zb-menus/ui_mp/scriptmenus/team_marinesopfor.menu
2025-01-09 11:51:53 +01:00

690 lines
27 KiB
Plaintext

{
menuDef
{
name "team_marinesopfor"
rect 0 0 640 480 0 0
focuscolor 1 1 1 1
blurWorld 7
legacySplitScreenScale
onOpen
{
setfocus team_choose_auto;
}
onESC
{
scriptmenuresponse back;
}
execKey "f"
{
play mouse_click;
open popup_friends;
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 0.4
background "white"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0
background "mockup_bg_glow"
exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0
background "mockup_bg_glow"
exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
}
itemDef
{
rect -64 0 280 480 1 0
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 0.25
background "gradient_fadein_fadebottom"
}
itemDef
{
text "@MPUI_CHOOSE_TEAM"
rect 0 0 272 28 1 1
decoration
visible 1
textalign 6
textalignx -60
textscale 0.5
textfont 9
}
itemDef
{
name "fullmap_border"
rect -260 135 240 240 3 1
decoration
border 1
borderSize 0.666667
visible when((!isempjammed()));
textscale 0.55
bordercolor 1 1 1 0.35
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when((!isempjammed()));
textscale 0.55
forecolor 0.89 0.98 0.95 0.05
background "minimap_scanlines"
}
itemDef
{
name "fullmap_map"
rect -260 135 240 240 3 1
decoration
type 8
visible when((!isempjammed()));
ownerdraw 181
textscale 0.55
background "compass_map_default"
}
itemDef
{
name "fullmap_friendlies"
rect -260 135 240 240 3 1
decoration
type 8
visible when((!isempjammed()));
ownerdraw 185
textscale 0.55
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
name "fullmap_enemies"
rect -260 135 240 240 3 1
decoration
type 8
visible when((!isempjammed()));
ownerdraw 188
textscale 0.55
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
name "fullmap_objectives"
rect -260 135 240 240 3 1
decoration
type 8
visible when((!isempjammed()));
ownerdraw 182
textscale 0.55
background "objective_line"
}
itemDef
{
name "fullmap_sentries"
rect -260 135 240 240 3 1
decoration
type 8
visible when((!isempjammed()));
ownerdraw 189
textscale 0.55
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
name "fullmap_player"
rect -260 135 240 240 3 1
decoration
type 8
visible when((!isempjammed()));
ownerdraw 183
textscale 0.55
background "compassping_player"
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(radarisjammed() && (!isempjammed()));
textscale 0.55
forecolor 0.64 0.74 0.71 1
background "white"
exp forecolor a radarjamintensity();
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(radarisjammed() && (!isempjammed()));
textscale 0.55
forecolor 0.89 0.98 0.95 1
background "ac130_overlay_grain"
exp forecolor a radarjamintensity();
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when((!isempjammed()));
textscale 0.55
background "stencil_base"
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when((!isempjammed()));
textscale 0.55
background "scanlines_stencil"
exp rect y (135 - 240) + ((240 * 2) * (1 - ((milliseconds() % 4000) / 4000)));
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when((!isempjammed()));
textscale 0.55
forecolor 0.89 0.98 0.95 1
background "stencil_fill"
}
itemDef
{
rect -260 115 -136 20 3 1
style 1
decoration
visible when((!isempjammed()));
textalign 4
textalignx 4
textscale 0.375
textfont 9
backcolor 0 0 0 0.35
background "gradient_fadein"
exp text getmapname();
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when(localvarstring("ui_team") == "marines");
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Allies);
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when(localvarstring("ui_team") == "opfor");
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Axis);
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when(team("name") == "TEAM_FREE" && localvarstring("ui_team") == "marines");
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Allies);
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when(team("name") == "TEAM_FREE" && localvarstring("ui_team") == "opfor");
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Axis);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when(team("name") == "TEAM_ALLIES");
textalign 1
textaligny 10
textscale 0.4583
textstyle 6
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Allies);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when(team("name") == "TEAM_FREE" && localvarstring("ui_team") == "marines");
textalign 1
textaligny 10
textscale 0.4583
textstyle 6
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Allies);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when(team("name") == "TEAM_AXIS");
textalign 1
textaligny 10
textscale 0.4583
textstyle 6
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Axis);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when(team("name") == "TEAM_FREE" && localvarstring("ui_team") == "opfor");
textalign 1
textaligny 10
textscale 0.4583
textstyle 6
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Axis);
}
itemDef
{
name "team_choose_spectator"
text "@MPUI_SPECTATOR"
group "mw2_button"
rect -64 28 336 20 1 1
style 1
type 1
visible when(team("name") != "TEAM_SPECTATOR");
disabled when(team("name") == "TEAM_SPECTATOR" || !dvarbool(scr_game_spectatetype));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
setLocalVarFloat ui_popupYPos (getfocuseditemy());
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
scriptmenuresponse spectator;
}
}
itemDef
{
name "team_choose_axis"
group "mw2_button"
rect -64 48 336 20 1 1
style 1
type 1
visible 1
disabled when(team("name") == "TEAM_AXIS");
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
setLocalVarFloat ui_popupYPos (getfocuseditemy());
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
scriptmenuresponse axis;
}
exp text "@" + dvarstring(g_TeamName_Axis);
}
itemDef
{
name "team_choose_allies"
group "mw2_button"
rect -64 68 336 20 1 1
style 1
type 1
visible 1
disabled when(team("name") == "TEAM_ALLIES");
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
setLocalVarFloat ui_popupYPos (getfocuseditemy());
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
scriptmenuresponse allies;
}
exp text "@" + dvarstring(g_TeamName_Allies);
}
itemDef
{
rect 0 88 216 1 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
name "team_choose_auto"
text "@MPUI_AUTOASSIGN"
group "mw2_button"
rect -64 88 336 20 1 1
style 1
type 1
visible 1
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
setLocalVarFloat ui_popupYPos (getfocuseditemy());
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
scriptmenuresponse autoassign;
}
}
itemDef
{
rect 0 108 216 1 1 1
style 3
decoration
visible when(team("name") == "TEAM_SPECTATOR");
textscale 0.55
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
name "team_choose_endgame"
text "@MPUI_END_GAME"
group "mw2_button"
rect -64 108 336 20 1 1
style 1
type 1
visible when(team("name") == "TEAM_SPECTATOR" && (dvarbool(onlineunrankedgameandhost) || dvarbool(sv_running)));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
setLocalVarFloat ui_popupYPos (getfocuseditemy());
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
open popup_endgame;
}
}
itemDef
{
name "team_choose_leavegame"
text "@MPUI_LEAVE_GAME"
group "mw2_button"
rect -64 108 336 20 1 1
style 1
type 1
visible when(team("name") == "TEAM_SPECTATOR" && (!dvarbool(onlineunrankedgameandhost) && !dvarbool(sv_running)));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
setLocalVarFloat ui_popupYPos (getfocuseditemy());
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
if ((inprivateparty() && !privatepartyhost() && privatepartyhostinlobby()))
{
open popup_leavegameandparty;
}
else
{
open popup_leavegame;
}
}
}
itemDef
{
text "@PLATFORM_FRIENDS_CAPS"
group "mw2_button"
rect -64 -40 336 20 1 3
style 1
type 1
visible 1
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
play mouse_click;
open popup_friends;
}
}
itemDef
{
text "@PLATFORM_BACK_CAPS"
group "mw2_button"
rect -64 -20 336 20 1 3
style 1
type 1
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS");
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
play mouse_click;
escape self;
}
}
itemDef
{
text "@PLATFORM_BACK_CAPS"
group "mw2_button"
rect -64 -20 336 20 1 3
style 1
type 1
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS");
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton (1);
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text ("@NULL_EMPTY");
setLocalVarBool ui_menuAButton (0);
}
action
{
play mouse_click;
open popup_summary;
}
}
}
}