add ZB Menus
This commit is contained in:
119
materials/mockup_popup_bg_stencilfill.json
Normal file
119
materials/mockup_popup_bg_stencilfill.json
Normal file
@@ -0,0 +1,119 @@
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{
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"cameraRegion": "none",
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"constantTable": [],
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"info": {
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"drawSurf": {
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"customIndex": 0,
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"hasGfxEntIndex": 0,
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"materialSortedIndex": 0,
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"objectId": 0,
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"prepass": 0,
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"primarySortKey": 0,
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"reflectionProbeIndex": 0,
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"sceneLightIndex": 0,
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"surfType": 0,
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"useHeroLighting": 0
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},
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"gameFlags": 0,
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"hashIndex": 0,
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"sortKey": 34,
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"surfaceTypeBits": "<none>",
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"textureAtlasColumnCount": 1,
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"textureAtlasRowCount": 1
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},
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"stateBitsEntry": [
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255,
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255,
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],
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"stateBitsTable": [
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{
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"alphaTest": "disable",
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"blendOpAlpha": "disabled",
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"blendOpRgb": "disabled",
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"colorWriteAlpha": true,
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"colorWriteRgb": false,
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"cullFace": "none",
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"depthTest": "disable",
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"depthWrite": false,
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"dstBlendAlpha": "zero",
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"dstBlendRgb": "zero",
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"gammaWrite": false,
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"polygonOffset": "0",
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"polymodeLine": false,
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"srcBlendAlpha": "one",
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"srcBlendRgb": "one",
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"stencilBackEnabled": false,
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"stencilBackFail": "keep",
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"stencilBackFunc": "always",
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"stencilBackPass": "keep",
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"stencilBackZFail": "keep",
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"stencilFrontEnabled": false,
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"stencilFrontFail": "keep",
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"stencilFrontFunc": "always",
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"stencilFrontPass": "keep",
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"stencilFrontZFail": "keep"
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}
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],
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"stateFlags": 2,
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"techniqueSet": "2d",
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"textureTable": [
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{
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"image": "$white",
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"name": "colorMap",
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"samplerState": {
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"clampU": true,
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"clampV": true,
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"clampW": true,
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"filter": "linear",
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"mipmap": "disabled"
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},
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"semantic": "2d"
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}
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]
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}
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