880 lines
32 KiB
Plaintext
880 lines
32 KiB
Plaintext
{
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menuDef
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{
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name "settings_bonus_map"
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fullscreen 1
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rect 0 0 640 480 0 0
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style 1
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forecolor 0 0 0 0
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focuscolor 1 1 1 1
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soundLoop "music_mainmenu_mp"
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onOpen
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{
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focusFirst;
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setfocusbydvar ui_mapname;
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}
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onClose
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{
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}
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onESC
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{
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close self;
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close settings_map;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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textscale 0.55
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background "mw2_main_background"
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}
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itemDef
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{
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rect 0 0 1708 480 0 0
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * (854));
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}
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itemDef
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{
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rect 0 0 -1708 -480 0 0
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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exp rect x (- 107 + 854) + ((float(milliseconds() % 50000) / 50000) * (854));
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25;
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}
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itemDef
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{
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rect 0 28 640 356 4 1
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0.15
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background "white"
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}
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itemDef
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{
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rect -32 -4 32 32 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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}
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itemDef
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{
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rect 0 -4 640 32 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_t"
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}
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itemDef
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{
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rect 640 -4 32 32 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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}
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itemDef
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{
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rect 640 28 32 356 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_r"
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}
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itemDef
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{
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rect 640 384 32 32 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_br"
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}
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itemDef
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{
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rect 0 384 640 32 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_b"
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}
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itemDef
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{
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rect -32 384 32 32 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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}
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itemDef
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{
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rect -32 28 32 356 4 1
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style 3
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decoration
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visible when(1);
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_l"
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}
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itemDef
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{
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text "@MENU_CHOOSE_MAP_CAP"
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rect 0 0 272 28 1 1
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decoration
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textalign 6
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textalignx -60
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textscale 0.5
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textfont 9
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}
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itemDef
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{
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group "mw2_button"
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rect -64 28 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("PATCH_COMPLEX");
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setLocalVarString ui_info_desc ("PATCH_DESC_MAP_COMPLEX");
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setLocalVarString ui_info_icon ("preview_mp_complex");
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (!(4))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_complex;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_complex" }
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exp text "@" + "PATCH_COMPLEX";
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exp forecolor a 0.45 + (0.55 * (4));
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}
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itemDef
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{
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group "mw2_button"
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rect -64 48 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("MPUI_CRASH");
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setLocalVarString ui_info_desc ("MPUI_DESC_MAP_CRASH");
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setLocalVarString ui_info_icon ("preview_mp_crash");
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (!(4))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_crash;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_crash" }
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exp text "@" + "MPUI_CRASH";
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exp forecolor a 0.45 + (0.55 * (4));
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}
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itemDef
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{
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group "mw2_button"
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rect -64 68 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("MPUI_OVERGROWN");
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setLocalVarString ui_info_desc ("MPUI_DESC_MAP_OVERGROWN");
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setLocalVarString ui_info_icon ("preview_mp_overgrown");
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (!(4))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_overgrown;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_overgrown" }
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exp text "@" + "MPUI_OVERGROWN";
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exp forecolor a 0.45 + (0.55 * (4));
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}
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itemDef
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{
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group "mw2_button"
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rect -64 88 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("PATCH_COMPACT");
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setLocalVarString ui_info_desc ("PATCH_DESC_MAP_COMPACT");
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setLocalVarString ui_info_icon ("preview_mp_compact");
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (!(4))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_compact;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_compact" }
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exp text "@" + "PATCH_COMPACT";
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exp forecolor a 0.45 + (0.55 * (4));
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}
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itemDef
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{
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group "mw2_button"
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rect -64 108 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("PATCH_STORM");
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setLocalVarString ui_info_desc ("PATCH_DESC_MAP_STORM");
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setLocalVarString ui_info_icon ("preview_mp_storm");
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (!(4))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_storm;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_storm" }
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exp text "@" + "PATCH_STORM";
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exp forecolor a 0.45 + (0.55 * (4));
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}
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itemDef
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{
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rect 0 128 216 1 1 1
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style 3
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decoration
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textscale 0.55
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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}
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itemDef
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{
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group "mw2_button"
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rect -64 128 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("PATCH_ABANDON");
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setLocalVarString ui_info_desc ("PATCH_DESC_MAP_ABANDON");
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setLocalVarString ui_info_icon ("preview_mp_abandon");
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (!(8))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_abandon;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_abandon" }
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exp text "@" + "PATCH_ABANDON";
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exp forecolor a 0.45 + (0.55 * (8));
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}
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itemDef
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{
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group "mw2_button"
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rect -64 148 336 20 1 1
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style 1
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type 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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|
onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("PATCH_FUEL2");
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setLocalVarString ui_info_desc ("PATCH_DESC_MAP_FUEL2");
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setLocalVarString ui_info_icon ("preview_mp_fuel2");
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|
}
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|
leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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|
setLocalVarBool ui_menuAButton 0;
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|
}
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|
action
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{
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|
play mouse_click;
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if (!(8))
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{
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exec xshowmarketplace;
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}
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else
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{
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setdvar ui_mapname mp_fuel2;
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close settings_map;
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close self;
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}
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}
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dvarTest "ui_mapname"
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focusDvar { "mp_fuel2" }
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|
exp text "@" + "PATCH_FUEL2";
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exp forecolor a 0.45 + (0.55 * (8));
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|
}
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itemDef
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|
{
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group "mw2_button"
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rect -64 168 336 20 1 1
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style 1
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type 1
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|
textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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|
onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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setLocalVarString ui_info_name ("PATCH_STRIKE");
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setLocalVarString ui_info_desc ("MPUI_DESC_MAP_STRIKE");
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setLocalVarString ui_info_icon ("preview_mp_strike");
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|
}
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|
leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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|
setLocalVarString ui_hint_text "@NULL_EMPTY";
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|
setLocalVarBool ui_menuAButton 0;
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|
}
|
|
action
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|
{
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|
play mouse_click;
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|
if (!(8))
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{
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exec xshowmarketplace;
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}
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|
else
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|
{
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setdvar ui_mapname mp_strike;
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close settings_map;
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|
close self;
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|
}
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|
}
|
|
dvarTest "ui_mapname"
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|
focusDvar { "mp_strike" }
|
|
exp text "@" + "PATCH_STRIKE";
|
|
exp forecolor a 0.45 + (0.55 * (8));
|
|
}
|
|
itemDef
|
|
{
|
|
group "mw2_button"
|
|
rect -64 188 336 20 1 1
|
|
style 1
|
|
type 1
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
setLocalVarFloat ui_popupYPos getfocuseditemy();
|
|
setLocalVarString ui_info_name ("PATCH_TRAILERPARK");
|
|
setLocalVarString ui_info_desc ("PATCH_DESC_MAP_TRAILERPARK");
|
|
setLocalVarString ui_info_icon ("preview_mp_trailerpark");
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
if (!(8))
|
|
{
|
|
exec xshowmarketplace;
|
|
}
|
|
else
|
|
{
|
|
setdvar ui_mapname mp_trailerpark;
|
|
close settings_map;
|
|
close self;
|
|
}
|
|
}
|
|
dvarTest "ui_mapname"
|
|
focusDvar { "mp_trailerpark" }
|
|
exp text "@" + "PATCH_TRAILERPARK";
|
|
exp forecolor a 0.45 + (0.55 * (8));
|
|
}
|
|
itemDef
|
|
{
|
|
group "mw2_button"
|
|
rect -64 208 336 20 1 1
|
|
style 1
|
|
type 1
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
setLocalVarFloat ui_popupYPos getfocuseditemy();
|
|
setLocalVarString ui_info_name ("PATCH_VACANT");
|
|
setLocalVarString ui_info_desc ("PATCH_DESC_MAP_VACANT");
|
|
setLocalVarString ui_info_icon ("preview_mp_vacant");
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
if (!(8))
|
|
{
|
|
exec xshowmarketplace;
|
|
}
|
|
else
|
|
{
|
|
setdvar ui_mapname mp_vacant;
|
|
close settings_map;
|
|
close self;
|
|
}
|
|
}
|
|
dvarTest "ui_mapname"
|
|
focusDvar { "mp_vacant" }
|
|
exp text "@" + "PATCH_VACANT";
|
|
exp forecolor a 0.45 + (0.55 * (8));
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_BACK_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -20 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS");
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
play mouse_click;
|
|
escape self;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_BACK_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -20 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS");
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
play mouse_click;
|
|
open popup_summary;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect -292 28 292 356 3 1
|
|
style 3
|
|
decoration
|
|
textscale 0.55
|
|
forecolor 0 0 0 0.7
|
|
background "black"
|
|
}
|
|
itemDef
|
|
{
|
|
name "mapimage"
|
|
rect -282 50 272 153 3 1
|
|
style 3
|
|
decoration
|
|
textscale 0.55
|
|
exp material localvarstring("ui_info_icon");
|
|
}
|
|
itemDef
|
|
{
|
|
name "longname"
|
|
rect -282 28 272 22 3 1
|
|
decoration
|
|
textalign 4
|
|
textscale 0.375
|
|
textfont 9
|
|
exp text "@" + localvarstring("ui_info_name");
|
|
}
|
|
itemDef
|
|
{
|
|
name "description"
|
|
rect -282 203 272 20 3 1
|
|
decoration
|
|
autowrapped
|
|
textalign 4
|
|
textscale 0.375
|
|
textfont 3
|
|
forecolor 1 1 1 0.65
|
|
exp text "@" + localvarstring("ui_info_desc");
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_BACK_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -20 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS");
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
play mouse_click;
|
|
escape self;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_BACK_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -20 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS");
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
play mouse_click;
|
|
open popup_summary;
|
|
}
|
|
}
|
|
}
|
|
}
|