Updating UE4 example for ATJ

This commit is contained in:
Mason Sciotti
2018-02-08 11:02:15 -08:00
parent ccf04d21f5
commit f11e19c920
4 changed files with 15 additions and 2 deletions

View File

@@ -59,9 +59,9 @@ static void JoinRequestHandler(const DiscordJoinRequest* request)
jr.username = ANSI_TO_TCHAR(request->username);
jr.discriminator = ANSI_TO_TCHAR(request->discriminator);
jr.avatar = ANSI_TO_TCHAR(request->avatar);
UE_LOG(Discord, Log, TEXT("Discord join request from %s#%s"), *jr.username, *jr.discriminator);
UE_LOG(Discord, Log, TEXT("Discord join request from %s - %s#%s"), *jr.userId, *jr.username, *jr.discriminator);
if (self) {
self->OnJoinRequest.Broadcast(jr);
self->OnJoinRequest.Broadcast(jr.userId, 1);
}
}
@@ -148,3 +148,10 @@ void UDiscordRpc::ClearPresence()
{
Discord_ClearPresence();
}
static void UDiscordRpc::Respond(const FString& userId, int reply)
{
auto userid = StringCast<ANSICHAR>(*userId);
UE_LOG(Discord, Log, TEXT("Responding %s to join request from %s"), *reply, *userid)
Discord_Respond((const char*)userid.Get(), reply);
}

View File

@@ -30,6 +30,7 @@ DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FDiscordConnected);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FDiscordDisconnected, int, errorCode, const FString&, errorMessage);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FDiscordErrored, int, errorCode, const FString&, errorMessage);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FDiscordRespond, const FString&, userId, int, reply);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordJoin, const FString&, joinSecret);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordSpectate, const FString&, spectateSecret);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordJoinRequest, const FDiscordJoinRequestData&, joinRequest);
@@ -111,6 +112,11 @@ public:
Category = "Discord")
void ClearPresence();
UPROPERTY(BlueprintAssignable,
meta = (DisplayName = "Respond to join request", Keywords = "Discord rpc"),
Category = "Discord")
FDiscordRespond Respond;
UPROPERTY(BlueprintReadOnly,
meta = (DisplayName = "Is Discord connected", Keywords = "Discord rpc"),
Category = "Discord")