feat: update Horde
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3e055122e7
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!start_zm_horde_server.bat
Normal file
22
!start_zm_horde_server.bat
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@echo off
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set ServerFilename=server_zm_horde.cfg
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:://///////////////////////////////////////////////////////////////////////////
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::// What port do you want the server to run on? //
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::// You must port forward this port & allow it through your firewall //
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:://///////////////////////////////////////////////////////////////////////////
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set port=27016
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:: Either put the batch in the Ghosts install dir, or change the value below to the Ghost install dir
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set GHOSTS_INSTALL=%~dp0
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:: Remove this line if automatic updates on start should be disabled
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start /W alterware-launcher.exe --update
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::///////////////////////////////////////////////////////////////////////
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:://You're done!! WARNING!!! Don't mess with anything below this line //
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::///////////////////////////////////////////////////////////////////////
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set GAME_EXE=iw6-mod.exe
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start %GAME_EXE% -dedicated +set survival 1 +set net_port "%port%" +exec %ServerFilename% +map_rotate
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@ -104,7 +104,7 @@ set scr_chaos_mode "0" // Extinction chaos game m
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////////////////////////////////////////////////////////
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// MAP SHORT NAMES ROTATION LIST //
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////////////////////////////////////////////////////////
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/// Maps only work with Aliens Game Mode Set //
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/// Only use these maps with the Aliens Game Mode //
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////////////////////////////////////////////////////////
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// //
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// Point of Contact - mp_alien_town //
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154
iw6/server_zm_horde.cfg
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iw6/server_zm_horde.cfg
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///////////////////////////////////////////////////
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/// IW6 Server Configuration //
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///////////////////////////////////////////////////
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///////////////////////////////////////////////////
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// SERVER NAME & COLORS TIPS //
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///////////////////////////////////////////////////
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// //
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// ^1 Red //
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// ^2 Green //
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// ^3 yellow //
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// ^4 Blue //
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// ^5 Cyan //
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// ^6 Pink //
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// ^7 White //
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// ^8 Depends on the team colors playing. //
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// ^9 grey //
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// ^0 Black //
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// ^: Rainbow colors //
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// //
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///////////////////////////////////////////////////
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set sv_hostname "IW6 Default Server" // Sets the server hostname.
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name "[IW6] server" // Currently sets the say name
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//////////////////////////////////////////////////
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// ADMIN INFO (Optional) //
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//////////////////////////////////////////////////
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set _Admin "" // Your username.
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set _Email "" // E-mail address. you can leave blank
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set _Website "" // Website. (IW4MAdmin uses this.)
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set _Location "Earth" // Location
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//////////////////////////////////////////////////
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// NON-GAMEPLAY CONFIGURATION //
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//////////////////////////////////////////////////
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set sv_maxclients "4" // Max players in your server.
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set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
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set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
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set g_deadChat "0" // Toggle allowing dead players to chat with living players. (0 (default) or 1)
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set g_inactivity "420" // Time in seconds before the server will kick a user for inactivity. (range 0 - 10000)
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set sv_kickBanTime "3600" // Time in seconds for a player temporary ban. (on kick/tempban) (range 0 - 3600)
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set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands.
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set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions.
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set sv_reconnectlimit "3" // How many times you can try to reconnect.
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//////////////////////////////////////////////////
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// BASE GAME CONFIGURATION //
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//////////////////////////////////////////////////
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// //
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// horde - Safeguard //
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// //
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//////////////////////////////////////////////////
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// GAMETYPE HAS TO BE SET VIA THE MAP ROTATION
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set scr_game_allowkillcam "1" // Allow Killcam.
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set team_rebalance "1" // Auto Balance teams?
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set scr_teambalance "0" // Enable or Disable auto balance.
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set scr_game_spectatetype "2" // Allow Spectators. 0 Disabled, 1 Team/Player only, 2 Free
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set sv_checkMinPlayers "0"
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set scr_game_graceperiod "0"
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set scr_game_onlyheadshots "0"
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set scr_game_deathpointloss "0"
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set scr_game_suicidepointloss "0"
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set scr_team_teamkillpointloss "1"
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set scr_game_perks "1"
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set scr_game_forceuav "0"
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set scr_game_hardpoints "1"
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set scr_nukeTimer "10"
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set scr_nukeCancelMode "0"
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set scr_default_maxagents "5"
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set scr_disableClientSpawnTraces "0"
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set scr_hardpoint_allowartillery "1"
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set scr_hardpoint_allowuav "1"
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set scr_hardpoint_allowhelicopter "1"
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set scr_team_respawntime "0"
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set scr_player_numlives "0"
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set scr_player_respawndelay "0"
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set scr_player_suicidespawndelay "0"
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set scr_player_forcerespawn "1"
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set scr_player_sprinttime "4"
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set scr_explBulletMod "1"
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set scr_maxPerPlayerExplosives "2"
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//////////////////////////////////////////////////
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// SAFEGUARD GAMETYPE SETTINGS //
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//////////////////////////////////////////////////
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set scr_horde_scorelimit "0" // Score limit to win the game.
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set scr_horde_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
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set scr_horde_roundlimit "1" // Rounds per game.
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set scr_horde_winlimit "1" // Amount of wins needed to win a round-based game.
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set scr_horde_numlives "1" // Number of lives per player 0 for unlimited.
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set scr_horde_playerrespawndelay "0" // How long player will wait until respawn.
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set scr_horde_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
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set scr_horde_promode "0"
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set scr_horde_maxagents "24"
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set scr_horde_difficulty "3"
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////////////////////////////////////////////////////////
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// MAP SHORT NAMES ROTATION LIST //
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////////////////////////////////////////////////////////
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// //
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// Prision Break - mp_prisonbreak //
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// Octane - mp_dart //
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// Tremor - mp_lonestar //
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// Freight - mp_frag //
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// Whiteout - mp_snow //
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// Stormfront - mp_fahrenheit //
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// Siege - mp_hashima //
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// Warhawk - mp_warhawk //
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// Sovereign - mp_sovereign //
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// Overload - mp_zebra //
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// Stonehaven - mp_skeleton //
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// Chasm - mp_chasm //
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// Flooded - mp_flooded //
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// Strikezone - mp_strikezone //
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// Free Fall - mp_descent_new //
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// //
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/// DEVASTATION DLC ////////////////////////////////////
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// //
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// Unearthed - mp_dome_ns //
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// Collision - mp_ca_impact //
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// Behemoth - mp_ca_behemoth //
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// Ruins - mp_battery3 //
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// //
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/// INVASION DLC ///////////////////////////////////////
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// //
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// Pharaoh - mp_dig //
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// Favela - mp_favela_iw6 //
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// Mutiny - mp_pirate //
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// Departed - mp_zulu //
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// //
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/// NEMESIS DLC ////////////////////////////////////////
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// //
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// Dynasty - mp_conflict //
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// Goldrush - mp_mine //
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// Showtime - mp_shipment_ns //
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// Subzero - mp_zerosub //
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// //
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/// ONSLAUGHT DLC //////////////////////////////////////
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// //
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// Ignition - mp_boneyard_ns //
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// Containment - mp_ca_red_river //
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// Bayview - mp_ca_rumble //
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// Fog - mp_swamp //
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// //
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////////////////////////////////////////////////////////
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set sv_maprotation "gametype horde map mp_prisonbreak map mp_dart map mp_lonestar map mp_frag map mp_snow map mp_fahrenheit map mp_hashima map mp_warhawk map mp_sovereign map mp_zebra map mp_skeleton map mp_chasm map mp_flooded map mp_strikezone map mp_descent_new map mp_dome_ns map mp_ca_impact map mp_ca_behemoth map mp_battery3 map mp_dig map mp_favela_iw6 map mp_pirate map mp_conflict map mp_mine map mp_shipment_ns map mp_zerosub map mp_boneyard_ns map mp_ca_red_river map mp_ca_rumble map mp_swamp"
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