boiii-scripts/shared/weapons/_sticky_grenade.gsc
2023-04-13 17:30:38 +02:00

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#using scripts\codescripts\struct;
#using scripts\shared\system_shared;
#precache( "fx", "weapon/fx_equip_light_os" );
#namespace sticky_grenade;
function autoexec __init__sytem__() { system::register("sticky_grenade",&__init__,undefined,undefined); }
function __init__()
{
}
function watch_bolt_detonation( owner ) // self == explosive_bolt entity
{
//self SetTeam( owner.team );
}