init
This commit is contained in:
commit
1b3ebda283
14
!start_client.bat
Normal file
14
!start_client.bat
Normal file
@ -0,0 +1,14 @@
|
||||
@echo off
|
||||
|
||||
:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
|
||||
set AW_INSTALL=%~dp0
|
||||
|
||||
:: Remove this line if automatic updates on start should be disabled
|
||||
start /W alterware-launcher.exe --update
|
||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
:://You're done!! WARNING!!! Don't mess with anything below this line //
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
|
||||
set GAME_EXE=s1-mod.exe
|
||||
start %GAME_EXE%
|
23
!start_horde_server.bat
Normal file
23
!start_horde_server.bat
Normal file
@ -0,0 +1,23 @@
|
||||
@echo off
|
||||
|
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set ServerFilename=server_horde.cfg
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||||
|
||||
:://///////////////////////////////////////////////////////////////////////////
|
||||
::// What port do you want the server to run on? //
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||||
::// You must port forward this port & allow it through your firewall //
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:://///////////////////////////////////////////////////////////////////////////
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set port=27016
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|
||||
|
||||
:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
|
||||
set AW_INSTALL=%~dp0
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||||
|
||||
:: Remove this line if automatic updates on start should be disabled
|
||||
start /W alterware-launcher.exe --update
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||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
:://You're done!! WARNING!!! Don't mess with anything below this line //
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||||
::///////////////////////////////////////////////////////////////////////
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|
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set GAME_EXE=s1-mod.exe
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start %GAME_EXE% -dedicated +survival 1 +set net_port "%port%" +exec %ServerFilename% +map_rotate
|
22
!start_mp_server.bat
Normal file
22
!start_mp_server.bat
Normal file
@ -0,0 +1,22 @@
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@echo off
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|
||||
set ServerFilename=server.cfg
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||||
:://///////////////////////////////////////////////////////////////////////////
|
||||
::// What port do you want the server to run on? //
|
||||
::// You must port forward this port & allow it through your firewall //
|
||||
:://///////////////////////////////////////////////////////////////////////////
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set port=27016
|
||||
|
||||
:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
|
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set AW_INSTALL=%~dp0
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||||
|
||||
:: Remove this line if automatic updates on start should be disabled
|
||||
start /W alterware-launcher.exe --update
|
||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
:://You're done!! WARNING!!! Don't mess with anything below this line //
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
|
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set GAME_EXE=s1-mod.exe
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start %GAME_EXE% -dedicated +set net_port "%port%" +exec %ServerFilename% +map_rotate
|
23
!start_zm_server.bat
Normal file
23
!start_zm_server.bat
Normal file
@ -0,0 +1,23 @@
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@echo off
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set ServerFilename=server_zm.cfg
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|
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:://///////////////////////////////////////////////////////////////////////////
|
||||
::// What port do you want the server to run on? //
|
||||
::// You must port forward this port & allow it through your firewall //
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||||
:://///////////////////////////////////////////////////////////////////////////
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set port=27016
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|
||||
|
||||
:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
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set AW_INSTALL=%~dp0
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|
||||
:: Remove this line if automatic updates on start should be disabled
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start /W alterware-launcher.exe --update
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||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
:://You're done!! WARNING!!! Don't mess with anything below this line //
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||||
::///////////////////////////////////////////////////////////////////////
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set GAME_EXE=s1-mod.exe
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start %GAME_EXE% -dedicated +zombiesMode 1 +set net_port "%port%" +exec %ServerFilename% +map_rotate
|
29
LICENSE
Normal file
29
LICENSE
Normal file
@ -0,0 +1,29 @@
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BSD 3-Clause License
|
||||
|
||||
Copyright (c) 2024, AlterWare
|
||||
All rights reserved.
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||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
10
README.md
Normal file
10
README.md
Normal file
@ -0,0 +1,10 @@
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# S1 Server Configs
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This repo contains the S1 Dedicated Server Config files for s1-mod.
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A tutorial on how to use the configs can be found on:
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* [alterware.dev](https://forum.alterware.dev/t/s1-server-install-guide/127)
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||||
|
||||
Contributions are welcome! Please follow the guidelines below:
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||||
|
||||
- Sign [AlterWare CLA](https://alterware.dev/cla) and send a pull request or email your patch at patches@alterware.dev
|
||||
- Make sure that PRs have only one commit, and deal with one issue only
|
255
s1/server.cfg
Normal file
255
s1/server.cfg
Normal file
@ -0,0 +1,255 @@
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//////////////////////////////////////////////////
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/// S1 Server Configuration //
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//////////////////////////////////////////////////
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||||
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||||
//////////////////////////////////////////////////
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// SERVER NAME & COLORS TIPS //
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//////////////////////////////////////////////////
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||||
// //
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// ^1 Red //
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// ^2 Green //
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// ^3 Yellow //
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// ^4 Blue //
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// ^5 Cyan //
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// ^6 Pink //
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||||
// ^7 White //
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// ^8 Depends on the team colors playing. //
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// ^9 Grey //
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// ^0 Black //
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// ^: Rainbow colors //
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// //
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//////////////////////////////////////////////////
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|
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set sv_hostname "S1 Default Server" // Sets the server hostname.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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|
||||
//////////////////////////////////////////////////
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||||
// ADMIN INFO (Optional) //
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||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
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||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website. (IW4MAdmin uses this.)
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||||
set _Location "Earth" // Location
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||||
|
||||
//////////////////////////////////////////////////
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// NON-GAMEPLAY CONFIGURATION //
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||||
//////////////////////////////////////////////////
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||||
|
||||
set scr_game_high_jump 1 // Disable Exos?
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||||
set party_maxplayers "18" // Max players in your server.
|
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set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
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||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set sv_privateClients "0" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
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||||
set sv_privatePassword "" // Password for reserved slots.
|
||||
set sv_voice "2" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
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||||
set g_allowVote "1" // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
|
||||
set g_deadChat "0" // Toggle allowing dead players to chat with living players (0 (default) or 1)
|
||||
set g_inactivity "420" // Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
|
||||
set sv_kickBanTime "3600" // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_timeout "60" // Timeout time period. You will timeout after (60) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set sv_pure "1" // verifying cilent files
|
||||
set sv_floodProtect "1" // Chat Spam Protection
|
||||
set sv_sayName "console" // name server-side 'say' commands show up as
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end. Recommended to stay on for b3 and IW4MAdmin
|
||||
set g_log "s1/logs/games_mp.log" // Gamelog filename. If you edit this, Make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// BASE GAME CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// dm - Free-for-all //
|
||||
// war - Team Deathmatch //
|
||||
// twar - Momentum //
|
||||
// ball - Uplink //
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||||
// sd - Search and Destroy //
|
||||
// sr - Search and Rescue //
|
||||
// dom - Domination //
|
||||
// conf - Kill Confirmed //
|
||||
// ctf - Capture the Flag //
|
||||
// hp - Hardpoint //
|
||||
// infect - Infected //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set g_gametype "war" // Default gametype in case map rotation doesn't have any gametypes. Choose a gametype from the list above.
|
||||
set scr_game_allowkillcam "1" // Allow Killcam
|
||||
set team_rebalance "1" // Auto Balance teams?
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||||
set scr_teambalance "1" // Enable or Disable auto balance.
|
||||
set scr_game_spectatetype "2" // Allow Spectators. 0 Disabled, 1 Team/Player only, 2 Free
|
||||
set scr_thirdPerson "0" // third-person mode
|
||||
set scr_game_hardpoints "1" // Enable/Disable Killstreak rewards
|
||||
set scr_game_perks "1" // Allow players to have perks
|
||||
set scr_nukeTimer "10" // Timer when nuke goes off
|
||||
set scr_game_killstreakdelay "12" // Delay killstreak from the start of the round.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// HARDCORE CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for some hardcore //
|
||||
// by removing the // before each set dvar. //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set g_hardcore "1" // Enable hardcore mode
|
||||
// set scr_hardcore "1" // Enable hardcore mode again...
|
||||
// set ui_hud_hardcore "1" // Removes Heads up display which can be used both regular and HC
|
||||
// set scr_player_maxhealth "30" // Percent of Health players will have on Respawn. (100 is normal. 30 is hardcore)
|
||||
// set scr_team_fftype "1" // Enable or Disable Friendly Fire. (1 on, 2 reflect, 3 shared)
|
||||
// set scr_player_healthregentime "0" // Time it takes you to recover damage. (5 is normal, 0 is hardcore)
|
||||
// set scr_game_onlyheadshots "0" // Enable/Disable Only Headshots mode. You can only kill players by taking headshots.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// FREE FOR ALL GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dm_scorelimit "30" // Score limit to win the game.
|
||||
set scr_dm_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dm_playerrespawndelay "-1" // How long player will wait until respawn.
|
||||
set scr_dm_numlives "0" // Number of lives per player. 0 for unlimited.
|
||||
set scr_dm_roundlimit "1" // Rounds per game.
|
||||
set scr_dm_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_dm_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// TEAM DEATHMATCH GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_war_scorelimit "75" // Score limit to win the game.
|
||||
set scr_war_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_war_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_war_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_war_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_war_roundlimit "1" // Rounds per game.
|
||||
set scr_war_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_war_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SEARCH AND DESTROY GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_sd_scorelimit "1" // Score limit required to win the game.
|
||||
set scr_sd_timelimit "2.5" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_sd_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_sd_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_sd_numlives "1" // Number of lives per player per game.
|
||||
set scr_sd_roundlimit "0" // Rounds the game is limited to 0 for unlimited.
|
||||
set scr_sd_winlimit "4" // amount of wins needed to win a round-based game.
|
||||
set scr_sd_roundswitch "3" // after X rounds, switch sides.
|
||||
set scr_sd_bombtimer "45" // Time taken for the bomb to detonate.
|
||||
set scr_sd_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_sd_multibomb "0" // allow multiple people to 'have the bomb'.
|
||||
set scr_sd_planttime "5" // How long will it take player to 'plant the bomb'.
|
||||
set scr_sd_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SEARCH AND RESCUE GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_sr_scorelimit "1" // Score limit required to win the game.
|
||||
set scr_sr_timelimit "2.5" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_sr_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_sr_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_sr_numlives "1" // Number of lives per player per game.
|
||||
set scr_sr_roundlimit "0" // Rounds the game is limited to 0 for unlimited.
|
||||
set scr_sr_winlimit "4" // amount of wins needed to win a round-based game.
|
||||
set scr_sr_roundswitch "3" // after X rounds, switch sides.
|
||||
set scr_sr_bombtimer "45" // Time taken for the bomb to detonate.
|
||||
set scr_sr_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_sr_multibomb "0" // allow multiple people to 'have the bomb'.
|
||||
set scr_sr_planttime "5" // How long will it take player to 'plant the bomb'.
|
||||
set scr_sr_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// DOMINATION GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dom_scorelimit "200" // Score limit to win the game.
|
||||
set scr_dom_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dom_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dom_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_dom_numlives "0" // Number of lives per player per game. 0 is unlimited.
|
||||
set scr_dom_roundlimit "1" // Rounds per game
|
||||
set scr_dom_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_dom_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// KILL CONFIRMED GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_conf_scorelimit "65" // Score limit to win the game.
|
||||
set scr_conf_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_conf_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_conf_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_conf_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_conf_roundlimit "1" // Rounds per game.
|
||||
set scr_conf_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_conf_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// CAPTURE THE FLAG GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_ctf_scorelimit "0" // Target score before the round ends.
|
||||
set scr_ctf_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_ctf_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_ctf_halftime "1" // Half-Time
|
||||
set scr_ctf_roundlimit "1" // How many rounds match would last.
|
||||
set scr_ctf_returntime "30" // How many seconds before flag returns to base without nobody touching it.
|
||||
set scr_ctf_playerrespawndelay "0" // Respawn wait in seconds.
|
||||
set scr_ctf_waverespawndelay "10" // Time delay for first respawn before the game.
|
||||
set scr_ctf_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// INFECTED GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_infect_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_infect_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_infect_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_infect_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_infect_roundlimit "1" // Rounds per game.
|
||||
set scr_infect_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_infect_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// MAP SHORT NAMES ROTATION LIST //
|
||||
//////////////////////////////////////////////////////////
|
||||
// //
|
||||
// Ascend - mp_refraction //
|
||||
// Bio Lab - mp_lab2 //
|
||||
// Comeback - mp_comeback //
|
||||
// Defender - mp_laser2 //
|
||||
// Detroit - mp_detroit //
|
||||
// Greenband - mp_greenband //
|
||||
// Horizon - mp_levity //
|
||||
// Instinct - mp_instinct //
|
||||
// Recovery - mp_recovery //
|
||||
// Retreat - mp_venus //
|
||||
// Riot - mp_prison //
|
||||
// Solar - mp_solar //
|
||||
// Terrace - mp_terrace //
|
||||
// //
|
||||
// Atlas Gorge - mp_dam //
|
||||
// Chop Shop - mp_spark //
|
||||
// Climate - mp_climate_3 //
|
||||
// Compound - mp_sector17 //
|
||||
// Core - mp_lost //
|
||||
// Drift - mp_torqued //
|
||||
// Fracture - mp_fracture //
|
||||
// Kremlin - mp_kremlin //
|
||||
// Overload - mp_lair //
|
||||
// Parliament - mp_bigben2 //
|
||||
// Perplex - mp_perplex_1 //
|
||||
// Quarantine - mp_liberty //
|
||||
// Sideshow - mp_clowntown3 //
|
||||
// Site 244 - mp_blackbox //
|
||||
// Skyrise - mp_highrise2 //
|
||||
// Swarm - mp_seoul2 //
|
||||
// Urban - mp_urban //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
set sv_maprotation "gametype war map mp_refraction map mp_lab2 map mp_comeback map mp_laser2 map mp_detroit map mp_greenband map mp_levity map mp_instinct map mp_recovery map mp_venus map mp_prison map mp_solar map mp_terrace map mp_dam map mp_torqued map mp_clowntown3 map mp_lost map mp_urban map mp_blackbox map mp_climate_3 map mp_perplex_1 map mp_kremlin map mp_bigbend map mp_sector17 map mp_fracture map mp_lair map mp_liberty map mp_seoul2"
|
107
s1/server_horde.cfg
Normal file
107
s1/server_horde.cfg
Normal file
@ -0,0 +1,107 @@
|
||||
//////////////////////////////////////////////////
|
||||
/// S1 Server Configuration //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SERVER NAME & COLORS TIPS //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// ^1 Red //
|
||||
// ^2 Green //
|
||||
// ^3 Yellow //
|
||||
// ^4 Blue //
|
||||
// ^5 Cyan //
|
||||
// ^6 Pink //
|
||||
// ^7 White //
|
||||
// ^8 Depends on the team colors playing. //
|
||||
// ^9 Grey //
|
||||
// ^0 Black //
|
||||
// ^: Rainbow colors //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set sv_hostname "S1 Default Server" // Sets the server hostname.
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ADMIN INFO (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website. (IW4MAdmin uses this.)
|
||||
set _Location "Earth" // Location
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// NON-GAMEPLAY CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set party_maxplayers "4" // Max players in your server.
|
||||
set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
|
||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set sv_privateClients "0" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
|
||||
set sv_privatePassword "" // Password for reserved slots.
|
||||
set sv_voice "2" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
|
||||
set g_allowVote "1" // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
|
||||
set g_deadChat "0" // Toggle allowing dead players to chat with living players (0 (default) or 1)
|
||||
set g_inactivity "420" // Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
|
||||
set sv_kickBanTime "3600" // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_timeout "60" // Timeout time period. You will timeout after (60) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set sv_pure "1" // verifying cilent files
|
||||
set sv_floodProtect "1" // Chat Spam Protection
|
||||
set sv_sayName "console" // name server-side 'say' commands show up as
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end. Recommended to stay on for b3 and IW4MAdmin
|
||||
set g_log "s1/logs/games_h.log" // Gamelog filename. If you edit this, Make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EXO SURVIVAL GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_horde_scorelimit "0" // Target score before the round ends.
|
||||
set scr_horde_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_horde_numlives "1" // Number of lives per player 0 for unlimited.
|
||||
set scr_horde_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// EXO SURVIVAL ROTATION LIST //
|
||||
//////////////////////////////////////////////////////////
|
||||
// //
|
||||
// TIER 1 //
|
||||
// //
|
||||
// Bio Lab - mp_lab2 //
|
||||
// Retreat - mp_venus //
|
||||
// Detroit - mp_detroit //
|
||||
// Ascend - mp_refraction //
|
||||
// //
|
||||
// TIER 2 //
|
||||
// //
|
||||
// Horizon - mp_levity //
|
||||
// Comeback - mp_comeback //
|
||||
// Terrace - mp_terrace //
|
||||
// Instinct - mp_instinct //
|
||||
// //
|
||||
// TIER 3 //
|
||||
// //
|
||||
// Greenband - mp_greenband //
|
||||
// Solar - mp_solar //
|
||||
// Recovery - mp_recovery //
|
||||
// Defender - mp_laser2 //
|
||||
// //
|
||||
// TIER 4 //
|
||||
// //
|
||||
// Riot - mp_prison //
|
||||
// //
|
||||
// BONUS //
|
||||
// //
|
||||
// Sideshow - mp_clowntown3 //
|
||||
// Core - mp_lost //
|
||||
// Drift - mp_torqued //
|
||||
// Urban - mp_urban //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
set sv_maprotation "gametype horde map mp_lab2 mp_venus mp_detroit mp_refraction mp_levity mp_comeback mp_terrace mp_instinct mp_greenband mp_solar mp_recovery mp_laser2 mp_prison mp_clowntown3 mp_lost mp_torqued mp_urban"
|
80
s1/server_zm.cfg
Normal file
80
s1/server_zm.cfg
Normal file
@ -0,0 +1,80 @@
|
||||
//////////////////////////////////////////////////
|
||||
/// S1 Server Configuration //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SERVER NAME & COLORS TIPS //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// ^1 Red //
|
||||
// ^2 Green //
|
||||
// ^3 Yellow //
|
||||
// ^4 Blue //
|
||||
// ^5 Cyan //
|
||||
// ^6 Pink //
|
||||
// ^7 White //
|
||||
// ^8 Depends on the team colors playing. //
|
||||
// ^9 Grey //
|
||||
// ^0 Black //
|
||||
// ^: Rainbow colors //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set sv_hostname "S1 Default Server" // Sets the server hostname.
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ADMIN INFO (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website. (IW4MAdmin uses this.)
|
||||
set _Location "Earth" // Location
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// NON-GAMEPLAY CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set party_maxplayers "4" // Max players in your server.
|
||||
set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
|
||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set sv_privateClients "0" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
|
||||
set sv_privatePassword "" // Password for reserved slots.
|
||||
set sv_voice "2" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
|
||||
set g_allowVote "1" // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
|
||||
set g_deadChat "0" // Toggle allowing dead players to chat with living players (0 (default) or 1)
|
||||
set g_inactivity "420" // Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
|
||||
set sv_kickBanTime "3600" // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_timeout "60" // Timeout time period. You will timeout after (60) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set sv_pure "1" // verifying cilent files
|
||||
set sv_floodProtect "1" // Chat Spam Protection
|
||||
set sv_sayName "console" // name server-side 'say' commands show up as
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end. Recommended to stay on for b3 and IW4MAdmin
|
||||
set g_log "s1/logs/games_zm.log" // Gamelog filename. If you edit this, Make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EXO ZOMBIES GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_zombies_scorelimit "0" // Target score before the round ends.
|
||||
set scr_zombies_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_zombies_numlives "1" // Number of lives per player 0 for unlimited.
|
||||
set scr_zombies_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// EXO ZOMBIE ROTATION LIST //
|
||||
//////////////////////////////////////////////////////////
|
||||
// //
|
||||
// Outbreak - mp_zombie_lab //
|
||||
// Infection - mp_zombie_brg //
|
||||
// Carrier - mp_zombie_ark //
|
||||
// Descent - mp_zombie_h2o //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
set sv_maprotation "gametype zombies map mp_zombie_ark map mp_zombie_brg map mp_zombie_h2o map mp_zombie_lab"
|
Loading…
x
Reference in New Issue
Block a user