(), GetCurrentItemCost(), GetItemDesc( GetCurrentItemIndex() ) )
|
|
|
|
#define BUY_ACTION \
|
|
execnow purchasecurrentitem; \
|
|
if ( dvarString( ui_inside_popup ) == "select_weapon" ) \
|
|
{ \
|
|
execnow buildItemListForSlotNameAndGroup (dvarString(selected_loadout_slot)) (dvarString(selected_group)); \
|
|
} \
|
|
elseif ( dvarString( ui_inside_popup ) == "equipment_head" ) \
|
|
{ \
|
|
execnow buildItemListForSlotName (dvarString( selected_loadout_slot )); \
|
|
} \
|
|
close self;
|
|
|
|
#define BUY_AND_EQUIP_ACTION \
|
|
execnow purchasecurrentitem; \
|
|
if ( dvarString( ui_inside_popup ) == "specialties_2" ) \
|
|
{ \
|
|
PERK_2_EQUIP_ACTION \
|
|
} \
|
|
else \
|
|
{ \
|
|
execnow equipclasscurrentitem (dvarString( ui_custom_name )); \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
} \
|
|
if ( dvarString( ui_inside_popup ) == "select_weapon" ) \
|
|
{ \
|
|
execnow buildItemListForSlotNameAndGroup (dvarString(selected_loadout_slot)) (dvarString(selected_group)); \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
} \
|
|
elseif ( dvarString( ui_inside_popup ) == "equipment_head" ) \
|
|
{ \
|
|
execnow buildItemListForSlotName (dvarString( selected_loadout_slot )); \
|
|
} \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_AND_EQUIP_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self, 1, name PurchaseConfirmation_3 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseKillstreakConfirmation", setfocus "PurchaseKillstreakConfirmation_3";, ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetCurrentItemName(), GetCurrentItemCost(), GetItemDesc( GetCurrentItemIndex() ) )
|
|
|
|
#define BUY_KILLSTREAK_ACTION \
|
|
execnow purchasecurrentitem; \
|
|
close self;
|
|
|
|
#define BUY_AND_EQUIP_KILLSTREAK_ACTION \
|
|
execnow purchasecurrentitem; \
|
|
execnow equipGlobalItemInSlotSorted 3 killstreak 1; \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
close self;
|
|
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_KILLSTREAK_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_AND_EQUIP_KILLSTREAK_ACTION, ( GetNumSortedItemsEquipped() < 3 ), ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL_PURCHASE_CAPS", close self, ( GetNumSortedItemsEquipped() == 3 ), name PurchaseKillstreakConfirmation_3 )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self, ( GetNumSortedItemsEquipped() < 3 ), name PurchaseKillstreakConfirmation_3 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseProConfirmation", setfocus "PurchaseProConfirmation_3", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetItemName( GetCurrentItemIndex() + 1 ), GetItemCost( GetCurrentItemIndex() + 1 ), GetItemDesc( GetCurrentItemIndex() + 1 ) )
|
|
|
|
#define BUY_PRO_ACTION \
|
|
execnow purchasecurrentproitem; \
|
|
execnow buildItemListForSlotName (dvarString( selected_loadout_slot )); \
|
|
close self;
|
|
|
|
#define BUY_AND_EQUIP_PRO_ACTION \
|
|
execnow purchasecurrentproitem; \
|
|
if ( dvarString( ui_inside_popup ) == "specialties_2" && TWO_ATTACHMENTS_EQUIPPED && IS_TWO_ATTACHMENT_PERK_EQUIPPED && TWO_ATTACHMENT_PERK_NOT_HIGHLIGHTED ) \
|
|
{ \
|
|
setDvar buyingAndEquippingProItem "1"; \
|
|
execNow openMenu clearAttachmentNotification; \
|
|
execnow set ui_closeAfterPurchase 0; \
|
|
} \
|
|
else \
|
|
{ \
|
|
execnow equipclassitem (dvarString( ui_custom_name )) (GetCurrentItemIndex() + 1); \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
execnow buildItemListForSlotName (dvarString( selected_loadout_slot )); \
|
|
} \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_PRO_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_AND_EQUIP_PRO_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self, 1, name PurchaseProConfirmation_3 )
|
|
}
|
|
|
|
|
|
#define GET_SLOT_STAT \
|
|
( Select( dvarString( selected_loadout_slot ) == "primary", STAT_CAC_PRIMARY, STAT_CAC_SECONDARY ) )
|
|
|
|
#define SELECTING_PRIMARY \
|
|
( dvarString( selected_loadout_slot ) == "primary" )
|
|
|
|
#define CAN_EQUIP_TWO_ATTACHMENTS \
|
|
( ( SELECTING_PRIMARY ) && ( isItemEquipped( getitemindex("PERKS_PROFESSIONAL"), dvarString( ui_custom_name ) ) || isItemEquipped( getitemindex("PERKS_PROFESSIONAL_PRO"), dvarString( ui_custom_name ) ) ) )
|
|
|
|
#define NUM_EQUIPPED_ATTACHMENTS \
|
|
GetItemNumAttachmentsEquipped( dvarString( ui_custom_name ), GET_SLOT_STAT )
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseAttachmentConfirmation", setfocus "PurchaseAttachmentConfirmation_3", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetCurrentItemAttachmentName(), GetCurrentItemAttachmentCost(), GetAttachmentDesc( GetItemAttachment( GetCurrentItemIndex(), GetCurrentItemAttachmentNum() ) ) )
|
|
|
|
#define BUY_ATTACHMENT_ACTION \
|
|
execnow purchasecurrentitemattachment; \
|
|
close self;
|
|
|
|
#define BUY_ATTACHMENT_AND_EQUIP_ACTION \
|
|
execnow purchasecurrentitemattachment; \
|
|
if( ( NUM_EQUIPPED_ATTACHMENTS < 1 ) || ( NUM_EQUIPPED_ATTACHMENTS == 1 && CAN_EQUIP_TWO_ATTACHMENTS ) ) \
|
|
{ \
|
|
execnow equipclasscurrentattachment ( dvarString( ui_custom_name ) ); \
|
|
} \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_ATTACHMENT_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_ATTACHMENT_AND_EQUIP_ACTION, ( ( NUM_EQUIPPED_ATTACHMENTS == 0 ) || ( NUM_EQUIPPED_ATTACHMENTS == 1 && CAN_EQUIP_TWO_ATTACHMENTS ) ), ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL_PURCHASE_CAPS", close self, ( NUM_EQUIPPED_ATTACHMENTS == 2 || ( ( NUM_EQUIPPED_ATTACHMENTS == 1 ) && !CAN_EQUIP_TWO_ATTACHMENTS ) ), name PurchaseAttachmentConfirmation_3 )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self, ( ( NUM_EQUIPPED_ATTACHMENTS == 0 ) || ( NUM_EQUIPPED_ATTACHMENTS == 1 && CAN_EQUIP_TWO_ATTACHMENTS ) ), name PurchaseAttachmentConfirmation_3 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseOptionConfirmation", setfocus "PurchaseOptionConfirmation_3", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetWeaponOptionName( GetCurrentItemOption() ), GetWeaponOptionCost( GetCurrentItemOption() ), GetWeaponOptionName( GetCurrentItemOption() ) )
|
|
|
|
#define BUY_OPTION_ACTION \
|
|
execnow purchasecurrentitemoption; \
|
|
close self;
|
|
|
|
#define BUY_OPTION_AND_EQUIP_ACTION \
|
|
execnow purchasecurrentitemoption; \
|
|
execnow equipclasscurrentoption ( dvarString( ui_custom_name ) ) ( dvarString( ui_option_name ) ); \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_OPTION_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_OPTION_AND_EQUIP_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseOptionConfirmation_3 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseContractConfirmation", setfocus "PurchaseContractConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetContractName( GetCurrentContractIndex() ), GetContractCost( GetCurrentContractIndex() ), GetContractDesc( GetCurrentContractIndex() ) )
|
|
|
|
#define BUY_CONTRACT_ACTION \
|
|
execnow activatecontract ( GetCurrentContractIndex() ) ( dvarint( ui_activeContract ) ); \
|
|
close self; \
|
|
execnow ui_animate menu_xboxlive_contracts anim_controller CloseDropDownList 0;
|
|
|
|
#define DEACTIVATE_AND_BUY_CONTRACT_ACTION \
|
|
execnow activatecontract ( GetCurrentContractIndex() ) ( dvarint( ui_activeContract ) ); \
|
|
close self; \
|
|
execnow ui_animate menu_xboxlive_contracts anim_controller CloseDropDownList 0;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_CONTRACT_ACTION, ( !IsContractInProgress( GetIndexForActiveContract( dvarInt( ui_activeContract ) ) ) ), ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_DEACTIVATE_AND_BUY_CAPS", DEACTIVATE_AND_BUY_CONTRACT_ACTION, ( IsContractInProgress( GetIndexForActiveContract( dvarInt( ui_activeContract ) ) ) ), ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseContractConfirmation_2 )
|
|
PREPROC_TEXT_DRAW_VIS_EX( CHOICE_X( 3 ) CHOICE_Y( 3 ) CHOICE_SIZE_X CHOICE_SIZE_Y, 0 0, "@MPUI_REPLACE_CONTRACT_WARNING", TEXTSIZE_SMALL, 0, 0, ITEM_ALIGN_MIDDLE_LEFT, NEW_FRAME_ORANGE_RGB 1, when( IsContractInProgress( GetIndexForActiveContract( dvarInt( ui_activeContract ) ) ) );, autowrapped )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseWeaponOptionConfirmation", setfocus "PurchaseWeaponOptionConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO_VIS( GetItemName( dvarInt( weaponOptionIndex ) ), GetWeaponOptionCost( GetItemOptionByName( dvarString( weaponOptionRef ) ) ), GetItemDesc( dvarInt( weaponOptionIndex ) ), 1 )
|
|
|
|
#define BUY_WEAPON_OPTION_ACTION( optionRef ) \
|
|
execnow PurchaseWeaponOption optionRef; \
|
|
close self;
|
|
|
|
#define BUY_AND_EQUIP_WEAPON_OPTION_ACTION( optionRef ) \
|
|
execnow PurchaseWeaponOption optionRef; \
|
|
close self; \
|
|
execnow toggleWeaponOption (dvarString( ui_custom_name )) optionRef;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_WEAPON_OPTION_ACTION( ( dvarString( weaponOptionRef ) ) ), 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_AND_EQUIP_WEAPON_OPTION_ACTION( ( dvarString( weaponOptionRef ) ) ), 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self, 1, name PurchaseWeaponOptionConfirmation_2 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseEmblemLayerConfirmation", setfocus "PurchaseEmblemLayerConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( ( locString( "MENU_EMBLEM_LAYER_CAPS", emblemSelectedLayer() + 1 ) ) , emblemLayerCost( emblemSelectedLayer() ), "" )
|
|
|
|
#define BUY_EMBLEM_LAYER_ACTION \
|
|
execnow emblempurchaselayer; \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_EMBLEM_LAYER_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseEmblemLayerConfirmation_2 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseClanTagFeatureConfirmation", setfocus "PurchaseClanTagFeatureConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( "MPUI_CLANTAG_" + GetClanTagFeatureName( GetCurrentClanTagFeature() ), GetClanTagFeatureCost( GetCurrentClanTagFeature() ), "MPUI_CLANTAG_" + GetClanTagFeatureName( GetCurrentClanTagFeature() ) + "_DESC" )
|
|
|
|
#define BUY_CLAN_TAG_FEATURE_ACTION \
|
|
execnow PurchaseClanTagFeature ( GetCurrentClanTagFeature() ); \
|
|
close self;
|
|
|
|
#define BUY_AND_EQUIP_CLAN_TAG_FEATURE_ACTION \
|
|
execnow PurchaseClanTagFeature ( GetCurrentClanTagFeature() ); \
|
|
execNow statwriteddl clanTagStats selectedFeature ( GetCurrentClanTagFeature() ); \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_CLAN_TAG_FEATURE_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_AND_EQUIP_CLAN_TAG_FEATURE_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseClanTagFeatureConfirmation_2 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseCurrentWeaponOptionConfirmation", setfocus "PurchaseCurrentWeaponOptionConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( GetWeaponOptionName( GetCurrentItemOption() ), GetWeaponOptionCost( GetCurrentItemOption() ), GetWeaponOptionName( GetCurrentItemOption() ) )
|
|
|
|
#define BUY_CURRENT_WEAPON_OPTION_ACTION \
|
|
execnow purchasecurrentitemoption; \
|
|
close self;
|
|
|
|
#define BUY_AND_EQUIP_CURRENT_WEAPON_OPTION_ACTION \
|
|
execnow purchasecurrentitemoption; \
|
|
execnow "equipclasscurrentoption ( dvarString( ui_custom_name ) ) ( dvarString( ui_optiongroup_name ) )"; \
|
|
execnow set ui_closeAfterPurchase 1; \
|
|
close self;
|
|
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_CURRENT_WEAPON_OPTION_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_EQUIP_CAPS", BUY_AND_EQUIP_CURRENT_WEAPON_OPTION_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseCurrentWeaponOptionConfirmation_2 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseEmblemIconConfirmation", setfocus "PurchaseEmblemIconConfirmation_3", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( emblemIconName( localvarint( emblem_selected_icon_id ) ), emblemIconCost( localvarint( emblem_selected_icon_id ) ), "" )
|
|
|
|
#define BUY_EMBLEM_ICON_ACTION \
|
|
execnow emblempurchaseicon ( localvarint( emblem_selected_icon_id ) ); \
|
|
close self;
|
|
|
|
#define BUY_SELECT_EMBLEM_ICON_ACTION \
|
|
execnow emblempurchaseicon ( localvarint( emblem_selected_icon_id ) ); \
|
|
close self; \
|
|
execNow emblemClear; \
|
|
execNow emblemIcon ( localvarint( emblem_selected_icon_id ) ); \
|
|
close emblem_icon_select; \
|
|
openimmediate emblem_edit;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_EMBLEM_ICON_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_SELECT_CAPS", BUY_SELECT_EMBLEM_ICON_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseEmblemIconConfirmation_3 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseEmblemBackgroundConfirmation", setfocus "PurchaseEmblemBackgroundConfirmation_3", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( emblemBackgroundName( localvarint( bg_hi_index ) ), emblemBackgroundCost( localvarint( bg_hi_index ) ), "" )
|
|
PREPROC_SHADER_DRAW( (PURCHASE_CONFIRMATION_RIGHT_X) CHOICE_Y( 4 ) 185 40, emblemBackgroundMaterial( localvarint( bg_hi_index ) ), 1 1 1 1 )
|
|
|
|
#define BUY_EMBLEM_BACKGROUND_ACTION \
|
|
execnow emblempurchasebackgroundbyindex ( localvarint( bg_hi_index ) ); \
|
|
close self;
|
|
|
|
#define BUY_SELECT_EMBLEM_BACKGROUND_ACTION \
|
|
execnow emblempurchasebackgroundbyindex ( localvarint( bg_hi_index ) ); \
|
|
execnow emblemselectbackground ( localvarint( bg_hi_index ) ); \
|
|
close self; \
|
|
close emblem_bg_select; \
|
|
openimmediate emblem_edit;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_EMBLEM_BACKGROUND_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_BUY_AND_SELECT_CAPS", BUY_SELECT_EMBLEM_BACKGROUND_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 3, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseEmblemBackgroundConfirmation_3 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PurchaseAttachmentPointConfirmation", setfocus "PurchaseAttachmentPointConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
|
|
#define SELECTED_ATTACHMENT_POINT_NAME \
|
|
tablelookup( "mp/attachmentTable.csv", 4, dvarString( "selected_attachment_point" ), 3 )
|
|
|
|
#define SELECTED_ATTACHMENT_POINT_COST \
|
|
tablelookup( "mp/attachmentTable.csv", 4, dvarString( "selected_attachment_point" ), 12 )
|
|
|
|
#define SELECTED_ATTACHMENT_POINT_DESC \
|
|
tablelookup( "mp/attachmentTable.csv", 4, dvarString( "selected_attachment_point" ), 7 )
|
|
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( SELECTED_ATTACHMENT_POINT_NAME, SELECTED_ATTACHMENT_POINT_COST, SELECTED_ATTACHMENT_POINT_DESC )
|
|
|
|
#define IS_PRIMARY ( dvarString( "selected_loadout_slot" ) == "primary" )
|
|
|
|
#define PURCHASE_ATTACH_POINT_ACTION \
|
|
execnow "purchaseitemattachmentpoint" (Select( IS_PRIMARY, STAT_CAC_PRIMARY, STAT_CAC_SECONDARY )) (dvarString( "selected_attachment_point" )); \
|
|
close self;
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", PURCHASE_ATTACH_POINT_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL_PURCHASE_CAPS", close self;, 1, name PurchaseAttachmentPointConfirmation_2 )
|
|
}
|
|
|
|
|
|
menuDef
|
|
{
|
|
MEDIUM_POPUP_SETUP_VIS( "PrestigeLBPurchaseConfirmation", setfocus "PrestigeLBPurchaseConfirmation_2", ;, POPUP_GLOW_GREEN, 1, 1 )
|
|
MEDIUM_POPUP_TITLE_VIS( "@MENU_CONFIRM_PURCHASE_CAPS", 1 )
|
|
PLAYER_INFO_VIS( MEDIUM_POPUP_WIDTH, MEDIUM_POPUP_HEIGHT, 1 )
|
|
PURCHASE_CONFIRMATION_ITEM_INFO( "MPUI_PRESTIGE_LEADERBOARDS_CAPS", GetItemCost(GetItemIndex("FEATURE_PRESTIGE_LB")), "" )
|
|
|
|
#define BUY_PRESTIGE_LB_ACTION \
|
|
execNow purchaseItem (getItemIndex("FEATURE_PRESTIGE_LB")); \
|
|
execnow "uploadstats"; \
|
|
close self; \
|
|
openImmediate menu_playercards_lb_prestige
|
|
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MPUI_BUY_CAPS", BUY_PRESTIGE_LB_ACTION, 1, ; )
|
|
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MPUI_CANCEL_PURCHASE_CAPS", close self, 1, name PrestigeLBPurchaseConfirmation_2 )
|
|
}
|
|
|
|
|
|
// Redefinitions for LARGE_POPUP_SETUP popups
|
|
#undef POPUP_WIDTH
|
|
#define POPUP_WIDTH LARGE_POPUP_WIDTH
|
|
#undef POPUP_HEIGHT
|
|
#define POPUP_HEIGHT LARGE_POPUP_HEIGHT
|
|
#undef CHOICE_SIZE_X
|
|
#define CHOICE_SIZE_X (LARGE_POPUP_WIDTH / 3)
|
|
// Redefinitions for LARGE_POPUP_SETUP popups
|
|
|
|
|
|
// ====================================================================================================
|
|
// reset to default class selection ===================================================================
|
|
// ====================================================================================================
|
|
#define RESET_DEFAULT_ACTION( ptype ) \
|
|
play CHOICE_FOCUS_SOUND; \
|
|
open "popup_cac_defaultclasswarning"ptype;
|
|
|
|
#undef CHOICE_GROUP
|
|
#define CHOICE_GROUP "reset_class"
|
|
|
|
// hackaround to work for PC's floating mouse unfocusing
|
|
#undef UI_FOCUSFIRST
|
|
#ifdef PC
|
|
#define UI_FOCUSFIRST "ui_class"
|
|
#else
|
|
#define UI_FOCUSFIRST "ui_fake_focus"
|
|
#endif
|
|
menuDef
|
|
{
|
|
#define IS_CUSTOM_CLASS_MODE dvarInt( ui_useCustomClassInfo ) == 1
|
|
|
|
LARGE_POPUP_SETUP_VIS( "popup_cac_template", execnow "set "UI_FOCUSFIRST" class_smg";, ;, POPUP_GLOW_WHITE, 0, 1 )
|
|
|
|
LARGE_POPUP_TITLE_VIS( dvarString( dvarString( ui_custom_name ) ), when( !IS_CUSTOM_CLASS_MODE && IS_ONLINE_GAME && !IS_BASICTRAINING_GAME ) )
|
|
LARGE_POPUP_TITLE_VIS( dvarString( dvarString( offline_custom_name ) ), when( !IS_CUSTOM_CLASS_MODE && ( !IS_ONLINE_GAME || IS_BASICTRAINING_GAME ) ) )
|
|
LARGE_POPUP_TITLE_VIS( dvarString( custom_class_name ), when( IS_CUSTOM_CLASS_MODE ) )
|
|
|
|
LARGE_POPUP_SUBTITLE_VIS( toUpper( dvarstring(ui_menu_selection_title) ), 1 )
|
|
|
|
FRAME_CHOICE_BUTTON_FOCUS_VIS_EX( 1, "@CLASS_CLASS1", RESET_DEFAULT_ACTION( "_smg" ), setdvar ui_class class_custom_smg; setDvarFromLocString( ui_default_name, "@CLASS_CLASS1" );, ;, 1, ; )
|
|
FRAME_CHOICE_BUTTON_FOCUS_VIS_EX( 2, "@CLASS_CLASS2", RESET_DEFAULT_ACTION( "_cqb" ), setdvar ui_class class_custom_cqb; setDvarFromLocString( ui_default_name, "@CLASS_CLASS2" );, ;, 1, ; )
|
|
FRAME_CHOICE_BUTTON_FOCUS_VIS_EX( 3, "@CLASS_CLASS3", RESET_DEFAULT_ACTION( "_assault" ), setdvar ui_class class_custom_assault; setDvarFromLocString( ui_default_name, "@CLASS_CLASS3" );, ;, 1, ; )
|
|
FRAME_CHOICE_BUTTON_FOCUS_VIS_EX( 4, "@CLASS_CLASS4", RESET_DEFAULT_ACTION( "_lmg" ), setdvar ui_class class_custom_lmg; setDvarFromLocString( ui_default_name, "@CLASS_CLASS4" );, ;, 1, ; )
|
|
FRAME_CHOICE_BUTTON_FOCUS_VIS_EX( 5, "@CLASS_CLASS5", RESET_DEFAULT_ACTION( "_sniper" ), setdvar ui_class class_custom_sniper; setDvarFromLocString( ui_default_name, "@CLASS_CLASS5" );, ;, 1, ; )
|
|
|
|
#undef CAC_WIDTH
|
|
#define CAC_WIDTH LARGE_POPUP_WIDTH
|
|
#undef CAC_HEIGHT
|
|
#define CAC_HEIGHT LARGE_POPUP_HEIGHT
|
|
|
|
#define COMMON_ITEM_INFO_WIDTH 200
|
|
#define COMMON_ITEM_INFO_X (CAC_WIDTH - COMMON_ITEM_INFO_WIDTH - POPUP_SIDE_PAD )
|
|
#define COMMON_ITEM_INFO_Y (POPUP_SIDE_PAD*1.5)
|
|
|
|
// Default class stats
|
|
#undef STAT_CAC_PRIMARY_GRENADE
|
|
#define STAT_CAC_PRIMARY_GRENADE GetDefaultClassSlot( dvarstring( ui_class ), "primarygrenade" )
|
|
#undef STAT_CAC_PRIMARY
|
|
#define STAT_CAC_PRIMARY GetDefaultClassSlot( dvarstring( ui_class ), "primary" )
|
|
// no default attachments or camo for now
|
|
#undef STAT_CAC_PRIMARY_ATTACHMENT
|
|
#define STAT_CAC_PRIMARY_ATTACHMENT 0
|
|
#undef STAT_CAC_PRIMARY_CAMO
|
|
#define STAT_CAC_PRIMARY_CAMO 0
|
|
#undef STAT_CAC_SECONDARY
|
|
#define STAT_CAC_SECONDARY GetDefaultClassSlot( dvarstring( ui_class ), "secondary" )
|
|
// no default attachments or camo for now
|
|
#undef STAT_CAC_SECONDARY_ATTACHMENT
|
|
#define STAT_CAC_SECONDARY_ATTACHMENT 0
|
|
#undef STAT_CAC_SECONDARY_CAMO
|
|
#define STAT_CAC_SECONDARY_CAMO 0
|
|
#undef STAT_CAC_SPECIALTY1
|
|
#define STAT_CAC_SPECIALTY1 GetDefaultClassSlot( dvarstring( ui_class ), "specialty1" )
|
|
#undef STAT_CAC_SPECIALTY2
|
|
#define STAT_CAC_SPECIALTY2 GetDefaultClassSlot( dvarstring( ui_class ), "specialty2" )
|
|
#undef STAT_CAC_SPECIALTY3
|
|
#define STAT_CAC_SPECIALTY3 GetDefaultClassSlot( dvarstring( ui_class ), "specialty3" )
|
|
#undef STAT_CAC_EQUIPMENT
|
|
#define STAT_CAC_EQUIPMENT GetDefaultClassSlot( dvarstring( ui_class ), "equipment" )
|
|
#undef STAT_CAC_SPECIAL_GRENADE
|
|
#define STAT_CAC_SPECIAL_GRENADE GetDefaultClassSlot( dvarstring( ui_class ), "specialgrenade" )
|
|
#undef STAT_CAC_BODY
|
|
#define STAT_CAC_BODY GetDefaultClassSlot( dvarstring( ui_class ), "body" )
|
|
#undef STAT_CAC_DEATHSTREAK
|
|
#define STAT_CAC_DEATHSTREAK GetDefaultClassSlot( dvarstring( ui_class ), "deathstreak" )
|
|
#undef STAT_CAC_KILLSTREAK_TIER1
|
|
#define STAT_CAC_KILLSTREAK_TIER1 GetDefaultClassSlot( dvarstring( ui_class ), "killstreak1" )
|
|
#undef STAT_CAC_KILLSTREAK_TIER2
|
|
#define STAT_CAC_KILLSTREAK_TIER2 GetDefaultClassSlot( dvarstring( ui_class ), "killstreak2" )
|
|
#undef STAT_CAC_KILLSTREAK_TIER3
|
|
#define STAT_CAC_KILLSTREAK_TIER3 GetDefaultClassSlot( dvarstring( ui_class ), "killstreak3" )
|
|
#undef FIRST_ATTACHMENT_PRIMARY_WEAPON
|
|
#define FIRST_ATTACHMENT_PRIMARY_WEAPON -1
|
|
#undef SECOND_ATTACHMENT_PRIMARY_WEAPON
|
|
#define SECOND_ATTACHMENT_PRIMARY_WEAPON -1
|
|
|
|
|
|
#include "ui_mp/newframe.inc"
|
|
#include "ui_mp/cac_item_info.inc"
|
|
|
|
LARGE_POPUP_BACK_BUTTON
|
|
}
|