zb-menus/ui_mp/popup_cac_assault_primary.menu
2025-01-09 11:51:53 +01:00

2605 lines
142 KiB
Plaintext

{
menuDef
{
name "popup_cac_assault_primary"
rect 0 0 854 204 1 1
style 1
backcolor 1 1 1 0
forecolor 1 1 1 0
focuscolor 1 1 1 1
background "white"
outOfBoundsClick
popup
fadeClamp 1
fadeCycle 1
fadeAmount 0.1
visible when(localvarint("ui_tabDepth") == localvarint("ui_popup_cac_assault_primary_tabDepth"));
exp rect Y localvarfloat("ui_popupYPos") + localvarint("ui_tabDepth") * 20;
onOpen
{
setfocus cac_weapon_m4;
setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") + 1);
setLocalVarInt ui_popup_cac_assault_primary_tabDepth (localvarint("ui_tabDepth"));
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m4")
{
setfocus cac_weapon_m4;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "famas")
{
setfocus cac_weapon_famas;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "scar")
{
setfocus cac_weapon_scar;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "tavor")
{
setfocus cac_weapon_tavor;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "fal")
{
setfocus cac_weapon_fal;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m16")
{
setfocus cac_weapon_m16;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "masada")
{
setfocus cac_weapon_masada;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "fn2000")
{
setfocus cac_weapon_fn2000;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "ak47")
{
setfocus cac_weapon_ak47;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "ak47classic")
{
setfocus cac_weapon_ak47classic;
}
}
onClose
{
setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") - 1);
}
onESC
{
close self;
}
itemDef
{
rect -918 -480 1708 960 1 1
style 1
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
backcolor 0 0 0 0.35
background "white"
}
itemDef
{
rect -918 -480 1708 960 1 1
style 1
decoration
visible 1
textscale 0.55
backcolor 1 1 1 1
background "xpbar_stencilbase"
}
itemDef
{
rect -64 0 854 184 1 1
style 1
decoration
visible 1
textscale 0.55
backcolor 0.5 0.5 0.5 1
background "white"
exp rect h 4 + 10 * 20;
}
itemDef
{
rect -64 0 1708 480 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 0.85 0.85 0.85 0.85
background "mw2_popup_bg_fogscroll"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
}
itemDef
{
rect -64 0 854 0 1 1
style 3
decoration
visible 1
textscale 0.55
background "mockup_popup_bg_stencilfill"
exp rect h 4 + 10 * 20;
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
textscale 0.55
background "mw2_popup_bg_fogstencil"
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
}
itemDef
{
rect -64 0 854 0 1 1
style 3
decoration
textscale 0.55
forecolor 1 1 1 0
background "small_box_lightfx"
exp rect h 4 + 10 * 20;
}
itemDef
{
rect -96 -32 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_tl"
}
itemDef
{
rect -64 -32 854 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_t"
}
itemDef
{
rect 790 -32 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_tr"
}
itemDef
{
rect 790 0 32 0 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_r"
exp rect h 4 + 10 * 20;
}
itemDef
{
rect 790 0 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_br"
exp rect y 4 + 10 * 20;
}
itemDef
{
rect -64 0 854 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_b"
exp rect y 4 + 10 * 20;
}
itemDef
{
rect -96 0 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_bl"
exp rect y 4 + 10 * 20;
}
itemDef
{
rect -96 0 32 0 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_l"
exp rect h 4 + 10 * 20;
}
itemDef
{
rect -64 0 280 184 1 1
style 1
decoration
visible 1
textscale 0.55
backcolor 1 1 1 0
background "gradient_fadein"
exp rect h 4 + 10 * 20;
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (1 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (1 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab1Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (2 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (2 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab2Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (3 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (3 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab3Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (4 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (4 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab4Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (5 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (5 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab5Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
}
itemDef
{
name "cac_weapon_m4"
group "mw2_popup_button"
rect -64 4 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("m4"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("m4");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , m4 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "m4", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "m4", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "m4", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "m4", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "m4", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "m4", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m4")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m4 );
setPlayerData ( weaponNew , m4 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "m4", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "m4", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "m4", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "m4", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3);
}
itemDef
{
rect 162 4 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "m4") || getplayerdataanybooltrue("camoNew", "m4") || getplayerdataanybooltrue("attachmentNew", "m4")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 4 40 20 1 1
style 3
decoration
visible when((isitemunlocked("m4") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_famas"
group "mw2_popup_button"
rect -64 24 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("famas"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("famas");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , famas , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "famas", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "famas", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "famas", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "famas", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "famas", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "famas", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "famas")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , famas );
setPlayerData ( weaponNew , famas , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "famas", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "famas", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "famas", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "famas", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3);
}
itemDef
{
rect 162 24 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "famas") || getplayerdataanybooltrue("camoNew", "famas") || getplayerdataanybooltrue("attachmentNew", "famas")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 24 40 20 1 1
style 3
decoration
visible when((isitemunlocked("famas") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_scar"
group "mw2_popup_button"
rect -64 44 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("scar"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("scar");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , scar , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "scar", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "scar", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "scar", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "scar", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "scar", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "scar", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "scar")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , scar );
setPlayerData ( weaponNew , scar , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "scar", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "scar", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "scar", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "scar", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3);
}
itemDef
{
rect 162 44 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "scar") || getplayerdataanybooltrue("camoNew", "scar") || getplayerdataanybooltrue("attachmentNew", "scar")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 44 40 20 1 1
style 3
decoration
visible when((isitemunlocked("scar") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_tavor"
group "mw2_popup_button"
rect -64 64 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("tavor"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("tavor");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , tavor , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "tavor")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , tavor );
setPlayerData ( weaponNew , tavor , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "tavor", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "tavor", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "tavor", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "tavor", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3);
}
itemDef
{
rect 162 64 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "tavor") || getplayerdataanybooltrue("camoNew", "tavor") || getplayerdataanybooltrue("attachmentNew", "tavor")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 64 40 20 1 1
style 3
decoration
visible when((isitemunlocked("tavor") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_fal"
group "mw2_popup_button"
rect -64 84 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("fal"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("fal");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , fal , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "fal", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "fal", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "fal", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "fal", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "fal", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "fal", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "fal")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , fal );
setPlayerData ( weaponNew , fal , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "fal", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "fal", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "fal", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "fal", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3);
}
itemDef
{
rect 162 84 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "fal") || getplayerdataanybooltrue("camoNew", "fal") || getplayerdataanybooltrue("attachmentNew", "fal")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 84 40 20 1 1
style 3
decoration
visible when((isitemunlocked("fal") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_m16"
group "mw2_popup_button"
rect -64 104 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("m16"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("m16");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , m16 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "m16", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "m16", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "m16", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "m16", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "m16", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "m16", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m16")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m16 );
setPlayerData ( weaponNew , m16 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "m16", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "m16", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "m16", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "m16", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3);
}
itemDef
{
rect 162 104 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "m16") || getplayerdataanybooltrue("camoNew", "m16") || getplayerdataanybooltrue("attachmentNew", "m16")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 104 40 20 1 1
style 3
decoration
visible when((isitemunlocked("m16") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_masada"
group "mw2_popup_button"
rect -64 124 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("masada"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("masada");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , masada , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "masada", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "masada", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "masada", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "masada", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "masada", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "masada", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "masada")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , masada );
setPlayerData ( weaponNew , masada , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "masada", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "masada", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "masada", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "masada", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3);
}
itemDef
{
rect 162 124 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "masada") || getplayerdataanybooltrue("camoNew", "masada") || getplayerdataanybooltrue("attachmentNew", "masada")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 124 40 20 1 1
style 3
decoration
visible when((isitemunlocked("masada") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_fn2000"
group "mw2_popup_button"
rect -64 144 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("fn2000"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("fn2000");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , fn2000 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "fn2000")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , fn2000 );
setPlayerData ( weaponNew , fn2000 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "fn2000", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "fn2000", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "fn2000", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "fn2000", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3);
}
itemDef
{
rect 162 144 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "fn2000") || getplayerdataanybooltrue("camoNew", "fn2000") || getplayerdataanybooltrue("attachmentNew", "fn2000")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 144 40 20 1 1
style 3
decoration
visible when((isitemunlocked("fn2000") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_ak47"
group "mw2_popup_button"
rect -64 164 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("ak47"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("ak47");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , ak47 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "ak47")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , ak47 );
setPlayerData ( weaponNew , ak47 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "ak47", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "ak47", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "ak47", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "ak47", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3);
}
itemDef
{
rect 162 164 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "ak47") || getplayerdataanybooltrue("camoNew", "ak47") || getplayerdataanybooltrue("attachmentNew", "ak47")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 164 40 20 1 1
style 3
decoration
visible when((isitemunlocked("ak47") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_ak47classic"
group "mw2_popup_button"
rect -64 184 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("ak47classic"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("ak47classic");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , ak47classic , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "ak47classic")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , ak47classic );
setPlayerData ( weaponNew , ak47classic , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "ak47classic", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "ak47classic", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "ak47classic", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "ak47classic", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3);
}
itemDef
{
rect 162 184 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "ak47classic") || getplayerdataanybooltrue("camoNew", "ak47classic") || getplayerdataanybooltrue("attachmentNew", "ak47classic")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 184 40 20 1 1
style 3
decoration
visible when((isitemunlocked("ak47classic") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
rect -56 0 200 204 2 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.5
background "small_box_lightfx"
}
itemDef
{
rect -56 0 200 184 2 1
decoration
visible 1
textalign 4
textalignx 4
textscale 0.375
textfont 9
exp text "@" + tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 3);
}
itemDef
{
rect -56 10 200 100 2 1
style 3
decoration
visible 1
textscale 0.55
exp material tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 6);
}
itemDef
{
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(isitemunlocked(localvarstring("ui_selected_ref")));
textalign 4
textalignx 4
textaligny 104
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
exp text "@" + tablelookup("mp/statstable.csv", 4, localvarstring("ui_selected_ref"), 7);
}
itemDef
{
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(!isitemunlocked(localvarstring("ui_selected_ref")));
textalign 4
textalignx 4
textaligny 104
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
exp text "@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, localvarstring("ui_selected_ref"), 2), 17);
}
itemDef
{
text "@PLATFORM_VIEW_CHALLENGES"
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(isitemunlocked(localvarstring("ui_selected_ref")) && (tablelookup("mp/challengeTable.csv", 6, localvarstring("ui_selected_ref"), 4)) != "");
textalign 4
textalignx 4
textaligny 144
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
}
itemDef
{
text "@MPUI_ACCURACY"
rect -128 22 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120;
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120;
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_DAMAGE"
rect -128 48 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120;
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120;
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_RANGE"
rect -128 74 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120;
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120;
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_FIRE_RATE"
rect -128 100 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120;
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120;
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_MOBILITY"
rect -128 126 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120;
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120;
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
}
}