boiii-scripts/shared/lui_shared.csc
2023-04-13 17:30:38 +02:00

540 lines
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#using scripts\codescripts\struct;
#using scripts\shared\_character_customization;
#using scripts\shared\array_shared;
#using scripts\shared\callbacks_shared;
#using scripts\shared\system_shared;
#using scripts\shared\util_shared;
#using scripts\core\_multi_extracam;
#namespace lui;
function autoexec __init__sytem__() { system::register("lui_shared",&__init__,undefined,undefined); }
function __init__()
{
level.client_menus = associativeArray();
callback::on_localclient_connect( &on_player_connect );
}
function on_player_connect( localClientNum )
{
level thread client_menus( localClientNum );
}
function initMenuData( localClientNum )
{
assert( !isdefined( level.client_menus[localClientNum] ) );
level.client_menus[localClientNum] = associativeArray();
}
function createExtraCamXCamData( menu_name, localClientNum, extracam_index, target_name, xcam, sub_xcam, xcam_frame )
{
assert( isdefined( level.client_menus[localClientNum][menu_name] ) );
menu_data = level.client_menus[localClientNum][menu_name];
extracam_data = SpawnStruct();
extracam_data.extracam_index = extracam_index;
extracam_data.target_name = target_name;
extracam_data.xcam = xcam;
extracam_data.sub_xcam = sub_xcam;
extracam_data.xcam_frame = xcam_frame;
if ( !isdefined( menu_data.extra_cams ) ) menu_data.extra_cams = []; else if ( !IsArray( menu_data.extra_cams ) ) menu_data.extra_cams = array( menu_data.extra_cams ); menu_data.extra_cams[menu_data.extra_cams.size]=extracam_data;;
}
function createCustomExtraCamXCamData( menu_name, localClientNum, extracam_index, camera_function )
{
assert( isdefined( level.client_menus[localClientNum][menu_name] ) );
menu_data = level.client_menus[localClientNum][menu_name];
extracam_data = SpawnStruct();
extracam_data.extracam_index = extracam_index;
extracam_data.camera_function = camera_function;
if ( !isdefined( menu_data.extra_cams ) ) menu_data.extra_cams = []; else if ( !IsArray( menu_data.extra_cams ) ) menu_data.extra_cams = array( menu_data.extra_cams ); menu_data.extra_cams[menu_data.extra_cams.size]=extracam_data;;
}
function addMenuExploders( menu_name, localClientNum, exploder )
{
assert( isdefined( level.client_menus[localClientNum][menu_name] ) );
menu_data = level.client_menus[localClientNum][menu_name];
if ( IsArray( exploder ) )
{
foreach ( expl in exploder )
{
if ( !isdefined( menu_data.exploders ) ) menu_data.exploders = []; else if ( !IsArray( menu_data.exploders ) ) menu_data.exploders = array( menu_data.exploders ); menu_data.exploders[menu_data.exploders.size]=expl;;
}
}
else
{
if ( !isdefined( menu_data.exploders ) ) menu_data.exploders = []; else if ( !IsArray( menu_data.exploders ) ) menu_data.exploders = array( menu_data.exploders ); menu_data.exploders[menu_data.exploders.size]=exploder;;
}
}
#using_animtree( "all_player" );
function linkToCustomCharacter( menu_name, localClientNum, target_name )
{
assert( isdefined( level.client_menus[localClientNum][menu_name] ) );
menu_data = level.client_menus[localClientNum][menu_name];
assert( !isdefined( menu_data.custom_character ) );
model = GetEnt( localClientNum, target_name, "targetname" );
if ( !isdefined( model ) )
{
model = util::spawn_model( localClientNum, "tag_origin" );
model.targetname = target_name;
}
model UseAnimTree( #animtree );
menu_data.custom_character = character_customization::create_character_data_struct( model, localClientNum );
model Hide();
}
function getCharacterDataForMenu( menu_name, localClientNum )
{
if ( isdefined( level.client_menus[localClientNum][menu_name] ) )
{
return level.client_menus[localClientNum][menu_name].custom_character;
}
return undefined;
}
function createCameraMenu( menu_name, localClientNum, target_name, xcam, sub_xcam, xcam_frame = undefined, custom_open_fn = undefined, custom_close_fn = undefined )
{
assert( !isdefined( level.client_menus[localClientNum][menu_name] ) );
level.client_menus[localClientNum][menu_name] = SpawnStruct();
menu_data = level.client_menus[localClientNum][menu_name];
menu_data.target_name = target_name;
menu_data.xcam = xcam;
menu_data.sub_xcam = sub_xcam;
menu_data.xcam_frame = xcam_frame;
menu_data.custom_open_fn = custom_open_fn;
menu_data.custom_close_fn = custom_close_fn;
return menu_data;
}
function createCustomCameraMenu( menu_name, localClientNum, camera_function, has_state, custom_open_fn = undefined, custom_close_fn = undefined )
{
assert( !isdefined( level.client_menus[localClientNum][menu_name] ) );
level.client_menus[localClientNum][menu_name] = SpawnStruct();
menu_data = level.client_menus[localClientNum][menu_name];
menu_data.camera_function = camera_function;
menu_data.has_state = has_state;
menu_data.custom_open_fn = custom_open_fn;
menu_data.custom_close_fn = custom_close_fn;
return menu_data;
}
function setup_menu( localClientNum, menu_data, previous_menu )
{
// handle closing the previous menu
if ( isdefined( previous_menu ) && isdefined( level.client_menus[localClientNum][previous_menu.menu_name] ) )
{
previous_menu_info = level.client_menus[localClientNum][previous_menu.menu_name];
if ( isdefined( previous_menu_info.custom_close_fn ) )
{
if ( isarray( previous_menu_info.custom_close_fn ) )
{
foreach ( fn in previous_menu_info.custom_close_fn )
{
[[fn]]( localClientNum, previous_menu_info );
}
}
else
{
[[previous_menu_info.custom_close_fn]]( localClientNum, previous_menu_info );
}
}
if ( isdefined( previous_menu_info.extra_cams ) )
{
foreach ( extracam_data in previous_menu_info.extra_cams )
{
multi_extracam::extracam_reset_index( localClientNum, extracam_data.extracam_index );
}
}
level notify( previous_menu.menu_name + "_closed" );
if ( isdefined( previous_menu_info.camera_function ) )
{
StopMainCamXCam( localClientNum );
}
else if ( isdefined( previous_menu_info.xcam ) )
{
StopMainCamXCam( localClientNum );
}
if ( isdefined( previous_menu_info.custom_character ) )
{
previous_menu_info.custom_character.characterModel Hide();
}
if ( isdefined( previous_menu_info.exploders ) )
{
foreach ( exploder in previous_menu_info.exploders )
{
KillRadiantExploder( localClientNum, exploder );
}
}
}
// setup our new menu
if ( isdefined( menu_data ) && isdefined( level.client_menus[localClientNum][menu_data.menu_name] ) )
{
new_menu = level.client_menus[localClientNum][menu_data.menu_name];
if ( isdefined( new_menu.custom_character ) )
{
new_menu.custom_character.characterModel Show();
}
if ( isdefined( new_menu.exploders ) )
{
foreach ( exploder in new_menu.exploders )
{
PlayRadiantExploder( localClientNum, exploder );
}
}
if ( isdefined( new_menu.camera_function ) )
{
if ( new_menu.has_state === true )
{
level thread [[new_menu.camera_function]]( localClientNum, menu_data.menu_name, menu_data.state );
}
else
{
level thread [[new_menu.camera_function]]( localClientNum, menu_data.menu_name );
}
}
else if ( isdefined( new_menu.xcam ) )
{
camera_ent = struct::get( new_menu.target_name );
if ( isdefined( camera_ent ) )
{
PlayMainCamXCam( localclientnum, new_menu.xcam, 0, new_menu.sub_xcam, "", camera_ent.origin, camera_ent.angles );
}
}
if ( isdefined( new_menu.custom_open_fn ) )
{
if ( isarray( new_menu.custom_open_fn ) )
{
foreach ( fn in new_menu.custom_open_fn )
{
[[fn]]( localClientNum, new_menu );
}
}
else
{
[[new_menu.custom_open_fn]]( localClientNum, new_menu );
}
}
if ( isdefined( new_menu.extra_cams ) )
{
foreach ( extracam_data in new_menu.extra_cams )
{
if( isdefined( extracam_data.camera_function ) )
{
if ( new_menu.has_state === true )
{
level thread [[extracam_data.camera_function]]( localClientNum, menu_data.menu_name, extracam_data, menu_data.state );
}
else
{
level thread [[extracam_data.camera_function]]( localClientNum, menu_data.menu_name, extracam_data );
}
}
else
{
camera_ent = multi_extracam::extracam_init_index( localClientNum, extracam_data.target_name, extracam_data.extracam_index );
if ( isdefined( camera_ent ) )
{
if ( isdefined( extracam_data.xcam_frame ) )
{
camera_ent PlayExtraCamXCam( extracam_data.xcam, 0, extracam_data.sub_xcam, extracam_data.xcam_frame );
}
else
{
camera_ent PlayExtraCamXCam( extracam_data.xcam, 0, extracam_data.sub_xcam );
}
}
}
}
}
}
}
function client_menus( localClientNum )
{
level endon("disconnect");
clientMenuStack = array();
while(1)
{
level waittill( "menu_change" + localClientNum, menu_name, status, state );
menu_index = undefined;
for (i = 0; i < clientMenuStack.size; i++ )
{
if ( clientMenuStack[i].menu_name == menu_name )
{
menu_index = i;
break;
}
}
if ( ( status === "closeToMenu" ) && isdefined( menu_index ) )
{
topMenu = undefined;
for( i = 0; i < menu_index; i++ )
{
popped = array::pop_front( clientMenuStack, false );
if( !isdefined( topMenu ) )
{
topMenu = popped;
}
}
setup_menu( localClientNum, clientMenuStack[0], topMenu );
continue;
}
stateChange = ( isdefined( menu_index ) && status !== "closed" && clientMenuStack[menu_index].state !== state && !( !isdefined( clientMenuStack[menu_index].state ) && !isdefined( state ) ) );
updateOnly = ( stateChange && menu_index !== 0 );
if ( updateOnly )
{
clientMenuStack[i].state = state;
}
else
{
if ( ( status === "closed" || stateChange ) && isdefined( menu_index ) )
{
popped = undefined;
// don't want asserts at e3 so gracefully handle this hard to repro bug
if ( GetDvarInt( "ui_execdemo_e3" ) == 1 ) //&& menu_index > 0 )
{
while ( menu_index >= 0 )
{
if(!isdefined(popped))popped=array::pop_front( clientMenuStack, false );
menu_index--;
}
}
else
{
assert( menu_index == 0 );
popped = array::pop_front( clientMenuStack, false );
}
setup_menu( localClientNum, clientMenuStack[0], popped );
}
if ( status === "opened" && ( !isdefined( menu_index ) || stateChange ) )
{
menu_data = SpawnStruct();
menu_data.menu_name = menu_name;
menu_data.state = state;
lastMenu = ( clientMenuStack.size > 0 ? clientMenuStack[0] : undefined );
setup_menu( localClientNum, menu_data, lastMenu );
array::push_front( clientMenuStack, menu_data );
}
}
}
}
/@
"Name: screen_fade( <n_time>, [n_target_alpha = 1], [str_color = "black"], [b_force_close_menu = false] )"
"Summary: fade the screen in/out"
"CallOn: player or level (for all players)"
"MandatoryArg: n_time: fade time"
"OptionalArg: n_target_alpha: end alpha (defaults to 1)"
"OptionalArg: str_color: "white" or "black" (defaults to black)."
"OptionalArg: b_force_close_menu: close the fade menu when done even if the alpha isn't 0."
"Example: level lui::screen_fade( 3, .5, "black" ); // fade to .5 alpha over 3 sec"
@/
function screen_fade( n_time, n_target_alpha = 1, n_start_alpha = 0, str_color = "black", b_force_close_menu = false )
{
if ( self == level )
{
foreach ( player in level.players )
{
player thread _screen_fade( n_time, n_target_alpha, n_start_alpha, str_color, b_force_close_menu );
}
}
else
{
self thread _screen_fade( n_time, n_target_alpha, n_start_alpha, str_color, b_force_close_menu );
}
}
/@
"Name: screen_fade_out( <n_time>, [str_color] )"
"Summary: fade the screen out"
"CallOn: player or level (for all players)"
"MandatoryArg: n_time: fade time"
"OptionalArg: str_color: "white" or "black" (defaults to black)."
"Example: level lui::screen_fade_out( 3 ); // fade out over 3 sec"
@/
function screen_fade_out( n_time, str_color )
{
screen_fade( n_time, 1, 0, str_color, false );
wait n_time;
}
/@
"Name: screen_fade_in( <n_time>, [str_color] )"
"Summary: fade the screen in"
"CallOn: player or level (for all players)"
"MandatoryArg: n_time: fade time"
"OptionalArg: str_color: "white" or "black" (defaults to black)."
"Example: level lui::screen_fade_in( 3 ); // fade in over 3 sec"
@/
function screen_fade_in( n_time, str_color )
{
screen_fade( n_time, 0, 1, str_color, true );
wait n_time;
}
/@
"Name: screen_close_menu()"
"Summary: foce closes the menu regardless of the current alpha value"
"CallOn: player or level (for all players)"
@/
function screen_close_menu()
{
if ( self == level )
{
foreach ( player in level.players )
{
player thread _screen_close_menu();
}
}
else
{
self thread _screen_close_menu();
}
}
function private _screen_close_menu()
{
self notify( "_screen_fade" );
self endon( "_screen_fade" );
self endon( "disconnect" );
if(isdefined(self.screen_fade_menus))
{
str_menu = "FullScreenBlack";
if ( isdefined( self.screen_fade_menus[ str_menu ] ) )
{
CloseLUIMenu( self.localClientNum, self.screen_fade_menus[ str_menu ].lui_menu );
self.screen_fade_menus[ str_menu ] = undefined;
}
str_menu = "FullScreenWhite";
if ( isdefined( self.screen_fade_menus[ str_menu ] ) )
{
CloseLUIMenu( self.localClientNum, self.screen_fade_menus[ str_menu ].lui_menu );
self.screen_fade_menus[ str_menu ] = undefined;
}
}
}
function private _screen_fade( n_time, n_target_alpha, n_start_alpha, v_color, b_force_close_menu )
{
self notify( "_screen_fade" );
self endon( "_screen_fade" );
self endon( "disconnect" );
self endon( "entityshutdown" );
if(!isdefined(self.screen_fade_menus))self.screen_fade_menus=[];
if(!isdefined(v_color))v_color=( 0, 0, 0 );
n_time_ms = int( n_time * 1000 );
str_menu = "FullScreenBlack";
if ( IsString( v_color ) )
{
switch ( v_color )
{
case "black":
v_color = ( 0, 0, 0 );
break;
case "white":
v_color = ( 1, 1, 1 );
break;
default: AssertMsg( "Unsupported color for screen fade." );
}
}
lui_menu = "";
if ( isdefined( self.screen_fade_menus[ str_menu ] ) )
{
/* Close current menu */
s_menu = self.screen_fade_menus[ str_menu ];
lui_menu = s_menu.lui_menu;
CloseLUIMenu( self.localClientNum, lui_menu );
/* Calculate the current alpha since we can't get it directly from the menu */
n_start_alpha = LerpFloat( s_menu.n_start_alpha, s_menu.n_target_alpha, GetTime() - s_menu.n_start_time );
}
lui_menu = CreateLUIMenu( self.localClientNum, str_menu );
self.screen_fade_menus[ str_menu ] = SpawnStruct();
self.screen_fade_menus[ str_menu ].lui_menu = lui_menu;
self.screen_fade_menus[ str_menu ].n_start_alpha = n_start_alpha;
self.screen_fade_menus[ str_menu ].n_target_alpha = n_target_alpha;
self.screen_fade_menus[ str_menu ].n_target_time = n_time_ms;
self.screen_fade_menus[ str_menu ].n_start_time = GetTime();
self set_color( lui_menu, v_color );
SetLUIMenuData( self.localClientNum, lui_menu, "startAlpha", n_start_alpha );
SetLUIMenuData( self.localClientNum, lui_menu, "endAlpha", n_target_alpha );
SetLUIMenuData( self.localClientNum, lui_menu, "fadeOverTime", n_time_ms );
OpenLUIMenu( self.localClientNum, lui_menu );
wait n_time;
if ( b_force_close_menu || ( n_target_alpha == 0 ) )
{
CloseLUIMenu( self.localClientNum, self.screen_fade_menus[ str_menu ].lui_menu );
self.screen_fade_menus[ str_menu ] = undefined;
}
}
function set_color( menu, color )
{
SetLUIMenuData( self.localClientNum, menu, "red", color[ 0 ] );
SetLUIMenuData( self.localClientNum, menu, "green", color[ 1 ] );
SetLUIMenuData( self.localClientNum, menu, "blue", color[ 2 ] );
}