boiii-scripts/mp/vehicles/_siegebot.csc
2023-04-13 17:30:38 +02:00

159 lines
11 KiB
Plaintext

#using scripts\codescripts\struct;
#using scripts\shared\clientfield_shared;
#using scripts\shared\system_shared;
#using scripts\shared\util_shared;
#using scripts\shared\vehicle_shared;
#using scripts\shared\callbacks_shared;
#using scripts\shared\weapons\spike_charge_siegebot;
#namespace siegebot;
function autoexec __init__sytem__() { system::register("siegebot_mp",&__init__,undefined,undefined); }
#using_animtree( "generic" );
function __init__()
{
vehicle::add_vehicletype_callback( "siegebot_mp", &_setup_ );
clientfield::register( "vehicle", "siegebot_retract_right_arm", 1, 1, "int", &update_right_arm, !true, !true );
clientfield::register( "vehicle", "siegebot_retract_left_arm", 1, 1, "int", &update_left_arm, !true, !true );
}
function _setup_( localClientNum )
{
if( isdefined( self.scriptbundlesettings ) )
{
settings = struct::get_script_bundle( "vehiclecustomsettings", self.scriptbundlesettings );
}
if ( !isdefined( settings ) )
{
return;
}
self thread player_enter_exit( localClientNum );
}
function player_enter_exit( localClientNum )
{
self endon( "death" );
self endon( "entityshutdown" );
player = undefined;
while( 1 )
{
// perform exit steps here
self player_exited( localClientNum, player );
self waittill( "enter_vehicle", player );
self player_entered( localClientNum, player );
self waittill( "exit_vehicle", player );
}
}
function player_entered( localClientNum, player )
{
self playsound( localClientNum, "evt_siegebot_bootup_1" );
local_player = GetLocalPlayer( localClientNum );
if( self IsLocalClientDriver( localClientNum ) )
{
//self SetHighDetail( true );
}
}
function player_exited( localClientNum, player )
{
self playsound( localClientNum, "evt_siegebot_shutdown_1" );
if( self IsLocalClientDriver( localClientNum ) )
{
//self SetHighDetail( false );
}
}
function retract_left_arm()
{
self UseAnimTree( #animtree );
self ClearAnim( %ai_siegebot_base_mp_left_arm_extend, 0.2 );
self SetAnim( %ai_siegebot_base_mp_left_arm_retract, 1.0 );
}
function extend_left_arm()
{
self UseAnimTree( #animtree );
self ClearAnim( %ai_siegebot_base_mp_left_arm_retract, 0.2 );
self SetAnim( %ai_siegebot_base_mp_left_arm_extend, 1.0 );
wait 0.1;
if ( self clientfield::get( "siegebot_retract_left_arm" ) == 0 )
self ClearAnim( %ai_siegebot_base_mp_left_arm_extend, 0.1 );
}
function retract_right_arm()
{
self UseAnimTree( #animtree );
self ClearAnim( %ai_siegebot_base_mp_right_arm_extend, 0.2 );
self SetAnim( %ai_siegebot_base_mp_right_arm_retract, 1.0 );
}
function extend_right_arm()
{
self UseAnimTree( #animtree );
self ClearAnim( %ai_siegebot_base_mp_right_arm_retract, 0.2 );
self SetAnim( %ai_siegebot_base_mp_right_arm_extend, 1.0 );
wait 0.1;
if ( self clientfield::get( "siegebot_retract_right_arm" ) == 0 )
self ClearAnim( %ai_siegebot_base_mp_right_arm_extend, 0.1 );
}
function update_right_arm( localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump )
{
self util::waittill_dobj( localClientNum );
if ( !isdefined(self) )
return;
if ( newVal )
{
self thread retract_right_arm();
}
else
{
self thread extend_right_arm();
}
}
function update_left_arm( localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump )
{
self util::waittill_dobj( localClientNum );
if ( !isdefined(self) )
return;
if ( newVal )
{
self thread retract_left_arm();
}
else
{
self thread extend_left_arm();
}
}