Your Name 7368dad717 1.03
2020-07-25 00:22:01 -06:00

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#include "ui/menudef.h"
#include "ui_mp/common_macro.inc"
#define CHOICE_GROUP "mods"
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
#include "ui/framestyle.inc"
#include "ui/frame.inc"
#define MOD_NAME_X 40
#define MOD_NAME_Y ( FRAME_CHOICE_Y_START - 7 )
#define MOD_NAME_HEIGHT 30
#define MOD_NAME_SIZE MOD_IMAGE_WIDTH MOD_NAME_HEIGHT
#define MOD_IMAGE_X MOD_NAME_X
#define MOD_IMAGE_Y (MOD_NAME_Y + MOD_NAME_HEIGHT + 15)
#define MOD_IMAGE_ASPECT_RATIO 1.0
#define MOD_IMAGE_WIDTH 180
#define MOD_IMAGE_HEIGHT (MOD_IMAGE_WIDTH * MOD_IMAGE_ASPECT_RATIO)
#define MOD_IMAGE_SIZE MOD_IMAGE_WIDTH MOD_IMAGE_HEIGHT
#define MOD_DESC_X MOD_NAME_X
#define MOD_DESC_Y (MOD_IMAGE_Y + MOD_IMAGE_HEIGHT + 15)
#define MOD_DESC_SIZE MOD_IMAGE_WIDTH 60
#undef DEFAULT_SLIDE_IN_SPEED
#define DEFAULT_SLIDE_IN_SPEED 180
#undef DEFAULT_SLIDE_OUT_SPEED
#define DEFAULT_SLIDE_OUT_SPEED 180
#undef ON_ESC
#define ON_ESC \
deactivateBlur; \
play uin_navigation_menu_lg_close; \
close self;
#define MOD_DESC_DISPLAY( titleText, imageMat, descText, visArg ) \
PREPROC_TEXT_DRAW_ALL( MOD_NAME_X MOD_NAME_Y MOD_NAME_SIZE HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER, 0 0, \
titleText, \
TEXTSIZE_TITLE, 0, 0, ITEM_ALIGN_TOP_CENTER, 1 1 1 1, UI_FONT_EXTRABIG, ITEM_TEXTSTYLE_NORMAL, \
when( visArg );, ; ) \
PREPROC_SHADER_DRAW_VIS_EX( MOD_IMAGE_X MOD_IMAGE_Y MOD_IMAGE_SIZE HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER, \
imageMat, 1 1 1 1, \
when( visArg );, \
; ) \
PREPROC_TEXT_DRAW_VIS_EX( MOD_DESC_X MOD_DESC_Y MOD_DESC_SIZE HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER, 0 0, \
descText, \
TEXTSIZE_SMALL, 0, 0, ITEM_ALIGN_TOP_CENTER, 1 1 1 1, \
when( visArg );, autowrapped )
menuDef
{
name select_mod
rect 0 0 640 480 HORIZONTAL_ALIGN_FULLSCREEN VERTICAL_ALIGN_FULLSCREEN
focuscolor COLOR_FOCUSED
style WINDOW_STYLE_FILLED
soundloop MENU_MUSIC
openSlideSpeed DEFAULT_SLIDE_IN_SPEED
closeSlideSpeed DEFAULT_SLIDE_OUT_SPEED
openSlideDirection MENU_SLIDE_DIRECTION_TOP_TO_BOTTOM
closeSlideDirection MENU_SLIDE_DIRECTION_TOP_TO_BOTTOM
onOpen
{
activateBlur;
play uin_navigation_menu_lg_open;
setdvar invite_visible "0";
setFocus mod_selection;
}
onFocus { }
onClose
{
deactivateBlur;
setdvar invite_visible "1";
}
onESC
{
ON_ESC
}
FRAME_DEFAULT
FRAME_TITLE_DEFAULT( "@MENU_MODS_CAPS", 1 )
FRAME_SUBTITLE_DEFAULT( "^3" + (locString( "@MENU_MODS_LOADED_CAPS" ) + dvarString( fs_game ) ) + "^7", when(dvarString( fs_game ) != "") )
#define MOD_IMAGE "playlist_custom"
#define MOD_NAME dvarString( ui_mod_name )
#define MOD_DESC dvarString( ui_mod_desc )
MOD_DESC_DISPLAY( MOD_NAME, MOD_IMAGE, MOD_DESC, 1 )
// gametype selection ===========================================
itemDef
{
name mod_selection
type ITEM_TYPE_LISTBOX
feeder FEEDER_MODS
rect (FRAME_CHOICE_X_START-1) ( FRAME_CHOICE_Y_START - 3 ) (FRAME_BUTTON_WIDTH+18) 308 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER
elementwidth 30
elementheight 19
noBlinkingHighlight
textfont CHOICE_TEXTFONT
textscale CHOICE_TEXTSIZE
forecolor CHOICE_TEXTCOLOR
focusColor COLOR_TITLE
disablecolor FRAME_GREY_RGB 1
textstyle ITEM_TEXTSTYLE_NORMAL
modal
usePaging
visible 1
// x y w h len horzAlign vertAlign
userarea 2 0 0 (FRAME_BUTTON_WIDTH+1) 19 32 ITEM_ALIGN_LEFT ITEM_ALIGN_MIDDLE /* BACKGROUND */
17 0 FRAME_BUTTON_WIDTH 19 32 ITEM_ALIGN_LEFT ITEM_ALIGN_MIDDLE /* NAME */
onfocus { play CHOICE_FOCUS_SOUND; }
onListboxSelectionChange
{
play CHOICE_FOCUS_SOUND;
execnow set ui_mod_name ( getmodinfo( "modName" ) );
execnow set ui_mod_desc ( getmodinfo( "modDescr" ) );
}
doubleclick
{
play CHOICE_ACTION_SOUND;
open load_mod_confirm_popmenu
}
}
#undef BUTTON_SPACING
#define BUTTON_SPACING 20
#define RESET_BUTTON_OFFSET ( getTextWidth( locString( "@PLATFORM_BACK" ), CHOICE_TEXTFONT, TEXTSIZE_DEFAULT ) + 8 + BUTTON_SPACING )
#ifdef PC
FRAME_BACK_BUTTON_DEFAULT_ACTION( ON_ESC )
#else //#ifdef PC
FRAME_BACK_BUTTON_DEFAULT
#endif //#ifdef PC
#include "ui/safearea.menu"
}
// POPUPS
#include "ui_mp/popupstyle.inc"
#include "ui/choices_setup_popmenu.menu"
#undef POPUP_BUTTON_COUNT
#define POPUP_BUTTON_COUNT 2
{
menuDef
{
SYSTEM_POPUP_SETUP_VIS( load_mod_confirm_popmenu, setFocus loadmod_confirm_popmenu2, ;, 1 )
SYSTEM_POPUP_TITLE_VIS( "@MENU_MOD_CONFIRM", 1 )
SYSTEM_POPUP_SUBTITLE_VIS( dvarString( "ui_mod_name" ), 1 )
FRAME_CHOICE_BUTTON_VIS_EX( 1, "@MENU_YES", close self; uiScript RunMod;, 1, ; )
FRAME_CHOICE_BUTTON_VIS_EX( 2, "@MENU_NO", close self, 1, name loadmod_confirm_popmenu_2 )
}
}