886 lines
40 KiB
Plaintext
886 lines
40 KiB
Plaintext
{
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menuDef
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{
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name "popup_cac_weapon_primary"
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rect 0 0 854 124 1 1
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style 1
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backcolor 1 1 1 0
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forecolor 1 1 1 0
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focuscolor 1 1 1 1
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background "white"
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popup
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fadeClamp 1
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fadeCycle 1
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fadeAmount 0.1
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visible when(localvarint("ui_tabDepth") == localvarint("ui_popup_cac_weapon_primary_tabDepth"));
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exp rect Y localvarfloat("ui_popupYPos") + localvarint("ui_tabDepth") * 20;
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onOpen
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{
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setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") + 1);
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setLocalVarInt ui_popup_cac_weapon_primary_tabDepth (localvarint("ui_tabDepth"));
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"), 2) == "weapon_assault")
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{
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setfocus cac_primary_assault;
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}
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"), 2) == "weapon_smg")
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{
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setfocus cac_primary_smg;
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}
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"), 2) == "weapon_lmg")
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{
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setfocus cac_primary_lmg;
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}
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"), 2) == "weapon_sniper")
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{
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setfocus cac_primary_sniper;
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}
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if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "riotshield")
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{
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setfocus cac_primary_riotshield;
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}
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}
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onClose
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{
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setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") - 1);
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}
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onESC
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{
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close self;
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}
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itemDef
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{
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rect -918 -480 1708 960 1 1
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style 1
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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backcolor 0 0 0 0.35
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background "white"
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}
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itemDef
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{
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rect -918 -480 1708 960 1 1
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style 1
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decoration
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visible 1
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textscale 0.55
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backcolor 1 1 1 1
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background "xpbar_stencilbase"
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}
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itemDef
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{
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rect -64 0 854 184 1 1
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style 1
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decoration
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visible 1
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textscale 0.55
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backcolor 0.5 0.5 0.5 1
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background "white"
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exp rect h 4 + 6 * 20;
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}
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itemDef
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{
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rect -64 0 1708 480 1 1
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
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}
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itemDef
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{
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rect -64 0 -1708 -480 1 1
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0.85 0.85 0.85 0.85
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background "mw2_popup_bg_fogscroll"
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exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
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}
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itemDef
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{
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rect -64 0 854 0 1 1
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style 3
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decoration
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visible 1
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textscale 0.55
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background "mockup_popup_bg_stencilfill"
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exp rect h 4 + 6 * 20;
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}
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itemDef
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{
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rect -64 0 -1708 -480 1 1
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style 3
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decoration
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textscale 0.55
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background "mw2_popup_bg_fogstencil"
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exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
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}
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itemDef
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{
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rect -64 0 -1708 -480 1 1
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
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}
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itemDef
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{
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rect -64 0 854 0 1 1
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0
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background "small_box_lightfx"
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exp rect h 4 + 6 * 20;
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}
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itemDef
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{
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rect -96 -32 32 32 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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}
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itemDef
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{
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rect -64 -32 854 32 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_t"
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}
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itemDef
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{
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rect 790 -32 32 32 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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}
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itemDef
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{
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rect 790 0 32 0 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_r"
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exp rect h 4 + 6 * 20;
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}
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itemDef
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{
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rect 790 0 32 32 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_br"
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exp rect y 4 + 6 * 20;
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}
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itemDef
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{
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rect -64 0 854 32 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_b"
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exp rect y 4 + 6 * 20;
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}
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itemDef
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{
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rect -96 0 32 32 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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exp rect y 4 + 6 * 20;
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}
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itemDef
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{
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rect -96 0 32 0 1 1
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style 3
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decoration
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visible when(!localvarint("ui_centerPopup"));
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_l"
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exp rect h 4 + 6 * 20;
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}
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itemDef
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{
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rect -64 0 280 184 1 1
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style 1
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decoration
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visible 1
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textscale 0.55
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backcolor 1 1 1 0
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background "gradient_fadein"
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exp rect h 4 + 6 * 20;
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (1 - 1));
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textscale 0.55
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backcolor 0.25 0.25 0.25 1
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background "white"
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (1 - 1));
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 9
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backcolor 0 0 0 1
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background "gradient_fadein"
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exp text localvarstring("ui_tab1Name");
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20);
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exp forecolor r 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
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exp forecolor g 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
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exp forecolor b 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (2 - 1));
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textscale 0.55
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backcolor 0.25 0.25 0.25 1
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background "white"
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (2 - 1));
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 9
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backcolor 0 0 0 1
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background "gradient_fadein"
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exp text localvarstring("ui_tab2Name");
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20);
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exp forecolor r 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
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exp forecolor g 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
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exp forecolor b 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (3 - 1));
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textscale 0.55
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backcolor 0.25 0.25 0.25 1
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background "white"
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (3 - 1));
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 9
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backcolor 0 0 0 1
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background "gradient_fadein"
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exp text localvarstring("ui_tab3Name");
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20);
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exp forecolor r 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
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exp forecolor g 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
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exp forecolor b 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (4 - 1));
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textscale 0.55
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backcolor 0.25 0.25 0.25 1
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background "white"
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (4 - 1));
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 9
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backcolor 0 0 0 1
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background "gradient_fadein"
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exp text localvarstring("ui_tab4Name");
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20);
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exp forecolor r 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
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exp forecolor g 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
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exp forecolor b 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (5 - 1));
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textscale 0.55
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backcolor 0.25 0.25 0.25 1
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background "white"
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20);
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}
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itemDef
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{
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rect -64 0 280 20 1 1
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style 1
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decoration
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visible when(localvarint("ui_tabDepth") > (5 - 1));
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 9
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backcolor 0 0 0 1
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background "gradient_fadein"
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exp text localvarstring("ui_tab5Name");
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exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20);
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exp forecolor r 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
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exp forecolor g 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
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exp forecolor b 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
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}
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itemDef
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{
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name "cac_primary_assault"
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text "@MENU_ASSAULT_RIFLES_CAPS"
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group "mw2_popup_button"
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rect -64 4 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar_short"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_popup_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_popupAButton (1);
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setLocalVarString ui_info_name ("@MENU_ASSAULT_RIFLES_CAPS");
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setLocalVarString ui_info_desc ("@");
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setLocalVarString ui_info_icon ("");
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool ui_popupAButton (0);
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}
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action
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{
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play mouse_click;
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if (localvarint("ui_tabDepth") == 0)
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{
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setLocalVarString ui_tab1Name ("@MENU_ASSAULT_RIFLES_CAPS");
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}
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if (localvarint("ui_tabDepth") == 1)
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{
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setLocalVarString ui_tab2Name ("@MENU_ASSAULT_RIFLES_CAPS");
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}
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if (localvarint("ui_tabDepth") == 2)
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{
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setLocalVarString ui_tab3Name ("@MENU_ASSAULT_RIFLES_CAPS");
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}
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if (localvarint("ui_tabDepth") == 3)
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{
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setLocalVarString ui_tab4Name ("@MENU_ASSAULT_RIFLES_CAPS");
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}
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if (localvarint("ui_tabDepth") == 4)
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{
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setLocalVarString ui_tab5Name ("@MENU_ASSAULT_RIFLES_CAPS");
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}
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if (localvarint("ui_tabDepth") == 5)
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{
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setLocalVarString ui_tab6Name ("@MENU_ASSAULT_RIFLES_CAPS");
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}
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open popup_cac_assault_primary;
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}
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}
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itemDef
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{
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rect 162 4 40 20 1 1
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style 3
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decoration
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visible when(weaponclassnew("assault"));
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textscale 0.55
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background "specialty_new"
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}
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itemDef
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{
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name "cac_primary_smg"
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text "@MENU_SMGS_CAPS"
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group "mw2_popup_button"
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rect -64 24 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 4
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textalignx 68
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar_short"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_popup_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_popupAButton (1);
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setLocalVarString ui_info_name ("@MENU_SMGS_CAPS");
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setLocalVarString ui_info_desc ("@");
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setLocalVarString ui_info_icon ("");
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool ui_popupAButton (0);
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}
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action
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{
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play mouse_click;
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if (localvarint("ui_tabDepth") == 0)
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{
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setLocalVarString ui_tab1Name ("@MENU_SMGS_CAPS");
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}
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if (localvarint("ui_tabDepth") == 1)
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{
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setLocalVarString ui_tab2Name ("@MENU_SMGS_CAPS");
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}
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if (localvarint("ui_tabDepth") == 2)
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{
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setLocalVarString ui_tab3Name ("@MENU_SMGS_CAPS");
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}
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if (localvarint("ui_tabDepth") == 3)
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{
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setLocalVarString ui_tab4Name ("@MENU_SMGS_CAPS");
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}
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if (localvarint("ui_tabDepth") == 4)
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{
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setLocalVarString ui_tab5Name ("@MENU_SMGS_CAPS");
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}
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if (localvarint("ui_tabDepth") == 5)
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{
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setLocalVarString ui_tab6Name ("@MENU_SMGS_CAPS");
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}
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open popup_cac_smg_primary;
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}
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}
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itemDef
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|
{
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rect 162 4 40 20 1 1
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style 3
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decoration
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visible when(weaponclassnew("smg"));
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textscale 0.55
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background "specialty_new"
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}
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itemDef
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|
{
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name "cac_primary_lmg"
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text "@MENU_LMGS_CAPS"
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group "mw2_popup_button"
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rect -64 44 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 4
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textalignx 68
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|
textscale 0.375
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|
textfont 3
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|
disablecolor 0.6 0.55 0.55 1
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|
background "popup_button_selection_bar_short"
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|
onFocus
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|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_popupAButton (1);
|
|
setLocalVarString ui_info_name ("@MENU_LMGS_CAPS");
|
|
setLocalVarString ui_info_desc ("@");
|
|
setLocalVarString ui_info_icon ("");
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool ui_popupAButton (0);
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
if (localvarint("ui_tabDepth") == 0)
|
|
{
|
|
setLocalVarString ui_tab1Name ("@MENU_LMGS_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 1)
|
|
{
|
|
setLocalVarString ui_tab2Name ("@MENU_LMGS_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 2)
|
|
{
|
|
setLocalVarString ui_tab3Name ("@MENU_LMGS_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 3)
|
|
{
|
|
setLocalVarString ui_tab4Name ("@MENU_LMGS_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 4)
|
|
{
|
|
setLocalVarString ui_tab5Name ("@MENU_LMGS_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 5)
|
|
{
|
|
setLocalVarString ui_tab6Name ("@MENU_LMGS_CAPS");
|
|
}
|
|
open popup_cac_lmg_primary;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 162 4 40 20 1 1
|
|
style 3
|
|
decoration
|
|
visible when(weaponclassnew("lmg"));
|
|
textscale 0.55
|
|
background "specialty_new"
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_primary_sniper"
|
|
text "@MENU_SNIPER_RIFLES_CAPS"
|
|
group "mw2_popup_button"
|
|
rect -64 64 336 20 1 1
|
|
style 1
|
|
type 1
|
|
visible 1
|
|
textalign 4
|
|
textalignx 68
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "popup_button_selection_bar_short"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_popupAButton (1);
|
|
setLocalVarString ui_info_name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
setLocalVarString ui_info_desc ("@");
|
|
setLocalVarString ui_info_icon ("");
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool ui_popupAButton (0);
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
if (localvarint("ui_tabDepth") == 0)
|
|
{
|
|
setLocalVarString ui_tab1Name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 1)
|
|
{
|
|
setLocalVarString ui_tab2Name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 2)
|
|
{
|
|
setLocalVarString ui_tab3Name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 3)
|
|
{
|
|
setLocalVarString ui_tab4Name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 4)
|
|
{
|
|
setLocalVarString ui_tab5Name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
}
|
|
if (localvarint("ui_tabDepth") == 5)
|
|
{
|
|
setLocalVarString ui_tab6Name ("@MENU_SNIPER_RIFLES_CAPS");
|
|
}
|
|
open popup_cac_sniper_primary;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 162 4 40 20 1 1
|
|
style 3
|
|
decoration
|
|
visible when(weaponclassnew("sniper"));
|
|
textscale 0.55
|
|
background "specialty_new"
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_primary_riotshield"
|
|
text "@MENU_RIOT_SHIELD_CAPS"
|
|
group "mw2_popup_button"
|
|
rect -64 84 336 20 1 1
|
|
style 1
|
|
type 1
|
|
visible 1
|
|
textalign 4
|
|
textalignx 68
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "popup_button_selection_bar_short"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_popup_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_popupAButton (1);
|
|
setLocalVarString ui_info_name ("@" + tablelookup("mp/statsTable.csv", 4, "riotshield", 3));
|
|
setLocalVarString ui_info_desc ("@" + tablelookup("mp/statstable.csv", 4, "riotshield", 7));
|
|
setLocalVarString ui_info_icon (tablelookup("mp/statsTable.csv", 4, "riotshield", 6));
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool ui_popupAButton (0);
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "riotshield")
|
|
{
|
|
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
|
|
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
|
|
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
|
|
}
|
|
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , riotshield );
|
|
setPlayerData ( weaponNew , riotshield , false );
|
|
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
|
|
{
|
|
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
|
|
}
|
|
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
|
|
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
|
|
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
|
|
if (localvarstring("loadoutPrimaryAttachment2") == "")
|
|
{
|
|
setLocalVarString loadoutPrimaryAttachment2 ("none");
|
|
}
|
|
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
|
|
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
|
|
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
|
|
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
|
|
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
|
|
if (localvarstring("loadoutSecondaryAttachment2") == "")
|
|
{
|
|
setLocalVarString loadoutSecondaryAttachment2 ("none");
|
|
}
|
|
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
|
|
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
|
|
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
|
|
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
|
|
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
|
|
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
|
|
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
|
|
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
|
|
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
|
|
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
|
|
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
|
|
if (0 == 0)
|
|
{
|
|
if ((tablelookup("mp/statsTable.csv", 4, "riotshield", 11) != ""))
|
|
{
|
|
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
open popup_primary_attachments_bling;
|
|
}
|
|
else
|
|
{
|
|
open popup_primary_attachments;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
open popup_cac_primary_camo;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((tablelookup("mp/statsTable.csv", 4, "riotshield", 11) != ""))
|
|
{
|
|
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
|
|
{
|
|
open popup_secondary_attachments_bling;
|
|
}
|
|
else
|
|
{
|
|
open popup_secondary_attachments;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
close popup_cac_weapon_primary;
|
|
close popup_primary_attachments close popup_secondary_attachments close popup_cac_weapon_secondary;
|
|
close popup_cac_handgun_secondary;
|
|
close popup_cac_machinePistols_secondary;
|
|
close popup_cac_assault_primary;
|
|
close popup_cac_SMG_primary;
|
|
close popup_cac_LMG_primary;
|
|
close popup_cac_sniper_primary;
|
|
close popup_cac_shotgun_primary;
|
|
close popup_cac_assault_secondary;
|
|
close popup_cac_SMG_secondary;
|
|
close popup_cac_LMG_secondary;
|
|
close popup_cac_sniper_secondary;
|
|
close popup_cac_shotgun_secondary;
|
|
close popup_cac_template;
|
|
close popup_cac_primary_camo;
|
|
close popup_cac_secondary_camo;
|
|
close popup_cac_bling;
|
|
close popup_cac_perk2;
|
|
close popup_cac_rocket_secondary;
|
|
close popup_primary_attachments_bling;
|
|
close popup_secondary_attachments_bling;
|
|
close popup_cac_other_primary;
|
|
}
|
|
}
|
|
close self;
|
|
close popup_cac_weapon_primary;
|
|
close popup_primary_attachments close popup_secondary_attachments close popup_cac_weapon_secondary;
|
|
close popup_cac_handgun_secondary;
|
|
close popup_cac_machinePistols_secondary;
|
|
close popup_cac_assault_primary;
|
|
close popup_cac_SMG_primary;
|
|
close popup_cac_LMG_primary;
|
|
close popup_cac_sniper_primary;
|
|
close popup_cac_shotgun_primary;
|
|
close popup_cac_assault_secondary;
|
|
close popup_cac_SMG_secondary;
|
|
close popup_cac_LMG_secondary;
|
|
close popup_cac_sniper_secondary;
|
|
close popup_cac_shotgun_secondary;
|
|
close popup_cac_template;
|
|
close popup_cac_primary_camo;
|
|
close popup_cac_secondary_camo;
|
|
close popup_cac_bling;
|
|
close popup_cac_perk2;
|
|
close popup_cac_rocket_secondary;
|
|
close popup_primary_attachments_bling;
|
|
close popup_secondary_attachments_bling;
|
|
close popup_cac_other_primary;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 162 84 40 20 1 1
|
|
style 3
|
|
decoration
|
|
visible when(weaponclassnew("weapon_shield"));
|
|
textscale 0.55
|
|
background "specialty_new"
|
|
}
|
|
itemDef
|
|
{
|
|
rect -56 0 200 124 2 1
|
|
style 3
|
|
decoration
|
|
visible 1
|
|
textscale 0.55
|
|
forecolor 1 1 1 0.5
|
|
background "small_box_lightfx"
|
|
}
|
|
itemDef
|
|
{
|
|
rect -56 0 200 124 2 1
|
|
decoration
|
|
visible 1
|
|
textalign 4
|
|
textalignx 4
|
|
textscale 0.375
|
|
textfont 9
|
|
exp text localvarstring("ui_info_name");
|
|
}
|
|
itemDef
|
|
{
|
|
rect -56 10 200 100 2 1
|
|
style 3
|
|
decoration
|
|
visible when(localvarstring("ui_info_icon") != "");
|
|
textscale 0.55
|
|
exp material localvarstring("ui_info_icon");
|
|
}
|
|
itemDef
|
|
{
|
|
rect -56 0 200 124 2 1
|
|
decoration
|
|
autowrapped
|
|
visible when(isitemunlocked("weaponRefString" + " " + "refString"));
|
|
textalign 4
|
|
textalignx 4
|
|
textaligny 84
|
|
textscale 0.375
|
|
textfont 3
|
|
forecolor 1 1 1 0.65
|
|
exp text localvarstring("ui_info_desc");
|
|
}
|
|
}
|
|
}
|