421 lines
16 KiB
Plaintext
421 lines
16 KiB
Plaintext
{
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menuDef
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{
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name "callvote"
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rect 0 0 640 480 0 0
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focuscolor 1 1 1 1
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blurWorld 7
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onESC
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{
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close self;
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open class;
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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style 3
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decoration
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visible when(dvarbool(cl_ingame) || dvarbool(sv_running));
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textscale 0.55
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forecolor 0 0 0 0.4
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background "white"
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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background "mw2_main_background"
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible when(dvarstring(fs_game) != "" && !(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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background "mw2_main_background"
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}
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itemDef
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{
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rect 0 0 1708 480 0 0
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style 3
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decoration
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visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * (854));
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}
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itemDef
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{
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rect 0 0 -1708 -480 0 0
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style 3
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decoration
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visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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exp rect x (0 - 107 + 854) + ((float(milliseconds() % 50000) / 50000) * (854));
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}
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itemDef
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{
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rect -107 0 854 480 0 0
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style 3
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decoration
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visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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background "animbg_blur_front"
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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forecolor 1 1 1 0.523696
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background "mockup_bg_glow"
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exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
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textscale 0.55
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forecolor 1 1 1 0.476023
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background "mockup_bg_glow"
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exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25;
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}
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itemDef
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{
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rect -64 0 280 480 1 0
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.1
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background "gradient_bottom"
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}
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itemDef
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{
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rect -64 0 280 480 1 0
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.1
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background "gradient_fadein_fadebottom"
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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visible when(dvarint(cl_ingame) == 0);
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textscale 0.55
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forecolor 0.25 0.25 0.25 0.75
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background "gradient_fadein"
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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visible when(dvarint(cl_ingame) == 0);
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textscale 0.55
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forecolor 0.25 0.25 0.25 0.75
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background "gradient_fadein"
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}
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itemDef
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{
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rect -64 0 280 480 1 0
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.1
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background "gradient_fadein_fadebottom"
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}
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itemDef
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{
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text "@MPUI_MOD"
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rect -40 0 300 20 0 1
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decoration
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visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0));
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textaligny -4
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textscale 0.2
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forecolor 1 1 1 0.8
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}
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itemDef
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{
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name "mod"
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rect -40 0 300 20 0 1
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decoration
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visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0));
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textalignx 16
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textaligny -4
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textscale 0.2
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forecolor 1 1 1 0.8
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exp text dvarstring(fs_game);
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}
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itemDef
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{
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text "@MPUI_CALLVOTE"
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rect 0 0 272 28 1 1
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decoration
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visible 1
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textalign 6
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textalignx -60
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textscale 0.5
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textfont 9
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}
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itemDef
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{
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name "button_1"
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text "@MP_VOTE_MAPRESTART"
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group "mw2_button"
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rect -64 28 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 1
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background "menu_button_selection_bar"
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onFocus
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{
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setItemColor self backColor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos 0;
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setLocalVarString ui_hint_text ;
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setLocalVarString ui_info_name ;
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setLocalVarString ui_info_desc ;
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setLocalVarString ui_info_icon ;
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}
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leaveFocus
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{
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setItemColor self backColor 0 0 0 0;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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}
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mouseEnter
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{
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play mouse_over;
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}
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action
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{
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play mouse_click;
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exec "cmd callvote map_restart";
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close self;
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}
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}
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itemDef
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{
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name "button_2"
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text "@MP_VOTE_NEXTMAP"
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group "mw2_button"
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rect -64 48 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 1
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background "menu_button_selection_bar"
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onFocus
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{
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setItemColor self backColor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos 0;
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setLocalVarString ui_hint_text ;
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setLocalVarString ui_info_name ;
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setLocalVarString ui_info_desc ;
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setLocalVarString ui_info_icon ;
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}
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leaveFocus
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{
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setItemColor self backColor 0 0 0 0;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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}
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mouseEnter
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{
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play mouse_over;
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}
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action
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{
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play mouse_click;
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exec "cmd callvote map_rotate";
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close self;
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}
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}
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itemDef
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{
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name "button_3"
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text "@MENU_CHANGE_MAP"
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group "mw2_button"
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rect -64 68 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 1
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background "menu_button_selection_bar"
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onFocus
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{
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setItemColor self backColor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos 0;
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setLocalVarString ui_hint_text ;
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setLocalVarString ui_info_name ;
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setLocalVarString ui_info_desc ;
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setLocalVarString ui_info_icon ;
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}
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leaveFocus
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{
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setItemColor self backColor 0 0 0 0;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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}
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mouseEnter
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{
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play mouse_over;
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}
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action
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{
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play mouse_click;
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open changemap;
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close changegametype;
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close kickplayer;
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close self;
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}
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}
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itemDef
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{
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name "button_4"
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text "Change Gametype"
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group "mw2_button"
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rect -64 88 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 1
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background "menu_button_selection_bar"
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onFocus
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{
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setItemColor self backColor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos 0;
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setLocalVarString ui_hint_text ;
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setLocalVarString ui_info_name ;
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setLocalVarString ui_info_desc ;
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setLocalVarString ui_info_icon ;
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}
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leaveFocus
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{
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setItemColor self backColor 0 0 0 0;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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}
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mouseEnter
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{
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play mouse_over;
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}
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action
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{
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play mouse_click;
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open changegametype;
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close changemap;
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close kickplayer;
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close self;
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}
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}
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itemDef
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{
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name "button_5"
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text "@MPUI_KICK_PLAYER"
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group "mw2_button"
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rect -64 108 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 1
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background "menu_button_selection_bar"
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onFocus
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{
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setItemColor self backColor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos 0;
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setLocalVarString ui_hint_text ;
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setLocalVarString ui_info_name ;
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setLocalVarString ui_info_desc ;
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setLocalVarString ui_info_icon ;
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}
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leaveFocus
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{
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setItemColor self backColor 0 0 0 0;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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}
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mouseEnter
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{
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play mouse_over;
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}
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action
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{
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play mouse_click;
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open kickplayer;
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close changemap;
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close changegametype;
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close self;
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}
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}
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itemDef
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{
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name "back"
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text "@PLATFORM_BACK_CAPS"
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group "mw2_button"
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rect -64 -4 336 20 1 3
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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setItemColor self backColor 0 0 0 1;
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}
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leaveFocus
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{
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setItemColor self backColor 0 0 0 0;
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}
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mouseEnter
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{
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play mouse_over;
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}
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action
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{
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play mouse_click;
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close self;
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}
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}
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}
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}
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