boiii-scripts/mp/killstreaks/_microwave_turret.gsc
2023-04-13 17:30:38 +02:00

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#using scripts\codescripts\struct;
#using scripts\shared\callbacks_shared;
#using scripts\shared\challenges_shared;
#using scripts\shared\clientfield_shared;
#using scripts\shared\flag_shared;
#using scripts\shared\hostmigration_shared;
#using scripts\shared\killstreaks_shared;
#using scripts\shared\popups_shared;
#using scripts\shared\scoreevents_shared;
#using scripts\shared\turret_shared;
#using scripts\shared\util_shared;
#using scripts\shared\vehicle_death_shared;
#using scripts\shared\vehicle_shared;
#using scripts\shared\weapons\_weaponobjects;
#using scripts\mp\_util;
#using scripts\mp\gametypes\_globallogic_audio;
#using scripts\mp\gametypes\_hostmigration;
#using scripts\mp\gametypes\_spawning;
#using scripts\mp\killstreaks\_airsupport;
#using scripts\mp\killstreaks\_airsupport;
#using scripts\mp\killstreaks\_emp;
#using scripts\mp\killstreaks\_killstreakrules;
#using scripts\mp\killstreaks\_killstreaks;
#using scripts\mp\killstreaks\_killstreak_bundles;
#using scripts\mp\killstreaks\_killstreak_hacking;
#using scripts\mp\killstreaks\_placeables;
#using scripts\mp\killstreaks\_remote_weapons;
#using scripts\mp\killstreaks\_turret;
#using scripts\mp\teams\_teams;
#precache( "string", "KILLSTREAK_EARNED_AUTO_TURRET" );
#precache( "string", "KILLSTREAK_AUTO_TURRET_NOT_AVAILABLE" );
#precache( "string", "KILLSTREAK_AUTO_TURRET_CRATE" );
#precache( "string", "KILLSTREAK_MICROWAVE_TURRET_CRATE" );
#precache( "string", "KILLSTREAK_EARNED_AUTO_TURRET" );
#precache( "string", "KILLSTREAK_AUTO_TURRET_NOT_AVAILABLE" );
#precache( "string", "KILLSTREAK_AIRSPACE_FULL" );
#precache( "string", "KILLSTREAK_EARNED_MICROWAVE_TURRET" );
#precache( "string", "KILLSTREAK_MICROWAVE_TURRET_NOT_AVAILABLE" );
#precache( "string", "KILLSTREAK_MICROWAVE_TURRET_HACKED" );
#precache( "string", "KILLSTREAK_MICROWAVE_TURRET_INBOUND" );
#precache( "string", "KILLSTREAK_DESTROYED_MICROWAVE_TURRET" );
#precache( "triggerstring", "KILLSTREAK_MICROWAVE_TURRET_PLACE_TURRET_HINT" );
#precache( "triggerstring", "KILLSTREAK_MICROWAVE_TURRET_INVALID_TURRET_LOCATION" );
#precache( "triggerstring", "KILLSTREAK_MICROWAVE_TURRET_PICKUP" );
#precache( "string", "mpl_killstreak_turret" );
#precache( "string", "mpl_killstreak_auto_turret" );
#precache( "fx", "killstreaks/fx_sentry_emp_stun" );
#precache( "fx", "killstreaks/fx_sentry_damage_state" );
#precache( "fx", "killstreaks/fx_sentry_death_state" );
#precache( "fx", "killstreaks/fx_sentry_exp" );
#precache( "fx", "killstreaks/fx_sentry_disabled_spark" );
#precache( "fx", "killstreaks/fx_sg_emp_stun" );
#precache( "fx", "killstreaks/fx_sg_damage_state" );
#precache( "fx", "killstreaks/fx_sg_death_state" );
#precache( "fx", "killstreaks/fx_sg_exp" );
#precache( "fx", "killstreaks/fx_sg_distortion_cone_ash" );
#precache( "fx", "killstreaks/fx_sg_distortion_cone_ash_sm" );
#precache( "fx", "explosions/fx_exp_equipment_lg" );
#precache( "model", "veh_t7_turret_guardian_red" );
#precache( "model", "veh_t7_turret_guardian_yellow" );
#precache( "model", "wpn_t7_none_world" );
#using_animtree( "mp_microwaveturret" );
#namespace microwave_turret;
function init()
{
killstreaks::register( "microwave_turret", "microwave_turret_deploy", "killstreak_" + "microwave_turret", "microwave_turret" + "_used", &ActivateMicrowaveTurret, false, true );
killstreaks::register_strings( "microwave_turret", &"KILLSTREAK_EARNED_MICROWAVE_TURRET", &"KILLSTREAK_MICROWAVE_TURRET_NOT_AVAILABLE", &"KILLSTREAK_MICROWAVE_TURRET_INBOUND", undefined, &"KILLSTREAK_MICROWAVE_TURRET_HACKED", false );
killstreaks::register_dialog( "microwave_turret", "mpl_killstreak_turret", "microwaveTurretDialogBundle", undefined, "friendlyMicrowaveTurret", "enemyMicrowaveTurret", "enemyMicrowaveTurretMultiple", "friendlyMicrowaveTurretHacked", "enemyMicrowaveTurretHacked", "requestMicrowaveTurret", "threatMicrowaveTurret" );
killstreaks::register_remote_override_weapon( "microwave_turret", "microwave_turret" );
level.microwaveOpenAnim = %o_turret_guardian_open;
level.microwaveCloseAnim = %o_turret_guardian_close;
clientfield::register( "vehicle", "turret_microwave_open", 1, 1, "int" );
clientfield::register( "scriptmover", "turret_microwave_init", 1, 1, "int" ); // re-export model in close position to save this clientfield
clientfield::register( "scriptmover", "turret_microwave_close", 1, 1, "int" );
vehicle::add_main_callback( "microwave_turret", &InitTurretVehicle );
callback::on_spawned( &on_player_spawned );
callback::on_vehicle_spawned( &on_vehicle_spawned );
}
function InitTurretVehicle()
{
turretVehicle = self;
//turretVehicle.delete_on_death = true;
turretVehicle killstreaks::setup_health( "microwave_turret" );
turretVehicle.damageTaken = 0;
turretVehicle.deal_no_crush_damage = true;
turretVehicle.health = turretVehicle.maxhealth;
turretVehicle turret::set_max_target_distance( ( 750 ) * 1.2, 0 );
turretVehicle turret::set_on_target_angle( (15), 0 );
turretVehicle clientfield::set( "enemyvehicle", 1 );
turretVehicle.soundmod = "hpm";
turretVehicle.overrideVehicleDamage = &OnTurretDamage;
turretVehicle.overrideVehicleDeath = &OnTurretDeath;
turretVehicle.overrideVehicleDeathPostGame = &OnTurretDeathPostGame;
turretVehicle.aim_only_no_shooting = true;
}
function on_player_spawned()
{
// needs to reset this whenever a player spawns, could be switching teams and this var remains defined
self reset_being_microwaved();
}
function on_vehicle_spawned()
{
self reset_being_microwaved();
}
function reset_being_microwaved()
{
self.lastMicrowavedBy = undefined;
self.beingMicrowavedBy = undefined;
}
function ActivateMicrowaveTurret()
{
player = self;
assert( IsPlayer( player ) );
killstreakId = self killstreakrules::killstreakStart( "microwave_turret", player.team, false, false );
if( killstreakId == (-1) )
{
return false;
}
bundle = level.killstreakBundle["microwave_turret"];
turret = player placeables::SpawnPlaceable( "microwave_turret", killstreakId,
&OnPlaceTurret, &OnCancelPlacement, &OnPickupTurret, &OnShutdown, undefined, &OnEMP,
"veh_t7_turret_guardian", "veh_t7_turret_guardian_yellow", "veh_t7_turret_guardian_red", true,
&"KILLSTREAK_MICROWAVE_TURRET_PICKUP", ( 90 * 1000 ), undefined, ( ( 1800 ) + 1 ),
bundle.ksPlaceableHint, bundle.ksPlaceableInvalidLocationHint );
turret killstreaks::setup_health( "microwave_turret" );
turret.damageTaken = 0;
turret.killstreakEndTime = getTime() + ( 90 * 1000 );
turret thread WatchKillstreakEnd( killstreakId, player.team );
turret thread util::ghost_wait_show_to_player( player );
turret.otherModel thread util::ghost_wait_show_to_others( player );
turret clientfield::set( "turret_microwave_init", 1 );
turret.otherModel clientfield::set( "turret_microwave_init", 1 );
event = turret util::waittill_any_return( "placed", "cancelled", "death", "disconnect" );
if( event != "placed" )
{
return false;
}
return true;
}
function OnPlaceTurret( turret )
{
player = self;
assert( IsPlayer( player ) );
if( isdefined( turret.vehicle ) )
{
turret.vehicle.origin = turret.origin;
turret.vehicle.angles = turret.angles;
turret.vehicle thread util::ghost_wait_show( 0.05 );
//turret.vehicle playsound ("wpn_micro_turret_start");
}
else
{
turret.vehicle = SpawnVehicle( "microwave_turret", turret.origin, turret.angles, "dynamic_spawn_ai" );
turret.vehicle.owner = player;
turret.vehicle SetOwner( player );
turret.vehicle.ownerEntNum = player.entNum;
turret.vehicle.parentStruct = turret;
turret.vehicle.team = player.team;
turret.vehicle SetTeam( player.team );
turret.vehicle turret::set_team( player.team, 0 );
turret.vehicle.ignore_vehicle_underneath_splash_scalar = true;
turret.vehicle.use_non_teambased_enemy_selection = true;
turret.vehicle.turret = turret;
turret.vehicle thread util::ghost_wait_show( 0.05 );
level thread popups::DisplayKillstreakTeamMessageToAll( "microwave_turret", player );
player AddWeaponStat( GetWeapon( "microwave_turret" ), "used", 1 );
turret.vehicle killstreaks::configure_team( "microwave_turret", turret.killstreakId, player );
turret.vehicle killstreak_hacking::enable_hacking( "microwave_turret", &HackedPreFunction, &HackedPostFunction );
player killstreaks::play_killstreak_start_dialog( "microwave_turret", player.pers["team"], turret.killstreakId );
}
turret.vehicle turret::enable( 0, false );
Target_Set( turret.vehicle, ( 0, 0, 36 ) );
turret.vehicle vehicle::disconnect_paths( 0, false );
turret StartMicrowave();
}
function HackedPreFunction( hacker )
{
turretVehicle = self;
turretvehicle.turret notify( "hacker_delete_placeable_trigger" );
turretvehicle.turret StopMicrowave();
turretvehicle.turret killstreaks::configure_team( "microwave_turret", turretvehicle.turret.killstreakId, hacker, undefined, undefined, undefined, true );
}
function HackedPostFunction( hacker )
{
turretVehicle = self;
turretvehicle.turret StartMicrowave();
}
function OnCancelPlacement( turret )
{
turret notify( "microwave_turret_shutdown" );
}
function OnPickupTurret( turret )
{
turret StopMicrowave();
turret.vehicle thread GhostAfterWait( 0.05 );
turret.vehicle turret::disable( 0 );
turret.vehicle LinkTo( turret );
Target_Remove( turret.vehicle );
turret.vehicle vehicle::connect_paths();
//turret.vehicle playsound ("wpn_micro_turret_stop");
}
function GhostAfterWait( wait_time )
{
self endon( "death" );
wait wait_time;
self Ghost();
}
function OnEMP( attacker )
{
turret = self;
//TODO: Play Turret EMP FX
}
function OnTurretDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, weapon, vPoint, vDir, sHitLoc, vDamageOrigin, psOffsetTime, damageFromUnderneath, modelIndex, partName, vSurfaceNormal )
{
empDamage = int( iDamage + ( self.healthdefault * ( 1 ) ) + 0.5 );
iDamage = self killstreaks::OnDamagePerWeapon( "microwave_turret", eAttacker, iDamage, iDFlags, sMeansOfDeath, weapon, self.maxhealth, undefined, self.maxhealth*0.4, undefined, empDamage, undefined, true, 1.0 );
self.damageTaken += iDamage;
return iDamage;
}
function OnTurretDeath( eInflictor, eAttacker, iDamage, sMeansOfDeath, weapon, vDir, sHitLoc, psOffsetTime )
{
turretVehicle = self;
eAttacker = self [[ level.figure_out_attacker ]]( eAttacker );
if ( isdefined( turretVehicle.parentStruct ) )
{
turretVehicle.parentStruct placeables::ForceShutdown();
if ( turretVehicle.parentStruct.killstreakTimedOut === true && isdefined( turretVehicle.owner ) )
{
turretVehicle.owner globallogic_audio::play_taacom_dialog( "timeout", turretVehicle.parentStruct.killstreakType );
}
else
{
if ( isdefined( eAttacker ) && IsPlayer( eAttacker ) && isdefined( turretVehicle.owner ) && ( eAttacker != turretVehicle.owner ) )
turretVehicle.parentStruct killstreaks::play_destroyed_dialog_on_owner( turretVehicle.parentStruct.killstreakType, turretVehicle.parentStruct.killstreakId );
}
}
if( isdefined( eAttacker ) && IsPlayer( eAttacker ) && ( !isdefined( self.owner ) || self.owner util::IsEnemyPlayer( eAttacker ) ) )
{
scoreevents::processScoreEvent( "destroyed_microwave_turret", eAttacker, self.owner, weapon );
eAttacker challenges::destroyScoreStreak( weapon, false, true, false );
eAttacker challenges::destroyNonAirScoreStreak_PostStatsLock( weapon );
eAttacker AddPlayerStat( "destroy_turret", 1 );
eAttacker AddWeaponStat( weapon, "destroy_turret", 1 );
LUINotifyEvent( &"player_callout", 2, &"KILLSTREAK_DESTROYED_MICROWAVE_TURRET", eAttacker.entnum );
}
if ( isdefined( turretVehicle.parentStruct ) )
{
turretVehicle.parentStruct notify( "microwave_turret_shutdown" );
}
turretVehicle vehicle_death::death_fx();
wait 0.1;
turretVehicle delete();
}
function OnTurretDeathPostGame( eInflictor, eAttacker, iDamage, sMeansOfDeath, weapon, vDir, sHitLoc, psOffsetTime )
{
turretVehicle = self;
if ( isdefined( turretVehicle.parentStruct ) )
{
turretVehicle.parentStruct placeables::ForceShutdown();
}
if ( isdefined( turretVehicle.parentStruct ) )
{
turretVehicle.parentStruct notify( "microwave_turret_shutdown" );
}
turretVehicle vehicle_death::death_fx();
wait 0.1;
turretVehicle delete();
}
function OnShutdown( turret )
{
turret StopMicrowave();
if ( isdefined( turret.vehicle ) )
{
turret.vehicle playsound ("mpl_m_turret_exp");
turret.vehicle Kill();
}
turret notify( "microwave_turret_shutdown" );
}
function WatchKillstreakEnd( killstreak_id, team )
{
turret = self;
turret waittill( "microwave_turret_shutdown" );
killstreakrules::killstreakStop( "microwave_turret", team, killstreak_id );
}
function StartMicrowave()
{
turret = self;
if ( isdefined( turret.trigger ) )
{
turret.trigger delete();
}
turret.trigger = spawn("trigger_radius", turret.origin + (0,0,-( 750 )), level.aiTriggerSpawnFlags | level.vehicleTriggerSpawnFlags, ( 750 ), ( 750 )*2);
turret thread TurretThink();
turret clientfield::set( "turret_microwave_close", 0 );
turret.otherModel clientfield::set( "turret_microwave_close", 0 );
if ( isdefined( turret.vehicle ))
{
turret.vehicle clientfield::set( "turret_microwave_open", 1 );
}
turret turret::CreateTurretInfluencer( "turret" );
turret turret::CreateTurretInfluencer( "turret_close" );
/#
turret thread TurretDebugWatch();
#/
}
function StopMicrowave()
{
turret = self;
turret spawning::remove_influencers();
if( isdefined( turret ) )
{
turret clientfield::set( "turret_microwave_close", 1 );
turret.otherModel clientfield::set( "turret_microwave_close", 1 );
if ( isdefined( turret.vehicle ) )
{
turret.vehicle clientfield::set( "turret_microwave_open", 0 );
}
turret playsound ("mpl_microwave_beam_off");
if( isdefined( turret.microwaveFXEnt ) )
{
turret.microwaveFXEnt delete();
// /# IPrintLnBold( "Deleted Microwave Fx Ent: " + GetTime() ); #/
}
if( isdefined( turret.trigger ) )
{
turret.trigger notify( "microwave_end_fx" );
turret.trigger Delete();
}
/#
turret notify( "stop_turret_debug" );
#/
}
}
function TurretDebugWatch()
{
turret = self;
turret endon( "stop_turret_debug" );
for(;;)
{
if ( GetDvarInt( "scr_microwave_turret_debug" ) != 0 )
{
turret TurretDebug();
{wait(.05);};
}
else
{
wait 1.0;
}
}
}
function TurretDebug()
{
turret = self;
debug_line_frames = 3;
angles = turret.vehicle GetTagAngles( "tag_flash" );
origin = turret.vehicle GetTagOrigin( "tag_flash" );
cone_apex = origin;
forward = AnglesToForward( angles ) ;
dome_apex = cone_apex + VectorScale( forward, ( 750 ) );
util::debug_spherical_cone( cone_apex, dome_apex, ( 15 ), 16, ( 0.95, 0.1, 0.1 ), 0.3, true, debug_line_frames );
}
function TurretThink()
{
turret = self;
turret endon( "microwave_turret_shutdown" );
turret.trigger endon( "death" );
turret.trigger endon( "delete" );
turret.turret_vehicle_entnum = turret.vehicle GetEntityNumber();
while( true )
{
turret.trigger waittill( "trigger", ent );
if ( ent == turret )
continue;
if ( !isdefined( ent.beingMicrowavedBy ) )
{
ent.beingMicrowavedBy = [];
}
if( !isdefined( ent.beingMicrowavedBy[ turret.turret_vehicle_entnum ] ) )
{
turret thread MicrowaveEntity( ent );
}
}
}
function MicrowaveEntityPostShutdownCleanup( entity )
{
entity endon( "disconnect" );
entity endon( "end_MicrowaveEntityPostShutdownCleanup" );
turret = self;
turret_vehicle_entnum = turret.turret_vehicle_entnum;
turret waittill( "microwave_turret_shutdown" );
if ( isdefined(entity) )
{
if ( isdefined( entity.beingMicrowavedBy ) && isdefined( entity.beingMicrowavedBy[ turret_vehicle_entnum ] ) )
{
entity.beingMicrowavedBy[ turret_vehicle_entnum ] = undefined;
}
}
}
function MicrowaveEntity( entity )
{
turret = self;
turret endon( "microwave_turret_shutdown" );
entity endon( "disconnect" );
entity endon( "death" );
if ( IsPlayer( entity ) )
{
entity endon( "joined_team" );
entity endon( "joined_spectators" );
}
turret thread MicrowaveEntityPostShutdownCleanup( entity );
entity.beingMicrowavedBy[ turret.turret_vehicle_entnum ] = turret.owner;
entity.microwaveDamageInitialDelay = true;
entity.microwaveEffect = 0;
shellShockScalar = 1;
viewKickScalar = 1;
damageScalar = 1;
if ( IsPlayer( entity ) && entity hasPerk( "specialty_microwaveprotection" ) )
{
shellShockScalar = getDvarFloat( "specialty_microwaveprotection_shellshock_scalar", 0.5 );
viewKickScalar = getDvarFloat( "specialty_microwaveprotection_viewkick_scalar", 0.5 );
damageScalar = getDvarFloat( "specialty_microwaveprotection_damage_scalar", 0.5 );
}
turretWeapon = GetWeapon( "microwave_turret" );
while( true )
{
if( !isdefined( turret ) || !turret MicrowaveTurretAffectsEntity( entity ) || !isdefined( turret.trigger ) )
{
if( !isdefined(entity))
{
return;
}
entity.beingMicrowavedBy[ turret.turret_vehicle_entnum ] = undefined;
if( isdefined( entity.microwavePoisoning ) && entity.microwavePoisoning )
{
entity.microwavePoisoning = false;
}
entity notify( "end_MicrowaveEntityPostShutdownCleanup" );
return;
}
damage = ( 15 ) * damageScalar;
if ( level.hardcoreMode )
{
damage = damage / 2;
}
if ( !IsAi( entity ) && entity util::mayApplyScreenEffect() )
{
if ( !isdefined( entity.microwavePoisoning ) || !entity.microwavePoisoning )
{
entity.microwavePoisoning = true;
entity.microwaveEffect = 0;
}
}
// randomly wait a bit before applying intial damage to "stagger" it and prevent performance spikes
if ( isdefined( entity.microwaveDamageInitialDelay ) )
{
wait RandomFloatRange( ( 0.1 ), ( 0.3 ) );
entity.microwaveDamageInitialDelay = undefined;
}
entity DoDamage( damage, // iDamage Integer specifying the amount of damage done
turret.origin, // vPoint The point the damage is from?
turret.owner, // eAttacker The entity that is attacking.
turret.vehicle, // eInflictor The entity that causes the damage.(e.g. a turret)
0,
"MOD_TRIGGER_HURT", // sMeansOfDeath Integer specifying the method of death
0, // iDFlags Integer specifying flags that are to be applied to the damage
turretWeapon ); // Weapon The weapon used to inflict the damage
entity.microwaveEffect++;
entity.lastMicrowavedBy = turret.owner;
time = GetTime();
if( IsPlayer(entity) && !(entity IsRemoteControlling() ) )
{
if ( time - (isdefined(entity.microwaveShellshockAndViewKickTime)?entity.microwaveShellshockAndViewKickTime:0) > 950 ) // the time here ties in with the wait 0.5 below and the microwaveEffect % 2
{
if( entity.microwaveEffect % 2 == 1 )
{
if ( DistanceSquared( entity.origin, turret.origin ) > (( 750 ) * 2/3) * (( 750 ) * 2/3) )
{
entity shellshock( "mp_radiation_low", 1.5 * shellShockScalar );
entity ViewKick( int( 25 * viewKickScalar ), turret.origin );
}
else if ( DistanceSquared( entity.origin, turret.origin ) > (( 750 ) * 1/3) * (( 750 ) * 1/3) )
{
entity shellshock( "mp_radiation_med", 1.5 * shellShockScalar );
entity ViewKick( int( 50 * viewKickScalar ), turret.origin );
}
else
{
entity shellshock( "mp_radiation_high", 1.5 * shellShockScalar );
entity ViewKick( int( 75 * viewKickScalar ), turret.origin );
}
entity.microwaveShellshockAndViewKickTime = time;
}
}
}
if( IsPlayer( entity ) && entity.microwaveEffect % 3 == 2 )
{
scoreevents::processScoreEvent( "hpm_suppress", turret.owner, entity, turretWeapon );
}
wait 0.5;
}
}
function MicrowaveTurretAffectsEntity( entity )
{
turret = self;
if( !IsAlive( entity ) )
{
return false;
}
if( !IsPlayer( entity ) && !IsAi( entity ) )
{
return false;
}
if ( entity.ignoreme === true )
{
return false;
}
if( isdefined( turret.carried ) && turret.carried )
{
return false;
}
if( turret weaponobjects::isStunned() )
{
return false;
}
if( isdefined( turret.owner ) && entity == turret.owner )
{
return false;
}
if( !weaponobjects::friendlyFireCheck( turret.owner, entity, 0 ) )
{
return false;
}
if( DistanceSquared( entity.origin, turret.origin ) > ( 750 ) * ( 750 ) )
{
return false;
}
angles = turret.vehicle GetTagAngles( "tag_flash" );
origin = turret.vehicle GetTagOrigin( "tag_flash" );
shoot_at_pos = entity GetShootAtPos( turret );
entDirection = vectornormalize( shoot_at_pos - origin );
forward = AnglesToForward( angles ) ;
dot = vectorDot( entDirection, forward );
if( dot < cos( ( 15 ) ) )
{
return false;
}
if( entity damageConeTrace( origin, turret, forward ) <= 0 )
{
return false;
}
return true;
}