add ZB Menus
This commit is contained in:
@@ -1 +1 @@
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Legalize Nuclear Bombs
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Built using the IW4x ZoneBuilder! 09-01-2025 10:42:02
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119
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Normal file
119
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Normal file
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119
materials/cardicon_headshot.json
Normal file
119
materials/cardicon_headshot.json
Normal file
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119
materials/cardicon_locked.json
Normal file
119
materials/cardicon_locked.json
Normal file
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119
materials/cardtitle_248x48.json
Normal file
119
materials/cardtitle_248x48.json
Normal file
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119
materials/compass_map_default.json
Normal file
119
materials/compass_map_default.json
Normal file
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119
materials/compassping_player.json
Normal file
119
materials/compassping_player.json
Normal file
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119
materials/drop_shadow_b.json
Normal file
119
materials/drop_shadow_b.json
Normal file
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119
materials/drop_shadow_bl.json
Normal file
119
materials/drop_shadow_bl.json
Normal file
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119
materials/drop_shadow_br.json
Normal file
119
materials/drop_shadow_br.json
Normal file
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119
materials/drop_shadow_l.json
Normal file
119
materials/drop_shadow_l.json
Normal file
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119
materials/drop_shadow_r.json
Normal file
119
materials/drop_shadow_r.json
Normal file
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119
materials/drop_shadow_t.json
Normal file
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Normal file
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119
materials/drop_shadow_tl.json
Normal file
119
materials/drop_shadow_tl.json
Normal file
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119
materials/drop_shadow_tr.json
Normal file
119
materials/drop_shadow_tr.json
Normal file
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119
materials/gradient.json
Normal file
119
materials/gradient.json
Normal file
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119
materials/gradient_bottom.json
Normal file
119
materials/gradient_bottom.json
Normal file
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materials/gradient_center.json
Normal file
119
materials/gradient_center.json
Normal file
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119
materials/gradient_fadein.json
Normal file
119
materials/gradient_fadein.json
Normal file
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119
materials/gradient_fadein_fadebottom.json
Normal file
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materials/gradient_fadein_fadebottom.json
Normal file
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119
materials/gradient_slow_fadein.json
Normal file
119
materials/gradient_slow_fadein.json
Normal file
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119
materials/hud_dpad_arrow_left.json
Normal file
119
materials/hud_dpad_arrow_left.json
Normal file
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materials/hud_dpad_xbox360.json
Normal file
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materials/line_horizontal.json
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Normal file
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materials/logo_cod2.json
Normal file
119
materials/logo_cod2.json
Normal file
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119
materials/menu_button_selection_bar.json
Normal file
119
materials/menu_button_selection_bar.json
Normal file
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materials/menu_rules_selection_bar.json
Normal file
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119
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119
materials/menu_setting_selection_bar.json
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119
materials/minimap_scanlines.json
Normal file
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materials/minimap_scanlines.json
Normal file
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119
materials/mockup_bg_glow.json
Normal file
119
materials/mockup_bg_glow.json
Normal file
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119
materials/mockup_popup_bg_stencilfill.json
Normal file
119
materials/mockup_popup_bg_stencilfill.json
Normal file
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119
materials/mw2_main_background.json
Normal file
119
materials/mw2_main_background.json
Normal file
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119
materials/mw2_main_cloud_overlay.json
Normal file
119
materials/mw2_main_cloud_overlay.json
Normal file
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119
materials/mw2_main_sp_image.json
Normal file
119
materials/mw2_main_sp_image.json
Normal file
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119
materials/mw2_popup_bg_fogscroll.json
Normal file
119
materials/mw2_popup_bg_fogscroll.json
Normal file
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119
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Normal file
119
materials/mw2_popup_bg_fogstencil.json
Normal file
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119
materials/objective_line.json
Normal file
119
materials/objective_line.json
Normal file
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119
materials/playercard_bg.json
Normal file
119
materials/playercard_bg.json
Normal file
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119
materials/playercard_short_bg.json
Normal file
119
materials/playercard_short_bg.json
Normal file
@@ -0,0 +1,119 @@
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119
materials/popup_button_selection_bar.json
Normal file
119
materials/popup_button_selection_bar.json
Normal file
@@ -0,0 +1,119 @@
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119
materials/popup_button_selection_bar_flipped.json
Normal file
119
materials/popup_button_selection_bar_flipped.json
Normal file
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119
materials/popup_button_selection_bar_short.json
Normal file
119
materials/popup_button_selection_bar_short.json
Normal file
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119
materials/scanlines_stencil.json
Normal file
119
materials/scanlines_stencil.json
Normal file
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119
materials/server_hardware_header.json
Normal file
119
materials/server_hardware_header.json
Normal file
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119
materials/shadow_inset.json
Normal file
119
materials/shadow_inset.json
Normal file
@@ -0,0 +1,119 @@
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119
materials/small_box_lightfx.json
Normal file
119
materials/small_box_lightfx.json
Normal file
@@ -0,0 +1,119 @@
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119
materials/specialty_locked.json
Normal file
119
materials/specialty_locked.json
Normal file
@@ -0,0 +1,119 @@
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119
materials/specialty_new.json
Normal file
119
materials/specialty_new.json
Normal file
@@ -0,0 +1,119 @@
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131
materials/splatter_alt.json
Normal file
131
materials/splatter_alt.json
Normal file
@@ -0,0 +1,131 @@
|
||||
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119
materials/stencil_base.json
Normal file
119
materials/stencil_base.json
Normal file
@@ -0,0 +1,119 @@
|
||||
{
|
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"cameraRegion": "none",
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materials/stencil_fill.json
Normal file
119
materials/stencil_fill.json
Normal file
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Normal file
119
materials/talkingicon.json
Normal file
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119
materials/white.json
Normal file
119
materials/white.json
Normal file
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119
materials/xpbar_stencilbase.json
Normal file
119
materials/xpbar_stencilbase.json
Normal file
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7570
mp/playerdata.def
7570
mp/playerdata.def
File diff suppressed because it is too large
Load Diff
BIN
shader_bin/ps_grain_overlay.hlsl.cso
Normal file
BIN
shader_bin/ps_grain_overlay.hlsl.cso
Normal file
Binary file not shown.
BIN
shader_bin/ps_splatter_alt.hlsl.cso
Normal file
BIN
shader_bin/ps_splatter_alt.hlsl.cso
Normal file
Binary file not shown.
BIN
shader_bin/ps_trivial_vertcol_simple.hlsl.cso
Normal file
BIN
shader_bin/ps_trivial_vertcol_simple.hlsl.cso
Normal file
Binary file not shown.
BIN
shader_bin/vs_grain_overlay.hlsl.cso
Normal file
BIN
shader_bin/vs_grain_overlay.hlsl.cso
Normal file
Binary file not shown.
BIN
shader_bin/vs_splatter_alt.hlsl.cso
Normal file
BIN
shader_bin/vs_splatter_alt.hlsl.cso
Normal file
Binary file not shown.
BIN
shader_bin/vs_trivial_vertcol_simple.hlsl.cso
Normal file
BIN
shader_bin/vs_trivial_vertcol_simple.hlsl.cso
Normal file
Binary file not shown.
17
techniques/grain_overlay.tech
Normal file
17
techniques/grain_overlay.tech
Normal file
@@ -0,0 +1,17 @@
|
||||
{
|
||||
stateMap "passthrough"; // TODO
|
||||
|
||||
vertexShader 3.0 "grain_overlay.hlsl"
|
||||
{
|
||||
worldViewProjectionMatrix = constant.transposeWorldViewProjectionMatrix;
|
||||
}
|
||||
|
||||
pixelShader 3.0 "grain_overlay.hlsl"
|
||||
{
|
||||
colorMapSampler = material.colorMap;
|
||||
}
|
||||
|
||||
vertex.position = code.position;
|
||||
vertex.color[0] = code.color;
|
||||
vertex.texcoord[0] = code.texcoord[0];
|
||||
}
|
||||
18
techniques/splatter_alt.tech
Normal file
18
techniques/splatter_alt.tech
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
stateMap "passthrough"; // TODO
|
||||
|
||||
vertexShader 3.0 "splatter_alt.hlsl"
|
||||
{
|
||||
worldViewProjectionMatrix = constant.transposeWorldViewProjectionMatrix;
|
||||
}
|
||||
|
||||
pixelShader 3.0 "splatter_alt.hlsl"
|
||||
{
|
||||
colorMapSampler = material.colorMap;
|
||||
colorMapSampler1 = material.colorMap2;
|
||||
}
|
||||
|
||||
vertex.position = code.position;
|
||||
vertex.color[0] = code.color;
|
||||
vertex.texcoord[0] = code.texcoord[0];
|
||||
}
|
||||
18
techniques/trivial_vertcol_simple2d.tech
Normal file
18
techniques/trivial_vertcol_simple2d.tech
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
stateMap "passthrough"; // TODO
|
||||
|
||||
vertexShader 3.0 "trivial_vertcol_simple.hlsl"
|
||||
{
|
||||
worldMatrix = constant.transposeWorldMatrix;
|
||||
viewProjectionMatrix = constant.transposeViewProjectionMatrix;
|
||||
}
|
||||
|
||||
pixelShader 3.0 "trivial_vertcol_simple.hlsl"
|
||||
{
|
||||
colorMapSampler = material.colorMap;
|
||||
}
|
||||
|
||||
vertex.position = code.position;
|
||||
vertex.color[0] = code.color;
|
||||
vertex.texcoord[0] = code.texcoord[0];
|
||||
}
|
||||
2
techsets/2d.techset
Normal file
2
techsets/2d.techset
Normal file
@@ -0,0 +1,2 @@
|
||||
"unlit":
|
||||
trivial_vertcol_simple2d;
|
||||
2
techsets/grain_overlay.techset
Normal file
2
techsets/grain_overlay.techset
Normal file
@@ -0,0 +1,2 @@
|
||||
"unlit":
|
||||
grain_overlay;
|
||||
2
techsets/splatter_alt.techset
Normal file
2
techsets/splatter_alt.techset
Normal file
@@ -0,0 +1,2 @@
|
||||
"unlit":
|
||||
splatter_alt;
|
||||
@@ -11,13 +11,13 @@
|
||||
legacySplitScreenScale
|
||||
onOpen
|
||||
{
|
||||
setLocalVarInt ui_centerPopup 1;
|
||||
setLocalVarInt ui_centerPopup (1);
|
||||
exec "setfromdvar ui_name name";
|
||||
setfocus nameEntry;
|
||||
}
|
||||
onClose
|
||||
{
|
||||
setLocalVarInt ui_centerPopup 0;
|
||||
setLocalVarInt ui_centerPopup (0);
|
||||
}
|
||||
onESC
|
||||
{
|
||||
@@ -62,7 +62,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.75
|
||||
background "mw2_popup_bg_fogstencil"
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -73,7 +73,7 @@
|
||||
textscale 0.55
|
||||
forecolor 0.85 0.85 0.85 1
|
||||
background "mw2_popup_bg_fogscroll"
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -83,7 +83,7 @@
|
||||
visible 1
|
||||
textscale 0.55
|
||||
background "mockup_popup_bg_stencilfill"
|
||||
exp rect h 24 + (3 * 20);
|
||||
exp rect h (24 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -94,7 +94,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.75
|
||||
background "mw2_popup_bg_fogstencil"
|
||||
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -105,7 +105,7 @@
|
||||
textscale 0.55
|
||||
forecolor 0.85 0.85 0.85 1
|
||||
background "mw2_popup_bg_fogscroll"
|
||||
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -116,14 +116,14 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0
|
||||
background "small_box_lightfx"
|
||||
exp rect h 24 + (3 * 20);
|
||||
exp rect h (24 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -64 -64 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_tl"
|
||||
@@ -133,7 +133,7 @@
|
||||
rect 0 -64 300 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_t"
|
||||
@@ -143,7 +143,7 @@
|
||||
rect 300 -64 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_tr"
|
||||
@@ -153,55 +153,55 @@
|
||||
rect 300 0 64 0 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_r"
|
||||
exp rect h 24 + (3 * 20);
|
||||
exp rect h (24 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect 300 0 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_br"
|
||||
exp rect y (0 - 0) + (24 + (3 * 20));
|
||||
exp rect y (0 - 0) + ((24 + 3 * 20));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect 0 0 300 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_b"
|
||||
exp rect y (0 - 0) + (24 + (3 * 20));
|
||||
exp rect y (0 - 0) + ((24 + 3 * 20));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -64 0 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_bl"
|
||||
exp rect y (0 - 0) + (24 + (3 * 20));
|
||||
exp rect y (0 - 0) + ((24 + 3 * 20));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -64 0 64 0 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_l"
|
||||
exp rect h 24 + (3 * 20);
|
||||
exp rect h (24 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -224,7 +224,7 @@
|
||||
rect 6 44 292 20 2 2
|
||||
style 1
|
||||
type 1
|
||||
visible 1
|
||||
visible when(1);
|
||||
textalign 6
|
||||
textalignx -24
|
||||
textscale 0.375
|
||||
@@ -239,12 +239,12 @@
|
||||
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
||||
}
|
||||
setItemColor self backcolor 0 0 0 1;
|
||||
setLocalVarBool ui_popupAButton 1;
|
||||
setLocalVarBool ui_popupAButton (1);
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backcolor 1 1 1 0;
|
||||
setLocalVarBool ui_popupAButton 0;
|
||||
setLocalVarBool ui_popupAButton (0);
|
||||
}
|
||||
action
|
||||
{
|
||||
@@ -260,7 +260,7 @@
|
||||
rect 6 64 292 20 2 2
|
||||
style 1
|
||||
type 1
|
||||
visible 1
|
||||
visible when(1);
|
||||
textalign 6
|
||||
textalignx -24
|
||||
textscale 0.375
|
||||
@@ -275,12 +275,12 @@
|
||||
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
||||
}
|
||||
setItemColor self backcolor 0 0 0 1;
|
||||
setLocalVarBool ui_popupAButton 1;
|
||||
setLocalVarBool ui_popupAButton (1);
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backcolor 1 1 1 0;
|
||||
setLocalVarBool ui_popupAButton 0;
|
||||
setLocalVarBool ui_popupAButton (0);
|
||||
}
|
||||
action
|
||||
{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -28,7 +28,7 @@
|
||||
rect 0 0 640 480 4 4
|
||||
style 3
|
||||
decoration
|
||||
visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
|
||||
visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
|
||||
textscale 0.55
|
||||
background "mw2_main_background"
|
||||
}
|
||||
@@ -41,7 +41,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "mw2_main_cloud_overlay"
|
||||
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -52,7 +52,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "mw2_main_cloud_overlay"
|
||||
exp rect x ((0 - 107) + 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (0 - 107 + 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -94,6 +94,7 @@
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
textscale 0.55
|
||||
forecolor 0.3 0.3 0.3 0.5
|
||||
background "white"
|
||||
exp rect x 0 - (640 / 2);
|
||||
@@ -103,6 +104,7 @@
|
||||
rect 0 0 640 400 2 1
|
||||
style 1
|
||||
visible 1
|
||||
textscale 0.55
|
||||
backcolor 0 0 0 0.375
|
||||
background "white"
|
||||
exp rect x 0 - (640 / 2);
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
{
|
||||
rect 0 56 0 26 3 1
|
||||
decoration
|
||||
visible when((connectioninfo() != "") && (((sin(milliseconds() * 0.005) + 1) * 0.5) <= 0.25));
|
||||
visible when(connectioninfo() != "" && ((sin(milliseconds() * 0.005) + 1) * 0.5 <= 0.25));
|
||||
textalign 4
|
||||
textalignx -6
|
||||
textscale 0.275
|
||||
@@ -89,7 +89,7 @@
|
||||
{
|
||||
rect 0 56 0 26 3 1
|
||||
decoration
|
||||
visible when((connectioninfo() != "") && ((((sin(milliseconds() * 0.005) + 1) * 0.5) > 0.25) && (((sin(milliseconds() * 0.005) + 1) * 0.5) <= 0.5)));
|
||||
visible when(connectioninfo() != "" && ((sin(milliseconds() * 0.005) + 1) * 0.5 > 0.25 && (sin(milliseconds() * 0.005) + 1) * 0.5 <= 0.5));
|
||||
textalign 4
|
||||
textalignx -6
|
||||
textscale 0.275
|
||||
@@ -101,7 +101,7 @@
|
||||
{
|
||||
rect 0 56 0 26 3 1
|
||||
decoration
|
||||
visible when((connectioninfo() != "") && ((((sin(milliseconds() * 0.005) + 1) * 0.5) > 0.5) && (((sin(milliseconds() * 0.005) + 1) * 0.5) <= 0.75)));
|
||||
visible when(connectioninfo() != "" && ((sin(milliseconds() * 0.005) + 1) * 0.5 > 0.5 && (sin(milliseconds() * 0.005) + 1) * 0.5 <= 0.75));
|
||||
textalign 4
|
||||
textalignx -6
|
||||
textscale 0.275
|
||||
@@ -113,7 +113,7 @@
|
||||
{
|
||||
rect 0 56 0 26 3 1
|
||||
decoration
|
||||
visible when((connectioninfo() != "") && (((sin(milliseconds() * 0.005) + 1) * 0.5) > 0.75));
|
||||
visible when(connectioninfo() != "" && ((sin(milliseconds() * 0.005) + 1) * 0.5 > 0.75));
|
||||
textalign 4
|
||||
textalignx -6
|
||||
textscale 0.275
|
||||
@@ -138,7 +138,7 @@
|
||||
rect -252 -60 504 3 2 3
|
||||
style 1
|
||||
decoration
|
||||
visible when(!dvarbool(wideScreen));
|
||||
visible when(!dvarbool(widescreen));
|
||||
textscale 0.55
|
||||
backcolor 1 1 1 0.2
|
||||
}
|
||||
@@ -148,7 +148,7 @@
|
||||
rect -252 -60 504 3 2 3
|
||||
style 6
|
||||
decoration
|
||||
visible when(!dvarbool(wideScreen));
|
||||
visible when(!dvarbool(widescreen));
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "white"
|
||||
@@ -158,19 +158,20 @@
|
||||
rect 20 -60 410 2 1 3
|
||||
decoration
|
||||
autowrapped
|
||||
visible when(!dvarbool(wideScreen));
|
||||
visible when(!dvarbool(widescreen));
|
||||
textalign 4
|
||||
textaligny 4
|
||||
textscale 0.275
|
||||
textstyle 3
|
||||
textfont 9
|
||||
dvar "didyouknow"
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
text "@MENU_INTEL"
|
||||
rect -20 -60 0 2 1 3
|
||||
decoration
|
||||
visible when(!dvarbool(wideScreen));
|
||||
visible when(!dvarbool(widescreen));
|
||||
textalign 4
|
||||
textalignx 40
|
||||
textaligny -26
|
||||
@@ -183,7 +184,7 @@
|
||||
rect -320 -60 640 3 2 3
|
||||
style 1
|
||||
decoration
|
||||
visible when(dvarbool(wideScreen));
|
||||
visible when(dvarbool(widescreen));
|
||||
textscale 0.55
|
||||
backcolor 1 1 1 0.2
|
||||
}
|
||||
@@ -193,7 +194,7 @@
|
||||
rect -320 -60 640 3 2 3
|
||||
style 6
|
||||
decoration
|
||||
visible when(dvarbool(wideScreen));
|
||||
visible when(dvarbool(widescreen));
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "white"
|
||||
@@ -203,20 +204,21 @@
|
||||
rect -36 -56 484 2 1 3
|
||||
decoration
|
||||
autowrapped
|
||||
visible when(dvarbool(wideScreen));
|
||||
visible when(dvarbool(widescreen));
|
||||
textalign 4
|
||||
textalignx 80
|
||||
textaligny 4
|
||||
textscale 0.275
|
||||
textstyle 3
|
||||
textfont 9
|
||||
dvar "didyouknow"
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
text "@MENU_INTEL"
|
||||
rect -36 -60 0 2 1 3
|
||||
decoration
|
||||
visible when(dvarbool(wideScreen));
|
||||
visible when(dvarbool(widescreen));
|
||||
textalign 4
|
||||
textalignx 80
|
||||
textaligny -26
|
||||
|
||||
@@ -25,12 +25,12 @@
|
||||
close pc_options_multi;
|
||||
close pc_options_video;
|
||||
close pc_options_voice;
|
||||
setLocalVarBool ui_hideBack 1;
|
||||
setLocalVarBool ui_hideBack (1);
|
||||
setLocalVarBool ui_hint_display 0;
|
||||
}
|
||||
onClose
|
||||
{
|
||||
setLocalVarBool ui_hideBack 0;
|
||||
setLocalVarBool ui_hideBack (0);
|
||||
open pc_options_controls;
|
||||
}
|
||||
onESC
|
||||
@@ -52,7 +52,7 @@
|
||||
rect 0 0 640 480 4 4
|
||||
style 3
|
||||
decoration
|
||||
visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
|
||||
visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
|
||||
textscale 0.55
|
||||
background "mw2_main_background"
|
||||
}
|
||||
@@ -61,7 +61,7 @@
|
||||
rect 0 0 640 480 4 4
|
||||
style 3
|
||||
decoration
|
||||
visible when((dvarstring(fs_game) != "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
|
||||
visible when(dvarstring(fs_game) != "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
|
||||
textscale 0.55
|
||||
background "mw2_main_background"
|
||||
}
|
||||
@@ -74,7 +74,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "mw2_main_cloud_overlay"
|
||||
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -85,7 +85,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "mw2_main_cloud_overlay"
|
||||
exp rect x ((0 - 107) + 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (0 - 107 + 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
|
||||
@@ -11,12 +11,12 @@
|
||||
legacySplitScreenScale
|
||||
onOpen
|
||||
{
|
||||
setLocalVarInt ui_centerPopup 1;
|
||||
setLocalVarInt ui_centerPopup (1);
|
||||
setfocus passwordEntry;
|
||||
}
|
||||
onClose
|
||||
{
|
||||
setLocalVarInt ui_centerPopup 0;
|
||||
setLocalVarInt ui_centerPopup (0);
|
||||
}
|
||||
onESC
|
||||
{
|
||||
@@ -61,7 +61,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.75
|
||||
background "mw2_popup_bg_fogstencil"
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -72,7 +72,7 @@
|
||||
textscale 0.55
|
||||
forecolor 0.85 0.85 0.85 1
|
||||
background "mw2_popup_bg_fogscroll"
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -82,7 +82,7 @@
|
||||
visible 1
|
||||
textscale 0.55
|
||||
background "mockup_popup_bg_stencilfill"
|
||||
exp rect h 56 + (3 * 20);
|
||||
exp rect h (56 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -93,7 +93,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.75
|
||||
background "mw2_popup_bg_fogstencil"
|
||||
exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -104,7 +104,7 @@
|
||||
textscale 0.55
|
||||
forecolor 0.85 0.85 0.85 1
|
||||
background "mw2_popup_bg_fogscroll"
|
||||
exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -115,14 +115,14 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0
|
||||
background "small_box_lightfx"
|
||||
exp rect h 56 + (3 * 20);
|
||||
exp rect h (56 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -64 -64 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_tl"
|
||||
@@ -132,7 +132,7 @@
|
||||
rect 0 -64 300 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_t"
|
||||
@@ -142,7 +142,7 @@
|
||||
rect 300 -64 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_tr"
|
||||
@@ -152,55 +152,55 @@
|
||||
rect 300 0 64 0 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_r"
|
||||
exp rect h 56 + (3 * 20);
|
||||
exp rect h (56 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect 300 0 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_br"
|
||||
exp rect y (32 - 0) + (24 + (3 * 20));
|
||||
exp rect y (32 - 0) + ((24 + 3 * 20));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect 0 0 300 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_b"
|
||||
exp rect y (32 - 0) + (24 + (3 * 20));
|
||||
exp rect y (32 - 0) + ((24 + 3 * 20));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -64 0 64 64 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_bl"
|
||||
exp rect y (32 - 0) + (24 + (3 * 20));
|
||||
exp rect y (32 - 0) + ((24 + 3 * 20));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -64 0 64 0 2 2
|
||||
style 3
|
||||
decoration
|
||||
visible 1
|
||||
visible when(1);
|
||||
textscale 0.55
|
||||
forecolor 0 0 0 1
|
||||
background "drop_shadow_l"
|
||||
exp rect h 56 + (3 * 20);
|
||||
exp rect h (56 + 3 * 20);
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -245,7 +245,7 @@
|
||||
rect 6 76 292 20 2 2
|
||||
style 1
|
||||
type 1
|
||||
visible 1
|
||||
visible when(1);
|
||||
textalign 6
|
||||
textalignx -24
|
||||
textscale 0.375
|
||||
@@ -260,12 +260,12 @@
|
||||
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
||||
}
|
||||
setItemColor self backcolor 0 0 0 1;
|
||||
setLocalVarBool ui_popupAButton 1;
|
||||
setLocalVarBool ui_popupAButton (1);
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backcolor 1 1 1 0;
|
||||
setLocalVarBool ui_popupAButton 0;
|
||||
setLocalVarBool ui_popupAButton (0);
|
||||
}
|
||||
action
|
||||
{
|
||||
@@ -282,7 +282,7 @@
|
||||
rect 6 96 292 20 2 2
|
||||
style 1
|
||||
type 1
|
||||
visible 1
|
||||
visible when(1);
|
||||
textalign 6
|
||||
textalignx -24
|
||||
textscale 0.375
|
||||
@@ -297,12 +297,12 @@
|
||||
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
||||
}
|
||||
setItemColor self backcolor 0 0 0 1;
|
||||
setLocalVarBool ui_popupAButton 1;
|
||||
setLocalVarBool ui_popupAButton (1);
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backcolor 1 1 1 0;
|
||||
setLocalVarBool ui_popupAButton 0;
|
||||
setLocalVarBool ui_popupAButton (0);
|
||||
}
|
||||
action
|
||||
{
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
onESC
|
||||
{
|
||||
exec xstopparty;
|
||||
if ((inprivateparty() && (!privatepartyhost())) && privatepartyhostinlobby())
|
||||
if (inprivateparty() && !privatepartyhost() && privatepartyhostinlobby())
|
||||
{
|
||||
exec xstopprivateparty;
|
||||
exec xstartprivateparty;
|
||||
@@ -51,7 +51,7 @@
|
||||
rect 0 0 640 480 4 4
|
||||
style 3
|
||||
decoration
|
||||
visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
|
||||
visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
|
||||
textscale 0.55
|
||||
background "mw2_main_background"
|
||||
}
|
||||
@@ -60,7 +60,7 @@
|
||||
rect -107 0 854 480 0 0
|
||||
style 3
|
||||
decoration
|
||||
visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
|
||||
visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
|
||||
textscale 0.55
|
||||
background "animbg_blur_front"
|
||||
}
|
||||
@@ -73,7 +73,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "mw2_main_cloud_overlay"
|
||||
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * 854);
|
||||
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -84,7 +84,7 @@
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.5
|
||||
background "mw2_main_cloud_overlay"
|
||||
exp rect x ((0 - 107) + 854) + ((float(milliseconds() % 50000) / 50000) * 854);
|
||||
exp rect x (0 - 107 + 854) + ((float(milliseconds() % 50000) / 50000) * (854));
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -147,6 +147,7 @@
|
||||
style 1
|
||||
decoration
|
||||
visible 1
|
||||
textscale 0.55
|
||||
backcolor 0 0 0 0.2
|
||||
}
|
||||
itemDef
|
||||
@@ -186,6 +187,7 @@
|
||||
style 1
|
||||
decoration
|
||||
visible 1
|
||||
textscale 0.55
|
||||
backcolor 1 1 1 0.1
|
||||
}
|
||||
itemDef
|
||||
@@ -334,9 +336,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -384,9 +386,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -424,9 +426,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -464,9 +466,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -492,7 +494,7 @@
|
||||
rect -64 108 336 20 1 1
|
||||
style 1
|
||||
type 1
|
||||
visible when((dvarstring(ui_gametype) != "arena") && (dvarstring(ui_gametype) != "oneflag"));
|
||||
visible when(dvarstring(ui_gametype) != "arena" && dvarstring(ui_gametype) != "oneflag");
|
||||
textalign 6
|
||||
textalignx -60
|
||||
textscale 0.375
|
||||
@@ -504,9 +506,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -579,7 +581,7 @@
|
||||
rect -64 108 336 20 1 1
|
||||
style 1
|
||||
type 1
|
||||
visible when((dvarstring(ui_gametype) == "arena") || (dvarstring(ui_gametype) == "oneflag"));
|
||||
visible when(dvarstring(ui_gametype) == "arena" || dvarstring(ui_gametype) == "oneflag");
|
||||
textalign 6
|
||||
textalignx -60
|
||||
textscale 0.375
|
||||
@@ -634,9 +636,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -684,9 +686,9 @@
|
||||
setLocalVarBool ui_menuAButton 1;
|
||||
setLocalVarFloat ui_popupYPos 0;
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_name "";
|
||||
setLocalVarString ui_info_name ;
|
||||
setLocalVarString ui_info_desc "@NULL_EMPTY";
|
||||
setLocalVarString ui_info_icon "";
|
||||
setLocalVarString ui_info_icon ;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
@@ -718,7 +720,7 @@
|
||||
textfont 3
|
||||
disablecolor 0.6 0.55 0.55 1
|
||||
background "menu_button_selection_bar"
|
||||
exp text (locstring("@NETWORK_YOURNATTYPE") + " ") + getlocalizednattype();
|
||||
exp text locstring("@NETWORK_YOURNATTYPE") + " " + getlocalizednattype();
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
@@ -734,7 +736,7 @@
|
||||
textfont 3
|
||||
disablecolor 0.6 0.55 0.55 1
|
||||
background "menu_button_selection_bar"
|
||||
exp text (locstring("@NETWORK_YOURNATTYPE") + " ^1") + getlocalizednattype();
|
||||
exp text locstring("@NETWORK_YOURNATTYPE") + " ^1" + getlocalizednattype();
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
|
||||
@@ -3,12 +3,12 @@
|
||||
{
|
||||
name "dpad_hd"
|
||||
rect 0 -16 640 480 4 4
|
||||
visible when((((((((!ui_active()) && (!dvarbool(g_hardcore))) && (!flashbanged())) && (!(((((((weaponname() == "killstreak_ac130_mp") || (weaponname() == "killstreak_helicopter_minigun_mp")) || (weaponname() == "killstreak_predator_missile_mp")) || (((weaponname() == "ac130_105mm_mp") || (weaponname() == "ac130_40mm_mp")) || (weaponname() == "ac130_25mm_mp"))) || adsjavelin()) || (weaponname() == "heli_remote_mp")) || missilecam()))) && (!isempjammed())) && (!dvarint(scr_gameended))) && (!selecting_location())) && (!spectatingfree()));
|
||||
visible when(((!(ui_active())) && (!(dvarbool(g_hardcore))) && (!(flashbanged())) && (!((weaponname() == "killstreak_ac130_mp") || (weaponname() == "killstreak_helicopter_minigun_mp") || (weaponname() == "killstreak_predator_missile_mp") || ((weaponname() == "ac130_105mm_mp") || (weaponname() == "ac130_40mm_mp") || (weaponname() == "ac130_25mm_mp")) || (adsjavelin()) || (weaponname() == "heli_remote_mp") || missilecam())) && (!isempjammed()) && (!(dvarint(scr_gameended)))) && !(selecting_location()) && (!(spectatingfree())));
|
||||
itemDef
|
||||
{
|
||||
rect -81 -39 32 32 10 10
|
||||
type 8
|
||||
visible when((!dvarbool(gpad_enabled)) || (!dvarint(gpad_in_use)));
|
||||
visible when(!dvarbool(gpad_enabled) || !dvarint(gpad_in_use));
|
||||
ownerdraw 171
|
||||
textalign 2
|
||||
textalignx -21
|
||||
@@ -21,7 +21,7 @@
|
||||
{
|
||||
rect -81 -39 32 32 10 10
|
||||
decoration
|
||||
visible when(((!dvarbool(gpad_enabled)) || (!dvarint(gpad_in_use))) && actionslotusable(1));
|
||||
visible when((!dvarbool(gpad_enabled) || !dvarint(gpad_in_use)) && actionslotusable(1));
|
||||
textalign 1
|
||||
textaligny 35
|
||||
textscale 0.25
|
||||
@@ -34,7 +34,7 @@
|
||||
{
|
||||
rect -61 -29 32 32 10 10
|
||||
type 8
|
||||
visible when((!dvarbool(gpad_enabled)) || (!dvarint(gpad_in_use)));
|
||||
visible when(!dvarbool(gpad_enabled) || !dvarint(gpad_in_use));
|
||||
ownerdraw 173
|
||||
textalign 2
|
||||
textalignx -21
|
||||
@@ -47,7 +47,7 @@
|
||||
{
|
||||
rect -61 -29 32 32 10 10
|
||||
decoration
|
||||
visible when(((!dvarbool(gpad_enabled)) || (!dvarint(gpad_in_use))) && actionslotusable(3));
|
||||
visible when((!dvarbool(gpad_enabled) || !dvarint(gpad_in_use)) && actionslotusable(3));
|
||||
textalign 1
|
||||
textaligny 35
|
||||
textscale 0.25
|
||||
@@ -60,7 +60,7 @@
|
||||
{
|
||||
rect -61 -61 32 32 10 10
|
||||
type 8
|
||||
visible when((!dvarbool(gpad_enabled)) || (!dvarint(gpad_in_use)));
|
||||
visible when(!dvarbool(gpad_enabled) || !dvarint(gpad_in_use));
|
||||
ownerdraw 174
|
||||
textalignx -40
|
||||
textaligny -5
|
||||
@@ -72,7 +72,7 @@
|
||||
{
|
||||
rect -61 -61 32 32 10 10
|
||||
decoration
|
||||
visible when(((!dvarbool(gpad_enabled)) || (!dvarint(gpad_in_use))) && actionslotusable(4));
|
||||
visible when((!dvarbool(gpad_enabled) || !dvarint(gpad_in_use)) && actionslotusable(4));
|
||||
textalign 1
|
||||
textaligny 35
|
||||
textscale 0.25
|
||||
@@ -86,7 +86,7 @@
|
||||
rect -68.6667 -42.3333 42.6667 42.6667 10 10
|
||||
style 3
|
||||
decoration
|
||||
visible when((dvarbool(gpad_enabled) && dvarint(gpad_in_use)) && (!dvarbool(gpad_style)));
|
||||
visible when(dvarbool(gpad_enabled) && dvarint(gpad_in_use) && !dvarbool(gpad_style));
|
||||
textscale 0.55
|
||||
forecolor 1 1 1 0.65
|
||||
background "hud_dpad_xbox360"
|
||||