zb-menus/ui_mp/popup_cac_assault_primary.menu
2025-01-09 11:51:52 +01:00

2582 lines
140 KiB
Plaintext

{
menuDef
{
name "popup_cac_assault_primary"
rect 0 0 854 204 1 1
style 1
backcolor 1 1 1 0
forecolor 1 1 1 0
focuscolor 1 1 1 1
background "white"
outOfBoundsClick
popup
fadeClamp 1
fadeCycle 1
fadeAmount 0.1
visible when(localvarint("ui_tabDepth") == localvarint("ui_popup_cac_assault_primary_tabDepth"));
exp rect Y localvarfloat("ui_popupYPos") + (localvarint("ui_tabDepth") * 20);
onOpen
{
setfocus cac_weapon_m4;
setLocalVarInt ui_tabDepth localvarint("ui_tabDepth") + 1;
setLocalVarInt ui_popup_cac_assault_primary_tabDepth localvarint("ui_tabDepth");
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m4")
{
setfocus cac_weapon_m4;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "famas")
{
setfocus cac_weapon_famas;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "scar")
{
setfocus cac_weapon_scar;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "tavor")
{
setfocus cac_weapon_tavor;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "fal")
{
setfocus cac_weapon_fal;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m16")
{
setfocus cac_weapon_m16;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "masada")
{
setfocus cac_weapon_masada;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "fn2000")
{
setfocus cac_weapon_fn2000;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "ak47")
{
setfocus cac_weapon_ak47;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "ak47classic")
{
setfocus cac_weapon_ak47classic;
}
}
onClose
{
setLocalVarInt ui_tabDepth localvarint("ui_tabDepth") - 1;
}
onESC
{
close self;
}
itemDef
{
rect -918 -480 1708 960 1 1
style 1
decoration
visible when(!localvarint("ui_centerPopup"));
backcolor 0 0 0 0.35
background "white"
}
itemDef
{
rect -918 -480 1708 960 1 1
style 1
decoration
visible 1
backcolor 1 1 1 1
background "xpbar_stencilbase"
}
itemDef
{
rect -64 0 854 184 1 1
style 1
decoration
visible 1
backcolor 0.5 0.5 0.5 1
background "white"
exp rect h 4 + (10 * 20);
}
itemDef
{
rect -64 0 1708 480 1 1
style 3
decoration
visible 1
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
visible 1
forecolor 0.85 0.85 0.85 0.85
background "mw2_popup_bg_fogscroll"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
}
itemDef
{
rect -64 0 854 0 1 1
style 3
decoration
visible 1
background "mockup_popup_bg_stencilfill"
exp rect h 4 + (10 * 20);
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
background "mw2_popup_bg_fogstencil"
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * 854);
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
visible 1
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * 854);
}
itemDef
{
rect -64 0 854 0 1 1
style 3
decoration
forecolor 1 1 1 0
background "small_box_lightfx"
exp rect h 4 + (10 * 20);
}
itemDef
{
rect -96 -32 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_tl"
}
itemDef
{
rect -64 -32 854 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_t"
}
itemDef
{
rect 790 -32 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_tr"
}
itemDef
{
rect 790 0 32 0 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_r"
exp rect h 4 + (10 * 20);
}
itemDef
{
rect 790 0 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_br"
exp rect y 4 + (10 * 20);
}
itemDef
{
rect -64 0 854 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_b"
exp rect y 4 + (10 * 20);
}
itemDef
{
rect -96 0 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_bl"
exp rect y 4 + (10 * 20);
}
itemDef
{
rect -96 0 32 0 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
forecolor 0 0 0 1
background "drop_shadow_l"
exp rect h 4 + (10 * 20);
}
itemDef
{
rect -64 0 280 184 1 1
style 1
decoration
visible 1
backcolor 1 1 1 0
background "gradient_fadein"
exp rect h 4 + (10 * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (1 - 1));
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 1) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (1 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab1Name");
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 1) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (2 - 1));
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 2) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (2 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab2Name");
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 2) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (3 - 1));
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 3) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (3 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab3Name");
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 3) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (4 - 1));
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 4) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (4 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab4Name");
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 4) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (5 - 1));
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 5) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (5 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab5Name");
exp rect y (- 20) - ((localvarint("ui_tabDepth") - 5) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
}
itemDef
{
name "cac_weapon_m4"
group "mw2_popup_button"
rect -64 4 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("m4"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref m4;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , m4 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m4")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m4 );
setPlayerData ( weaponNew , m4 , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "m4", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "m4", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "m4", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "m4", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
itemDef
{
rect 162 4 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "m4") || getplayerdataanybooltrue("camoNew", "m4")) || getplayerdataanybooltrue("attachmentNew", "m4"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 4 40 20 1 1
style 3
decoration
visible when(isitemunlocked("m4") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_famas"
group "mw2_popup_button"
rect -64 24 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("famas"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref famas;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , famas , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "famas")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , famas );
setPlayerData ( weaponNew , famas , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "famas", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "famas", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "famas", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "famas", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
itemDef
{
rect 162 24 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "famas") || getplayerdataanybooltrue("camoNew", "famas")) || getplayerdataanybooltrue("attachmentNew", "famas"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 24 40 20 1 1
style 3
decoration
visible when(isitemunlocked("famas") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_scar"
group "mw2_popup_button"
rect -64 44 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("scar"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref scar;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , scar , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "scar")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , scar );
setPlayerData ( weaponNew , scar , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "scar", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "scar", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "scar", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "scar", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
itemDef
{
rect 162 44 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "scar") || getplayerdataanybooltrue("camoNew", "scar")) || getplayerdataanybooltrue("attachmentNew", "scar"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 44 40 20 1 1
style 3
decoration
visible when(isitemunlocked("scar") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_tavor"
group "mw2_popup_button"
rect -64 64 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("tavor"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref tavor;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , tavor , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "tavor")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , tavor );
setPlayerData ( weaponNew , tavor , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "tavor", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "tavor", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "tavor", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "tavor", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
itemDef
{
rect 162 64 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "tavor") || getplayerdataanybooltrue("camoNew", "tavor")) || getplayerdataanybooltrue("attachmentNew", "tavor"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 64 40 20 1 1
style 3
decoration
visible when(isitemunlocked("tavor") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_fal"
group "mw2_popup_button"
rect -64 84 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("fal"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref fal;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , fal , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "fal")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , fal );
setPlayerData ( weaponNew , fal , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "fal", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "fal", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "fal", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "fal", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
itemDef
{
rect 162 84 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "fal") || getplayerdataanybooltrue("camoNew", "fal")) || getplayerdataanybooltrue("attachmentNew", "fal"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 84 40 20 1 1
style 3
decoration
visible when(isitemunlocked("fal") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_m16"
group "mw2_popup_button"
rect -64 104 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("m16"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref m16;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , m16 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m16")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m16 );
setPlayerData ( weaponNew , m16 , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "m16", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "m16", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "m16", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "m16", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
itemDef
{
rect 162 104 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "m16") || getplayerdataanybooltrue("camoNew", "m16")) || getplayerdataanybooltrue("attachmentNew", "m16"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 104 40 20 1 1
style 3
decoration
visible when(isitemunlocked("m16") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_masada"
group "mw2_popup_button"
rect -64 124 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("masada"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref masada;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , masada , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "masada")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , masada );
setPlayerData ( weaponNew , masada , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "masada", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "masada", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "masada", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "masada", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
itemDef
{
rect 162 124 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "masada") || getplayerdataanybooltrue("camoNew", "masada")) || getplayerdataanybooltrue("attachmentNew", "masada"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 124 40 20 1 1
style 3
decoration
visible when(isitemunlocked("masada") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_fn2000"
group "mw2_popup_button"
rect -64 144 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("fn2000"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref fn2000;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , fn2000 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "fn2000")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , fn2000 );
setPlayerData ( weaponNew , fn2000 , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "fn2000", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "fn2000", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "fn2000", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "fn2000", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
itemDef
{
rect 162 144 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "fn2000") || getplayerdataanybooltrue("camoNew", "fn2000")) || getplayerdataanybooltrue("attachmentNew", "fn2000"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 144 40 20 1 1
style 3
decoration
visible when(isitemunlocked("fn2000") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_ak47"
group "mw2_popup_button"
rect -64 164 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("ak47"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref ak47;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , ak47 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "ak47")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , ak47 );
setPlayerData ( weaponNew , ak47 , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "ak47", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "ak47", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "ak47", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "ak47", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
itemDef
{
rect 162 164 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "ak47") || getplayerdataanybooltrue("camoNew", "ak47")) || getplayerdataanybooltrue("attachmentNew", "ak47"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 164 40 20 1 1
style 3
decoration
visible when(isitemunlocked("ak47") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_ak47classic"
group "mw2_popup_button"
rect -64 184 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("ak47classic"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
setLocalVarString ui_selected_ref ak47classic;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
setPlayerData ( weaponNew , ak47classic , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "ak47classic")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , ak47classic );
setPlayerData ( weaponNew , ak47classic , false );
if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat"))
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon");
setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0);
setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1);
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 none;
}
setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo");
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon");
setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0);
setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1);
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 none;
}
setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo");
setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0);
setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1);
setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2);
setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3);
setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0);
setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1);
setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2);
setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4);
setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade");
setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name");
if (0 == 0)
{
if (tablelookup("mp/statsTable.csv", 4, "ak47classic", 11) != "")
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if (tablelookup("mp/statsTable.csv", 4, "ak47classic", 11) != "")
{
if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if (tablelookup("mp/challengeTable.csv", 6, "ak47classic", 4) != "")
{
setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "ak47classic", 4);
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
itemDef
{
rect 162 184 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "ak47classic") || getplayerdataanybooltrue("camoNew", "ak47classic")) || getplayerdataanybooltrue("attachmentNew", "ak47classic"));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 184 40 20 1 1
style 3
decoration
visible when(isitemunlocked("ak47classic") == 0);
textscale 0.55
background "specialty_locked"
}
itemDef
{
rect -56 0 200 204 2 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.5
background "small_box_lightfx"
}
itemDef
{
rect -56 0 200 184 2 1
decoration
visible 1
textalign 4
textalignx 4
textscale 0.375
textfont 9
exp text "@" + tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 3);
}
itemDef
{
rect -56 10 200 100 2 1
style 3
decoration
visible 1
textscale 0.55
exp material tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 6);
}
itemDef
{
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(isitemunlocked(localvarstring("ui_selected_ref")));
textalign 4
textalignx 4
textaligny 104
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
exp text "@" + tablelookup("mp/statstable.csv", 4, localvarstring("ui_selected_ref"), 7);
}
itemDef
{
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(!isitemunlocked(localvarstring("ui_selected_ref")));
textalign 4
textalignx 4
textaligny 104
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
exp text "@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, localvarstring("ui_selected_ref"), 2), 17);
}
itemDef
{
text "@PLATFORM_VIEW_CHALLENGES"
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(isitemunlocked(localvarstring("ui_selected_ref")) && (tablelookup("mp/challengeTable.csv", 6, localvarstring("ui_selected_ref"), 4) != ""));
textalign 4
textalignx 4
textaligny 144
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
}
itemDef
{
text "@MPUI_ACCURACY"
rect -128 22 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120;
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120;
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) * 120);
exp forecolor r ((0 < 0) * 0.45) + 0.25;
exp forecolor g ((0 > 0) * 0.45) + 0.25;
}
itemDef
{
text "@MPUI_DAMAGE"
rect -128 48 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120;
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120;
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) * 120);
exp forecolor r ((0 < 0) * 0.45) + 0.25;
exp forecolor g ((0 > 0) * 0.45) + 0.25;
}
itemDef
{
text "@MPUI_RANGE"
rect -128 74 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120;
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120;
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) * 120);
exp forecolor r ((0 < 0) * 0.45) + 0.25;
exp forecolor g ((0 > 0) * 0.45) + 0.25;
}
itemDef
{
text "@MPUI_FIRE_RATE"
rect -128 100 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120;
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120;
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) * 120);
exp forecolor r ((0 < 0) * 0.45) + 0.25;
exp forecolor g ((0 > 0) * 0.45) + 0.25;
}
itemDef
{
text "@MPUI_MOBILITY"
rect -128 126 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120;
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120;
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) * 120);
exp forecolor r ((0 < 0) * 0.45) + 0.25;
exp forecolor g ((0 > 0) * 0.45) + 0.25;
}
}
}