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https://github.com/ineedbots/t6_bot_warfare.git
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try this...
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52139cd0e9
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16
.vscode/settings.json
vendored
16
.vscode/settings.json
vendored
@ -10,5 +10,19 @@
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"Compile current GSC File": [
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"Compile current GSC File": [
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"*.gsc"
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"*.gsc"
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]
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]
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}
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},
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"Lua.diagnostics.globals": [
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"InheritFrom",
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"CoD",
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"LUI",
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"Dvar",
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"Engine",
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"UIExpression",
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"RegisterMaterial",
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"GetTextDimensions",
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"setstencil",
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"HUD_IngameMenuClosed",
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"HUD_IsFFA",
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"HideGlobe"
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]
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}
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}
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@ -16,6 +16,8 @@ on_player_connect()
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check_player_classes()
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check_player_classes()
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{
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{
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self endon( "disconnect" );
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for ( class_num = 0; class_num < 10; class_num++ )
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for ( class_num = 0; class_num < 10; class_num++ )
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{
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{
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allocationSpent = self GetLoadoutAllocation( class_num );
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allocationSpent = self GetLoadoutAllocation( class_num );
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@ -27,7 +29,7 @@ check_player_classes()
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logline1 = "Player: " + self.name + " XUID: " + self getXUID() + " had too many items in their class.";
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logline1 = "Player: " + self.name + " XUID: " + self getXUID() + " had too many items in their class.";
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print( logline1 );
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print( logline1 );
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kick( self getEntityNumber() );
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kick( self getEntityNumber() );
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break;
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return;
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}
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}
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}
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}
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}
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}
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