forked from alterware/iw6-mod
		
	fix noob team
This commit is contained in:
		| @@ -152,10 +152,6 @@ namespace fastfiles | ||||
| 			utils::hook::call(SELECT_VALUE(0x1402752DF, 0x140156350), p_mem_free_stub); | ||||
| 			utils::hook::call(SELECT_VALUE(0x140276004, 0x140324259), p_mem_free_stub); | ||||
|  | ||||
| 			// Allow loading of unsigned fastfiles | ||||
| 			utils::hook::set<uint8_t>(0x1402FBF23, 0xEB); // DB_LoadXFile | ||||
| 			utils::hook::nop(0x1402FC445, 2); // DB_SetFileLoadCompressor | ||||
|  | ||||
| 			command::add("materiallist", [](const command::params& params) | ||||
| 			{ | ||||
| 				game::DB_EnumXAssets_FastFile(game::ASSET_TYPE_MATERIAL, [](const game::XAssetHeader header, void*) | ||||
| @@ -170,6 +166,10 @@ namespace fastfiles | ||||
| 			if (!game::environment::is_sp()) | ||||
| 			{ | ||||
| 				reallocate_asset_pool(game::ASSET_TYPE_WEAPON, 320); | ||||
|  | ||||
| 				// Allow loading of unsigned fastfiles | ||||
| 				utils::hook::set<uint8_t>(0x1402FBF23, 0xEB); // DB_LoadXFile | ||||
| 				utils::hook::nop(0x1402FC445, 2); // DB_SetFileLoadCompressor | ||||
| 			} | ||||
| 		} | ||||
| 	}; | ||||
|   | ||||
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