s1-mod/src/client/component/fastfiles.hpp
2025-01-20 15:18:35 -06:00

17 lines
455 B
C++

#pragma once
#include "game/game.hpp"
namespace fastfiles
{
std::string get_current_fastfile();
bool exists(const std::string& zone);
void enum_assets(game::XAssetType type, const std::function<void(game::XAssetHeader)>& callback, bool include_override);
const char* get_zone_name(const unsigned int index);
void enum_asset_entries(const game::XAssetType type, const std::function<void(game::XAssetEntry*)>& callback, bool include_override);
}